"Greeks are good at scouting, as they start with a Kataskopos on land and can train flying Pegasi at the Temple. Worshipers of Poseidon are also granted a Hippocampus once they construct a Dock. Greek soldiers tend to be stronger and more expensive than those of other civilizations. Greeks can only train a handful of Heroes at a time, but they are all exceptionally strong. They gain Favor by praying at Temples."
In-game description
The Greeks are a civilization in Age of Mythology: Retold, based on the ancient Greek city-states and the Hellenic religion and mythology. It is the first civilization the players controls and encounters in the game's campaign.
Overview
- Civilian unit: Villager
- Resource drop-off sites: Granary - food, Storehouse - wood and gold
- Villagers can pray at a Temple to generate favor.
- Heroes are limited to one per Age and vary with the choice of the major god.
- The choice of major god also determines the unique unit at the Fortress in the Mythic Age.
- Docks cost -20%.
- Warships have +10% hit points.
- Start with four Villagers and a Kataskopos.
- Starting resources: 200 food, 250 wood, 50 gold
Major Gods
Unique Units
Unique Units
Unique Units
Minor Gods
Units
Favor
Greeks earn favor by praying to their gods. They do this simply by sending their Villagers to a Temple. The first Villager praying generates 6.0 favor per minute. The more Villagers pray, the more favor is earned, though this is on a scale of diminishing returns. Most of the time, having more than 8 Villagers praying is excessive.
The Greeks therefore gather favor like they do other resources. This method is far more flexible than the other civilizations' methods, is safe, consumes no resources, and can be used to get the fastest favor generation rates – if the player is willing to commit that many Villagers. On the other hand, praying ties up Villagers that could be used on other tasks.
Starting Conditions
Each civilization has different starting conditions in a normal game. The Greeks start out with a Town Center, three Villagers and a Kataskopos. The Kataskopos is a scout unit and is useful early on, though they can be replaced by Pegasi fairly quickly. Further Kastaskopi cannot be trained.
Other Attributes
The Greeks are very versatile and play similarly to civilizations from Age of Empires II, so they are the easiest to start out with. Their military for example is created the same way. Greeks also possess the strongest heroes in the game but they cannot be mass-produced, with a maximum of four (five with Poseidon, who allows building a hero ship, The Argo).
Trivia
- In the Alphas of Age of Mythology, the Greeks' architecture set originally was more historically accurate. The buildings all had whiter textures and bright red tile roofs, the human units were also more accurate to the Hellenic Era in which they are portrayed.
- The Greeks also had several additional units: the Griffon, Cataphract, War Turtle, Harpy, Oxybeles (a Greek Ballista), and Misenus, the original Campaign hero.
- The Greeks mainly draw influence from Hellenistic-era Greece, especially from the kingdom of Macedonia, attested from the presence of Helepoli, Hetairos, Hypaspists, Prodromi, and the Sarissa upgrade. Triremes' sails also depict the Vergina Sun, also known as the Star of Vergina.
- However, they also draw their influence from Classical Greece, particularly Athens, as attested from some myth technologies (most notably Trierarch and Athenian Wall), and the presence of Hoplites and Toxotes.
- Two of their units are also influenced from non-Greek civilizations; the Peltast unit is of Thracian origin, whereas the Toxotes are based on an Athenian police/safeguarding force, composed of Scythian slaves, armed with a "toxon" (τόξον: bow, a word of Indo-Iranian origin).
Gallery
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