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Juggernaut

From AoM Retold
Quick Facts:
Juggernaut
Greek
Juggernaut
Archer Ship
Unit Information
Type
Hero
Civilization
Greek
Age
Classical Age
Creation
Trained At
Gold
50
Wood
100
Population
3
Training Time
16.5 seconds
Statistics
Hit Points
325
Speed
4.8
Line of Sight
16
Hack Armor
35%
Pierce Armor
30%
Crush Armor
5%
Attack
Pierce
12
Crush
3
Projectile
2
Multiplier
20
Rate of Fire
2x
Range
20

"Siege ship. Good against archer ships and buildings."
In-game description

The Juggernaut is the Greek siege ship and is available at the Dock from the Classical Age.

Special Ability

Image Name Description
Solar Flare Requires Sun Ray, Projectiles reveal the area around where they land.

Technologies, Upgrades & Bonuses

Strengths and Weaknesses

Strong vs. Archer Ships, Buildings
Weak vs. Archer Ships, Siege Weapons

Upgrades

Age Upgrade Upgrades to Cost Effect
Heroic Age Heavy Warships Heavy Juggernaut 150 , 150 , 20 seconds +15% hit points, +20% damage, +1 Line of Sight
Heroic Age Champion Warships Champion Juggernaut 250 , 200 , 20 seconds +20% hit points, +30% damage, +1 Line of Sight, +1.0 multiplier against AoMR type building icon Buildings

General Technologies

Offense
Image Name Description
Copper Weapons +10% damage
Bronze Weapons +10% damage
Iron Weapons +10% damage
Ballistics Fires more accurately at moving targets
Defense
Image Name Description
Copper Armor -10% Hack & crush Vulnerability
Bronze Armor -10% Hack & crush Vulnerability
Iron Armor -10% Hack & crush Vulnerability
Copper Shields -10% Pierce Vulnerability
Bronze Shields -10% Pierce Vulnerability
Iron Shields -10% Pierce Vulnerability
Utility
Image Name Description
Conscript Sailors -20% training time

Myth Technologies

Image Name God Description
Oracle Apollo +4 Line of Sight
Sun Ray Apollo +10% damage, unlocks Solar Flare ability
Dionysia Dionysus +5% hit points

Relic Bonuses

Pelt of Argus +6 Line of Sight

Gameplay

Juggernauts are strong against Arrow Ships and buildings but weak against Hammer and Fire Ships. Defensive buildings such as towers can outrange them so they are vulnerable to counterattack in the Heroic Age. However, when upgraded in the Mythic Age, they outrange defensive buildings instead, enabling them to scour the coast for shore defenses. This will allow Transports to land safely in enemy territory. Since they deal crush damage, Juggernauts do some harm to myth units.

History

"As warships became longer, navies began to mount larger weapons on them, such as catapults and ballistae. Dionysius of Syracuse constructed extra-large triremes capable of supporting artillery, and Alexander mounted siege towers on a pair of ship hulls during his unsuccessful siege of Tyre. Later Roman imperial galleys could bristle with all sorts of towers and artillery."
In-game compendium

Gallery

Trivia

Video

List of Heroes



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