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{{InfoboxNeue
| indicator =
| image = atl-gp-traitor.webp

| title = Traitor
| subtitle =

| section1 = Availability
| itemsInSection1 = 4
| col = 2
| label1 = Civilization
| label2 = Age
| label3 = Major God
| label4 = God
| icon1 = Icon Atlantean.webp
| icon2 = Infobox-age3.webp
| icon3 = Grk-god-hades-icon-round.webp
| icon4 = atl-mg-rheia-icon.webp
| content1 = [[Atlanteans]]
| content2 = [[Heroic Age]]
| content3 =
| content4 = [[Rheia]]

| section2 = Usage
| itemsInSection2 = 5
| label5 = Max Usage
| label6 = Recharge Time
| label7 = Reuse Cost
| label8 = Ramping Cost
| label9 = Duration
| icon5 = infobox-unkwn.webp
| icon6 = infobox-time.webp
| icon7 = infobox-favor.webp
| icon8 = infobox-favor.webp
| icon9 = infobox-time.webp
| content5 = Infinite
| content6 = 180 seconds
| content7 = 15
| content8 = +15
| content9 =

| section3 = Effect
| itemsInSection3 = 1
| section-col3 = 1
| label10 =  
| icon10 =
| content10 = Converts an enemy unit
}}

Traitor is an [[Atlanteans|Atlantean]] [[Heroic Age]] [[God Power|god power]] in Age of Mythology that is available to worshipers of [[Rheia]]. When invoked, the player gains permanent control of almost any enemy unit.

==Gameplay==
Traitor is best used on powerful [[Myth Unit|myth units]] as doing so will weaken the enemy while strengthening the player's forces. Units with useful powers such as healing or instant-kill abilities are especially useful. Any myth technologies that affect units in general, will affect units converted to the player's side. When used in combination with [[Hekate]]'s [[Mythic Rejuvenation]], Traitor can technically cause all Atlantean myth units normally trained from a [[Temple]] to regenerate hit points. This also means that converted units will lose any upgrades available that the user of Traitor has not researched or cannot research (for example, a converted Elder [[Cyclops]] will become a regular Cyclops).

For those reasons, using Traitor on human soldiers is not a wise decision as most of them, notably the [[Egyptians|Egyptian]] soldiers, are only upgraded by technologies unavailable to the [[Atlanteans]]. However, [[Norse]] infantry may be converted as they are capable of constructing [[Buildings|buildings]]. Players may use a [[Berserk]] to build a [[Town Center]] on a [[Settlement]] in an area that would be otherwise unsafe for a [[Citizen]].

If possible, players are advised to save Traitor for when they reach the maximum population cap. Converting units does save resources but it will still use up population. Being at the population limit does not prevent the use of Traitor.

===Unaffected Units===
{|class="wikitable"
|-
! Unit !!
|-
| [[File:unit-type-villager.webp|40px]] || [[Villager]] type units
|-
| [[File:unit-type-hero.webp|40px]] || [[Heroes]]
|-
| [[File:ox-cart.webp|40px]] || [[Ox Cart]]s
|-
| [[File:grk-n-fishing-ship.webp|40px]] || [[Fishing Ship]]s
|-
| [[File:grk-n-transport-ship.webp|40px]] || [[Transport Ship]]s
|-
| [[File:egp-m-roc.webp|40px]] || [[Roc]]s
|-
| [[File:egp-m-leviathan.webp|40px]] || [[Leviathan]]s
|-
| [[File:nidhogg.webp|40px]] || [[Nidhogg]]s
|-
| [[File:grk-m-titan.webp|40px]] || [[Titan]]s
|}

==Mythology==
{{Quote|The Titan Rheia, tired of Kronos eating their children, slipped him a swaddled rock instead of the infant Zeus. Skilled at such deceptions, Rheia can turn the hearts of even your most staunch enemies with the Traitor God Power. This power is best used on units your enemy will hate most to lose like healers or powerful myth units. --|In-game compendium}}

==Trivia==
* All units converted by the Traitor god power will receive an amount of damage equal to 15% of their max hit points. This is no longer the case in Retold, where a unit converted by Traitor will instantly be healed to full health.
* If Traitor is invoked on a myth unit that has just used a special attack, the recharge bar will immediately be restored.

==Relevant Lists==
{{God Power}}
{{Gods}}




__NOEDITSECTION__

Revision as of 03:22, 22 November 2024

Quick Facts:
Traitor
Traitor
Availability
Civilization
Usage
Max Usage
Infinite
Recharge Time
180 seconds
Reuse Cost
15
Ramping Cost
+15
Effect
 
Converts an enemy unit

Traitor is an Atlantean Heroic Age god power in Age of Mythology that is available to worshipers of Rheia. When invoked, the player gains permanent control of almost any enemy unit.

Gameplay

Traitor is best used on powerful myth units as doing so will weaken the enemy while strengthening the player's forces. Units with useful powers such as healing or instant-kill abilities are especially useful. Any myth technologies that affect units in general, will affect units converted to the player's side. When used in combination with Hekate's Mythic Rejuvenation, Traitor can technically cause all Atlantean myth units normally trained from a Temple to regenerate hit points. This also means that converted units will lose any upgrades available that the user of Traitor has not researched or cannot research (for example, a converted Elder Cyclops will become a regular Cyclops).

For those reasons, using Traitor on human soldiers is not a wise decision as most of them, notably the Egyptian soldiers, are only upgraded by technologies unavailable to the Atlanteans. However, Norse infantry may be converted as they are capable of constructing buildings. Players may use a Berserk to build a Town Center on a Settlement in an area that would be otherwise unsafe for a Citizen.

If possible, players are advised to save Traitor for when they reach the maximum population cap. Converting units does save resources but it will still use up population. Being at the population limit does not prevent the use of Traitor.

Unaffected Units

Unit
Villager type units
Heroes
Ox Carts
Fishing Ships
Transport Ships
Rocs
Leviathans
Nidhoggs
Titans

Mythology

"The Titan Rheia, tired of Kronos eating their children, slipped him a swaddled rock instead of the infant Zeus. Skilled at such deceptions, Rheia can turn the hearts of even your most staunch enemies with the Traitor God Power. This power is best used on units your enemy will hate most to lose like healers or powerful myth units. --"
In-game compendium

Trivia

  • All units converted by the Traitor god power will receive an amount of damage equal to 15% of their max hit points. This is no longer the case in Retold, where a unit converted by Traitor will instantly be healed to full health.
  • If Traitor is invoked on a myth unit that has just used a special attack, the recharge bar will immediately be restored.

Relevant Lists



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