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{{InfoboxNeue |
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| indicator = |
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| image = nrs-gp-spy.webp |
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| title = Spy |
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| subtitle = |
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| section1 = Availability |
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| itemsInSection1 = 4 |
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| col = 2 |
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| label1 = Civilization |
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| label2 = Age |
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| label3 = Major God |
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| label4 = God |
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| icon1 = Icon Egyptian.webp |
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| icon2 = Infobox-age1.webp |
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| icon3 = Grk-god-hades-icon-round.webp |
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| icon4 = loki icon.webp |
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| content1 = [[Norse]] |
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| content2 = [[Archaic Age]] |
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| content3 = |
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| content4 = [[Loki]] |
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| section2 = Usage |
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| itemsInSection2 = 4 |
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| label5 = Max Usage |
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| label6 = Recharge Time |
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| label7 = Reuse Cost |
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| label8 = Ramping Cost |
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| icon5 = infobox-unkwn.webp |
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| icon6 = infobox-time.webp |
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| icon7 = infobox-favor.webp |
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| icon8 = infobox-favor.webp |
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| content5 = Infinite |
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| content6 = 30 seconds |
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| content7 = 60 |
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| content8 = +5 |
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| section3 = Effect |
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| itemsInSection3 = 1 |
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| section-col3 = 1 |
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| label9 = |
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| icon9 = |
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| content9 = Shows Line of Sight of an enemy unit |
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}} |
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Spy is a [[Norse]] [[Archaic Age]] [[God Power|god power]] in Age of Mythology that is available to worshipers of [[Loki]]. When invoked on an enemy unit, it shows the surrounding area of the unit to the player until it is killed. |
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==Gameplay== |
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Unlike other god powers, the enemy receives no notification that Spy has been used. This makes it very useful for performing reconnaissance on the enemy. It is best to use it on a civilian unit, as military units are likely to be killed. It also enables the player to see how to disrupt the enemy's economy. Another use is to boost exploration by using the power on an enemy scout. Note that it cannot be used on a [[Titan]] (who are always visible anyway). |
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Players facing [[Loki]] can check manually in the diplomacy settings if the god power has been used and thus sometimes pin the possible traitors down to a small group of units, often grouped to not be engaged in forward hunting or other important activities anymore. |
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The Spy provides 27 [[Line of Sight|LOS]] over the target unit. The target's units LOS is likely to be smaller, making a Spy on a [[Greeks|Greek]] scout unit provide more LOS to the Loki player than to the Greek player owning the scout. |
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==Trivia== |
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* Omniscience will confirm on who among the player's units Spy was invoked on, as the player will be able to see the unit marked with the spy symbol. |
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* It uses the same icon in Retold as Spies/Treason in Age of Empires II. |
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==List of God Power== |
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{{God Power}} |
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{{Gods}} |
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__NOEDITSECTION__ |
Revision as of 00:27, 21 November 2024
Spy is a Norse Archaic Age god power in Age of Mythology that is available to worshipers of Loki. When invoked on an enemy unit, it shows the surrounding area of the unit to the player until it is killed.
Gameplay
Unlike other god powers, the enemy receives no notification that Spy has been used. This makes it very useful for performing reconnaissance on the enemy. It is best to use it on a civilian unit, as military units are likely to be killed. It also enables the player to see how to disrupt the enemy's economy. Another use is to boost exploration by using the power on an enemy scout. Note that it cannot be used on a Titan (who are always visible anyway).
Players facing Loki can check manually in the diplomacy settings if the god power has been used and thus sometimes pin the possible traitors down to a small group of units, often grouped to not be engaged in forward hunting or other important activities anymore.
The Spy provides 27 LOS over the target unit. The target's units LOS is likely to be smaller, making a Spy on a Greek scout unit provide more LOS to the Loki player than to the Greek player owning the scout.
Trivia
- Omniscience will confirm on who among the player's units Spy was invoked on, as the player will be able to see the unit marked with the spy symbol.
- It uses the same icon in Retold as Spies/Treason in Age of Empires II.
List of God Power