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====Gameplay==== |
====Gameplay==== |
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The god power, as most of the Atlantean god powers, can be used several times (3 times). When invoked, a giant Carnivora plant will emerge from the Earth. Carnivorae have a special attack, that allows it to automatically devour any human unit (including a War Elephant) that passes near it. Heroes, myth units, and villagers are immune to this, making them a good way to get rid of the plant without any losses, especially considering their damage bonuses against it. A Citizen Hero is even more powerful in this regard. Also, Carnivorae cannot move so ranged units have an advantage over it. As such they are not effective in sealing off an area from attacks. Instead, they are best invoked in the middle of a battle to help thin out enemy forces. Carnivorae cannot be healed by any means except Mythic Rejuvenation. Before Retold, they could be healed by Healing Spring, the Restoration god power. |
The god power, as most of the Atlantean god powers, can be used several times (3 times). When invoked, a giant Carnivora plant will emerge from the Earth. Carnivorae have a special attack, that allows it to automatically devour any human unit (including a [[War Elephant]]) that passes near it. [[Heroes]], [[Myth Unit|myth units]], and [[Villager|villagers]] are immune to this, making them a good way to get rid of the plant without any losses, especially considering their damage bonuses against it. A [[Citizen#Citizen Hero|Citizen Hero]] is even more powerful in this regard. Also, Carnivorae cannot move so ranged units have an advantage over it. As such they are not effective in sealing off an area from attacks. Instead, they are best invoked in the middle of a battle to help thin out enemy forces. Carnivorae cannot be healed by any means except [[Mythic Rejuvenation]]. Before Retold, they could be healed by [[Healing Spring]], the [[Restoration]] god power. |
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==Water Carnivora== |
==Water Carnivora== |
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====Gameplay==== |
====Gameplay==== |
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If invoked on water, an aquatic version of the Carnivora will be summoned. Its special attack enables it to or sink a ship using tentacles that expand greatly in size. Although slightly bulkier than their terrestrial counterparts, naval Carnivorae are more difficult to use as most ships, with the exception of the Greek, Egyptian and Norse ramming ships, have a ranged attack and can easily avoid it. It is best to invoke it directly in the middle of a major naval battle to catch enemy ships by surprise. It can also be used to disrupt fishing ships but the plant will require immediate backup as the enemy will quickly send its navy to take it out. |
If invoked on water, an aquatic version of the Carnivora will be summoned. Its special attack enables it to or sink a [[Ship|ship]] using tentacles that expand greatly in size. Although slightly bulkier than their terrestrial counterparts, naval Carnivorae are more difficult to use as most ships, with the exception of the [[Greeks|Greek]], [[Egyptians|Egyptian]] and [[Norse]] ramming ships, have a ranged attack and can easily avoid it. It is best to invoke it directly in the middle of a major naval battle to catch enemy ships by surprise. It can also be used to disrupt [[Fishing Ship|fishing ships]] but the plant will require immediate backup as the enemy will quickly send its navy to take it out. |
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==Mythology== |
==Mythology== |
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{{Quote|◆ Scientific name – Aldrovanda ampelos</br> |
{{Quote| ◆ Scientific name – Aldrovanda ampelos</br> ◆ Size – About 9' tall</br>◆ Diet – Carnivore, fish, occasionally sailors |
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Carnivorae catch and kill quickly, but must digest before snaring more prey. Heroes and ranged units can avoid a Carnivora's vines. |
Carnivorae catch and kill quickly, but must digest before snaring more prey. Heroes and ranged units can avoid a Carnivora's vines. |
Latest revision as of 02:58, 22 November 2024
Carnivora is an Atlantean Classical Age god power in Age of Mythology that is available to worshipers of Oceanus. When invoked, it summons a Carnivora plant. Carnivora can be used three times in a game.
Unlike many other god-power-summoned myth units like Sentinel, the Carnivora can be affected by the special attacks of Medusae, Mummies, and the hero Perseus. Even the aquatic Carnivora can be affected by the Mummy's special attack, which results in a Minion being spawned under the water, unable to move.
Carnivora
on land
"This living plant can sink ships or swallow soldiers."
In-game description
The Carnivora (plural Carnivorae) is an immobile man-eating plant myth unit.
Special Abilities
Name | Description | |
---|---|---|
Devour | Charged: Picks up and devours a human unit (except Atlantean Citizens), killing the target. The original description of the unit wrongly stated that it throws the target. Recharge time: 5 seconds | |
Entrap | Active: Has 3 longer arms that act independently from the main body. Each arm deals 1 hack damage at range 10 (0.25× vs. villagers and heroes). Attacks can pull human soldiers, villagers, myth units, and ships (except heroes and Titans) closer to the Carnivora, making them easier to devour. |
Technologies & Bonuses
Myth Technologies
Name | God | Description | |
---|---|---|---|
Mythic Rejuvenation | Hekate | +2 regeneration rate | |
Celerity | Hekate | -25% Rate of Fire |
God Bonuses
God | Description | |
---|---|---|
Oranos | +4 Line of Sight |
Age Bonuses
Age | Description | |
---|---|---|
Heroic Age | +20% hit points, +20% damage | |
Mythic Age | +20% hit points, +20% damage | |
Wonder Age | +100% hit points, +100% damage |
Relic Bonuses
Name | Description | |
---|---|---|
Pelt of Argus | +6 Line of Sight | |
Scales of a Catoblepas | -15% pierce vulnerability | |
Tail of Cerberus | -25% ability recharge time |
Gameplay
The god power, as most of the Atlantean god powers, can be used several times (3 times). When invoked, a giant Carnivora plant will emerge from the Earth. Carnivorae have a special attack, that allows it to automatically devour any human unit (including a War Elephant) that passes near it. Heroes, myth units, and villagers are immune to this, making them a good way to get rid of the plant without any losses, especially considering their damage bonuses against it. A Citizen Hero is even more powerful in this regard. Also, Carnivorae cannot move so ranged units have an advantage over it. As such they are not effective in sealing off an area from attacks. Instead, they are best invoked in the middle of a battle to help thin out enemy forces. Carnivorae cannot be healed by any means except Mythic Rejuvenation. Before Retold, they could be healed by Healing Spring, the Restoration god power.
Water Carnivora
on land
"This living plant can sink ships or swallow soldiers."
In-game description
The Water Carnivora is an immobile naval myth unit with the charged ability to sink ships instantly.
Special Abilities
Name | Description | |
---|---|---|
Entrap | Active: Has 3 longer arms that act independently from the main body. Each arm deals 1 hack damage at range 10 (0.25× vs. villagers and heroes). Attacks can pull human soldiers, villagers, myth units, and ships (except heroes and Titans) closer to the Carnivora, making them easier to devour. |
Technologies & Bonuses
Myth Technologies
Name | God | Description | |
---|---|---|---|
Mythic Rejuvenation | Hekate | +2 regeneration rate | |
Celerity | Hekate | -25% Rate of Fire |
God Bonuses
God | Description | |
---|---|---|
Oranos | +4 Line of Sight |
Age Bonuses
Age | Description | |
---|---|---|
Heroic Age | +20% hit points, +20% damage | |
Mythic Age | +20% hit points, +20% damage | |
Wonder Age | +100% hit points, +100% damage |
Relic Bonuses
Name | Description | |
---|---|---|
Pelt of Argus | +6 Line of Sight | |
Scales of a Catoblepas | -15% pierce vulnerability | |
Tail of Cerberus | -25% ability recharge time |
Gameplay
If invoked on water, an aquatic version of the Carnivora will be summoned. Its special attack enables it to or sink a ship using tentacles that expand greatly in size. Although slightly bulkier than their terrestrial counterparts, naval Carnivorae are more difficult to use as most ships, with the exception of the Greek, Egyptian and Norse ramming ships, have a ranged attack and can easily avoid it. It is best to invoke it directly in the middle of a major naval battle to catch enemy ships by surprise. It can also be used to disrupt fishing ships but the plant will require immediate backup as the enemy will quickly send its navy to take it out.
Mythology
" ◆ Scientific name – Aldrovanda ampelos
◆ Size – About 9' tall
◆ Diet – Carnivore, fish, occasionally sailorsCarnivorae catch and kill quickly, but must digest before snaring more prey. Heroes and ranged units can avoid a Carnivora's vines.
Sacred to the Titan Oceanus, the carnivorous aquatic plant guarded his palace. Also called the Fangs of Charybdis, this plant was responsible for the disappearances of more vessels than the sirens and Charybdis combined. Many aquatic Carnivorae were cultivated in the bays of Atlantis and along shipping channels to protect Atlantean trade. It was a punishable offense to sail into one of these scared plants though very few who ventured that close to a Carnivora survived to face punishment."
In-game compendium
Trivia
- Prior to Retold, the in-game description erroneously stated that the Carnivora throws soldiers, when in fact it eats them.
- They are called Audrey by the game files, which is a reference to the man-eating, alien plant Audrey II from the horror comedy rock musical Little Shop of Horrors.
- The Carnivora is represented as being part of the Waterwheel plant's genus, despite resembling a Dionaea muscipula (Venus flytrap).
Gallery
Video
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