More actions
Content deleted Content added
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
{{InfoboxNeue |
{{InfoboxNeue |
||
| indicator = |
| indicator = God Power |
||
| image = egp-gp-tornado.webp |
| image = egp-gp-tornado.webp |
||
Line 53: | Line 53: | ||
* Tornado invoked on water becomes a water tornado, appearing like a waterspout. |
* Tornado invoked on water becomes a water tornado, appearing like a waterspout. |
||
==Relevant Lists== |
|||
==List of God Power== |
|||
{{God Power}} |
{{God Power}} |
||
{{Gods}} |
{{Gods}} |
Latest revision as of 04:11, 22 November 2024
Quick Facts:
Tornado
God Power
Tornado
Availability
Usage
Recharge Time
240 seconds
Reuse Cost
350
Ramping Cost
+5
Duration
20 seconds
Effect
Creates a tornado
Tornado is an Egyptian Mythic Age god power in Age of Mythology that is available to worshipers of Horus. When invoked, it creates a tornado that deals a large amount of damage to both units and buildings. However, it will also damage and suck in friendly units, so care is advised when using it.
Gameplay
Tornado should be used before an attack instead of during one. The tornado will wander randomly about the target area for twenty seconds before disappearing. Since it wanders around, it should be invoked in the middle of an enemy town to maximize damage.
Trivia
- Tornado invoked on water becomes a water tornado, appearing like a waterspout.
Relevant Lists