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{{InfoboxNeue
| indicator = God Power
| image = grk-gp-earthquake.webp

| title = Earthquake
| subtitle =

| section1 = Availability
| itemsInSection1 = 4
| col = 2
| label1 = Type
| label2 = Civilization
| label3 = Age
| label4 = God
| icon1 = Unit-type-hero.webp
| icon2 = Icon Greek.webp
| icon3 = infobox-age4.webp
| icon4 = grk-mg-artemis-icon.webp
| content1 =
| content2 = [[Greeks]]
| content3 = [[Mythic Age]]
| content4 = [[Artemis]]

| section2 = Usage
| itemsInSection2 = 7
| label5 = Recharge Time
| label6 = Reuse Cost
| label7 = Ramping Cost
| label8 = Duration
| label9 = Duration
| label10 = Duration
| label11 = Training Time
| icon5 = infobox-time.webp
| icon6 = infobox-favor.webp
| icon7 = infobox-favor.webp
| icon8 = infobox-time.webp
| icon9 = infobox-time.webp
| icon10 = infobox-time.webp
| icon11 = infobox-time.webp
| content5 = 240 seconds
| content6 = 350
| content7 = +5
| content8 = 13 seconds
| content9 =
| content10 =
| content11 =

| section3 = Effect
| itemsInSection3 = 1
| section-col3 = 1
| label12 =  
| icon12 =
| content12 = Deals crush damage over a wide area
}}

Earthquake is a [[Greeks|Greek]] [[Mythic Age]] [[God Power|god power]] in Age of Mythology that is available to worshipers of [[Artemis]]. When invoked, it deals massive amounts of crush damage across a wide area.

==Damage==
Each wave deals 55 crush damage at the epicenter. It has a damage multiplier against allied units and buildings of 0.05×, and against all buildings of 2×. Its attack deals 100% damage at the epicenter (which is a circle of 7.5 radius), 50% within the middle zone (between radii 7.5 and 17.5), and 20% outside this zone (up to radius 35). There is no damage cap in Retold.

Earthquake is generally poor against units, and as a ground-based god power, does no damage to flying units. It is, however, very effective against [[Siege Weapons|siege weapons]] and [[Ship|ships]], dealing great damage to them and even destroying them if they remain within the zone of the Earthquake for its duration.

==Gameplay==
More damage is dealt towards the center of the area of affect, and less towards the edges. It does not affect [[Farm]]s. Since it deals crush damage, most units are not or only barely effected. Earthquake is extremely useful for attacking an enemy settlement since it essentially destroys all buildings in an enemy town. This prevents enemies from creating more units in the area and they lose the support of any defensive structures. It has no effect on flying units.

==Trivia==
* Originally, Earthquake showed visuals of cracked earth. However, for unspecified reasons, the cracks were cut, with only hidden invisible prototype definitions left.

==Relevant Lists==
{{God Power}}
{{Gods}}
__NOEDITSECTION__

Latest revision as of 06:29, 18 November 2024

Quick Facts:
Earthquake
God Power
Earthquake
Availability
Civilization
Usage
Recharge Time
240 seconds
Reuse Cost
350
Ramping Cost
+5
Duration
13 seconds
Effect
 
Deals crush damage over a wide area

Earthquake is a Greek Mythic Age god power in Age of Mythology that is available to worshipers of Artemis. When invoked, it deals massive amounts of crush damage across a wide area.

Damage

Each wave deals 55 crush damage at the epicenter. It has a damage multiplier against allied units and buildings of 0.05×, and against all buildings of 2×. Its attack deals 100% damage at the epicenter (which is a circle of 7.5 radius), 50% within the middle zone (between radii 7.5 and 17.5), and 20% outside this zone (up to radius 35). There is no damage cap in Retold.

Earthquake is generally poor against units, and as a ground-based god power, does no damage to flying units. It is, however, very effective against siege weapons and ships, dealing great damage to them and even destroying them if they remain within the zone of the Earthquake for its duration.

Gameplay

More damage is dealt towards the center of the area of affect, and less towards the edges. It does not affect Farms. Since it deals crush damage, most units are not or only barely effected. Earthquake is extremely useful for attacking an enemy settlement since it essentially destroys all buildings in an enemy town. This prevents enemies from creating more units in the area and they lose the support of any defensive structures. It has no effect on flying units.

Trivia

  • Originally, Earthquake showed visuals of cracked earth. However, for unspecified reasons, the cracks were cut, with only hidden invisible prototype definitions left.

Relevant Lists

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