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Greeks

From AoM Retold
Quick Facts:
Greeks
Greek
Greeks
Civilization Information
Continent
Europe
Major Gods

"Greeks are good at scouting, as they start with a Kataskopos on land and can train flying Pegasi at the Temple. Worshipers of Poseidon are also granted a Hippocampus once they construct a Dock. Greek soldiers tend to be stronger and more expensive than those of other civilizations. Greeks can only train a handful of Heroes at a time, but they are all exceptionally strong. They gain Favor by praying at Temples."
In-game description

The Greeks are a civilization in Age of Mythology: Retold, based on the ancient Greek city-states and the Hellenic religion and mythology. It is the first civilization the players controls and encounters in the game's campaign.

Overview

  • Civilian unit: Villager
  • Resource drop-off sites: Granary - food, Storehouse - wood and gold
  • Villagers can pray at a Temple to generate favor.
  • Heroes are limited to one per Age and vary with the choice of the major god.
  • The choice of major god also determines the unique unit at the Fortress in the Mythic Age.
  • Docks cost -20%.
  • Warships have +10% hit points.
  • Start with four Villagers and a Kataskopos.
  • Starting resources: 200 food, 250 wood, 50 gold

Major Gods

  Zeus

Unique Units
Name Description
  Jason Archaic Age hero
  Heracles Classical Age hero
  Odysseus Heroic Age hero
  Bellerophon Mythic Age hero
  Myrmidon Mythic Age infantry

  Poseidon

Unique Units
Name Description
  Theseus Archaic Age hero
  Atalanta Classical Age hero
  Hippolyta Heroic Age hero
  Polyphemus Mythic Age hero
  Hetairos Mythic Age cavalry

  Hades

Unique Units
Name Description
  Ajax Archaic Age hero
  Achilles Classical Age hero
  Chiron Heroic Age hero
  Perseus Mythic Age hero
  Gastraphetoros Mythic Age archer

Minor Gods

  Classical Age

Name Major Gods Focus
  Athena Zeus and Hades Infantry, Defense
  Hermes Zeus and Poseidon Cavalry
  Ares Hades and [[Poseidon Attack of human soldiers

  Heroic Age

Name Major Gods Focus
  Apollo Hades and Zeus Archers
  Dionysus Zeus and Poseidon Cavalry
  Aphrodite Hades and Poseidon Villagers

  Mythic Age

Name Major Gods Focus
  Hera Zeus Buildings and myth units
  Dionysus All Human soldier armor and weapons
  Artemis Hades and Poseidon Archers

Units

Civilians

Name Description
  Villager Gathers all resources and constructs buildings

Human Soldiers

Military Academy
Name Description
  Hoplite Classical Age infantry, good against cavalry units
  Hypaspist Heroic Age infantry, good only against other infantry
Archery Range
Name Description
  Toxotes Classical Age archers, good against infantry units
  Peltast Heroic Age archers, good only against other archers
Stable
Name Description
  Hippeus Classical Age cavalry, good against archer units
  Prodromos Heroic Age cavalry, good only against other cavalry
Other
Name Description
  Kataskopos Starting scout unit which is weak in combat, more cannot be trained

Siege Weapons

Fortress
Name Description
  Petrobolos Long-ranged Heroic Age siege weapon good against buildings
  Helepolis Mythic Age siege weapon which can transport foot units and fires bolts at close range

Heroes

The Greeks have a different Hero for each major god and each Age. Unlike heroes of other civilizations, they are strong against small numbers of human soldiers in addition to myth units, but they cannot be mass-produced. The Argo is the only naval Hero and the only one trainable at the Dock, available to worshippers of Aphrodite from the Heroic Age onwards.

Ships

Name Description
  Trireme Longer range than other archer ships
  Pentekonter Same as Egyptian and Norse close-combat ships
  Juggernaut Same as Norse siege ships

Myth Units

Temple
Name Description
  Pegasus Flying myth unit with no attack, used for scouting
Dock
Name Description
  Scylla Strong melee unit which grows more heads as it deals damage
  Carcinos Strong melee unit which explodes on death dealing large area damage
Name Description
  Titan The Greek Titan is the three-headed dog Cerberus

Favor

Greeks earn favor by praying to their gods. They do this simply by sending their Villagers to a Temple. The first Villager praying generates 6.0 favor per minute. The more Villagers pray, the more favor is earned, though this is on a scale of diminishing returns. Most of the time, having more than 8 Villagers praying is excessive.

The Greeks therefore gather favor like they do other resources. This method is far more flexible than the other civilizations' methods, is safe, consumes no resources, and can be used to get the fastest favor generation rates – if the player is willing to commit that many Villagers. On the other hand, praying ties up Villagers that could be used on other tasks.

Starting Conditions

Each civilization has different starting conditions in a normal game. The Greeks start out with a Town Center, three Villagers and a Kataskopos. The Kataskopos is a scout unit and is useful early on, though they can be replaced by Pegasi fairly quickly. Further Kastaskopi cannot be trained.

Other Attributes

The Greeks are very versatile and play similarly to civilizations from Age of Empires II, so they are the easiest to start out with. Their military for example is created the same way. Greeks also possess the strongest heroes in the game but they cannot be mass-produced, with a maximum of four (five with Poseidon, who allows building a hero ship, The Argo).

Trivia

  • In the Alphas of Age of Mythology, the Greeks' architecture set originally was more historically accurate. The buildings all had whiter textures and bright red tile roofs, the human units were also more accurate to the Hellenic Era in which they are portrayed.
    • The Greeks also had several additional units: the Griffon, Cataphract, War Turtle, Harpy, Oxybeles (a Greek Ballista), and Misenus, the original Campaign hero.
  • The Greeks mainly draw influence from Hellenistic-era Greece, especially from the kingdom of Macedonia, attested from the presence of Helepoli, Hetairos, Hypaspists, Prodromi, and the Sarissa upgrade. Triremes' sails also depict the Vergina Sun, also known as the Star of Vergina.
    • However, they also draw their influence from Classical Greece, particularly Athens, as attested from some myth technologies (most notably Trierarch and Athenian Wall), and the presence of Hoplites and Toxotes.
  • Two of their units are also influenced from non-Greek civilizations; the Peltast unit is of Thracian origin, whereas the Toxotes are based on an Athenian police/safeguarding force, composed of Scythian slaves, armed with a "toxon" (τόξον: bow, a word of Indo-Iranian origin).

Gallery

Video

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