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Tartarian Gate: Difference between revisions

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Underworld Passage is a Greek Heroic Age god power in Age of Mythology that is available to worshipers of Apollo. When invoked, it creates two portals, called Underworld Passages, between two locations on the map. Units entering one are instantly transported to the other. Either end can be repaired by a Villager, but if one end is destroyed, the other one will also automatically destroy itself.
Tartarian Gate is an [[Atlanteans|Atlantean]] [[Mythic Age]] [[God Power|god power]] in Age of Mythology that is available to worshipers of [[Hekate]]. When the god power is invoked, it summons a [[Buildings|building]] named Tartarian Gate that destroys other buildings at the point of invoking and starts spawning hostile [[Tartarian Spawn]]s.


==Gameplay==
==Gameplay==
When placing the Tartarian Gate, all buildings in the target area are instantly destroyed. It cannot overlap with Settlements and Wonders. Before Retold, it also could not overlap with the "Gaia Lush" generated by an enemy player worshiping Gaia. When invoked, it creates The Tartarian Gate building which spawns up to seven Tartarian Spawns, powerful myth units that are hostile to all players. They will attack any units and buildings except the Gate itself. Any Tartarian Spawn that are killed will be replaced by the Gate. The Tartarian Spawns attack units of any player, so Tartarian Gate should not be used in the middle of an attack. Instead, it should be used prior to an attack as the enemy will be greatly weakened after fighting off all the Tartarian Spawns.
When placing the Tartarian Gate, all buildings in the target area are instantly destroyed. It cannot overlap with [[Settlement]]s and [[Wonder]]s. Before Retold, it also could not overlap with the "Gaia Lush" generated by an enemy player worshiping [[Gaia]]. When invoked, it creates The Tartarian Gate building which spawns up to seven Tartarian Spawns, powerful [[Myth Unit|myth units]] that are hostile to all players. They will attack any units and buildings except the Gate itself. Any Tartarian Spawn that are killed will be replaced by the Gate. The Tartarian Spawns attack units of any player, so Tartarian Gate should not be used in the middle of an attack. Instead, it should be used prior to an attack as the enemy will be greatly weakened after fighting off all the Tartarian Spawns.


When an opponent invokes a Tartarian Gate, the player can use any large group of military units to destroy it quickly, rather than wait for siege or strong melee units. Before Retold, this was true even with archers, as the structure had both low melee armor and low pierce armor.
When an opponent invokes a Tartarian Gate, the player can use any large group of military units to destroy it quickly, rather than wait for siege or strong melee units. Before Retold, this was true even with archers, as the structure had both low melee armor and low pierce armor.
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==List of God Power==
==List of God Power==
{{God Power}}
{{God Power}}
{{Gods}}





Revision as of 03:32, 22 November 2024

Quick Facts:
Tartarian Gate
God Power
Tartarian Gate
Availability
Civilization
Usage
Recharge Time
240 seconds
Reuse Cost
350
Ramping Cost
+5
Effect
 
Spawns a Tartarian Gate

Tartarian Gate is an Atlantean Mythic Age god power in Age of Mythology that is available to worshipers of Hekate. When the god power is invoked, it summons a building named Tartarian Gate that destroys other buildings at the point of invoking and starts spawning hostile Tartarian Spawns.

Gameplay

When placing the Tartarian Gate, all buildings in the target area are instantly destroyed. It cannot overlap with Settlements and Wonders. Before Retold, it also could not overlap with the "Gaia Lush" generated by an enemy player worshiping Gaia. When invoked, it creates The Tartarian Gate building which spawns up to seven Tartarian Spawns, powerful myth units that are hostile to all players. They will attack any units and buildings except the Gate itself. Any Tartarian Spawn that are killed will be replaced by the Gate. The Tartarian Spawns attack units of any player, so Tartarian Gate should not be used in the middle of an attack. Instead, it should be used prior to an attack as the enemy will be greatly weakened after fighting off all the Tartarian Spawns.

When an opponent invokes a Tartarian Gate, the player can use any large group of military units to destroy it quickly, rather than wait for siege or strong melee units. Before Retold, this was true even with archers, as the structure had both low melee armor and low pierce armor.

Mythology

"Tartarus was a prison and holding pen for creatures distasteful to the reigning gods. When Oranos ruled the cosmos he locked many of his ill-begotten children in the depths of Tartarus. When the Olympians rose to power they threw the deposed Titans into Tartarus and bound them there with gates wrought of adamantine. The Titans spent millennia trying to find ways out of their prison, often enlisting mortals to free them."
In-game compendium

Building

Quick Facts:
Tartarian Gate
Building
Tartarian Gate
Building Information
Civilization
Type
Military Building
Effect
Periodically Spawns
Tartarian Spawns
Construction
Built By
Invoking Tartarian Gate god power
Statistics
Hit Points
2500
Hack Armor
30%
Pierce Armor
80%
Crush Armor
5%
Line of Sight
18

"Until destroyed, this gate will continually spawn creatures hostile to all."
In-game description

The Tartarian Gate is created where the god power is invoked. A skull-shaped structure erupts from under the ground and opens its jaws, revealing a fiery portal that periodically creates a Tartarian Spawn. As per the quote, the Tartarian Gate will continue to exist and create additional Tartarian Spawn unless it is destroyed. The ground under the gate will remain cracked and burned even after destruction, and permanently cannot be built upon.

Technologies & Bonuses

General Technologies

Name Description
  Masons +15% hit points and -5% crush vulnerability
  Architects +20% hit points and -5% crush vulnerability
  Signal Fires +6 Line of Sight
  Carrier Pigeons +6 Line of Sight

Bonuses

God Bonuses

Name Description
  Gaia Regenerate 1 hit point per second

Relic Bonuses

Name Description
  Blanket of Empress Zoe -10% crush vulnerability
  Head of Orpheus +8 Line of Sight
  Nose of the Sphinx +15% hit points

Trivia

  • The skull in the release model of the Gate is replaced by a rocky face in Retold, resembling the face of the new Atlantean Titan model.

List of God Power



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