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Great Hunt is a Norse Archaic Age god power in Age of Mythology that is available to worshipers of Odin. When invoked, it causes the amount of huntable animals in the target area to multiply. In Retold, the total number of animals (excluding herdables and Chicken) is doubled, though the maximum food that can be created by this god power depends on the Age it is invoked in:
Name | Effect | |
---|---|---|
Archaic Age | 600 | |
Classical Age | 1,000 | |
Heroic Age | 1,200 | |
Mythic Age | 2,100 | |
Wonder Age | 3,500 |
If targeted on an area without any valid animals, it spawns Elk instead, with the number increasing when invoked in later Ages:
Name | Effect | |
---|---|---|
Archaic Age | 2 Elk | |
Classical Age | 3 Elk | |
Heroic Age | 4 Elk | |
Mythic Age | 7 Elk | |
Wonder Age | 11 Elk |
The god power can also be used on Animals of Set of any player. The new spawned Animals of Set belong to Mother Nature and are hostile to every player.
Before Retold, Great Hunt worked as follows: if invoked on one animal, another one was produced; if invoked on more than one animal, the total number of animals was multiplied by 1.75 (rounded down), though no more than a total value of 750 food could be created.
Gameplay
Great Hunt is best used early in the game to gain a food-gathering advantage over opponents. As it increases the amount of herd animals as well, players may want to move all their herd animals near a pack of wild animals, increasing both their numbers.
Great Hunt only works once on any given animal, so if two allies both worship Odin, they will have to choose different herds to use their god power on. It works well with Poseidon's Lure power, so in a team game, it is best used once the Lure has attracted several wild animals to multiply the food for both players.
List of God Power