More actions
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
{{InfoboxNeue |
{{InfoboxNeue |
||
| indicator = |
| indicator = God Power |
||
| image = egp-gp-plague-of-serpents.webp |
| image = egp-gp-plague-of-serpents.webp |
||
Line 51: | Line 51: | ||
Plague of Serpents can be used as emergency defense or to boost an early raid. However, the summoned units are weak and only deal average damage. They will be killed quickly by a determined attack, so Plague of Serpents should be used to support combat units already in the area. The Serpents are virtually incapable of disrupting an economy as they deal little damage to worker units. The latter on the other hand deal bonus damage against Serpents, so they can easily kill them. [[Heroes]] and standard [[Myth Unit|myth units]] should also be avoided. Plague of Serpents should only be invoked on water as a last resort to secure victory in a naval battle or to distract enemy ships from attacking friendly [[Fishing Ship]]s. |
Plague of Serpents can be used as emergency defense or to boost an early raid. However, the summoned units are weak and only deal average damage. They will be killed quickly by a determined attack, so Plague of Serpents should be used to support combat units already in the area. The Serpents are virtually incapable of disrupting an economy as they deal little damage to worker units. The latter on the other hand deal bonus damage against Serpents, so they can easily kill them. [[Heroes]] and standard [[Myth Unit|myth units]] should also be avoided. Plague of Serpents should only be invoked on water as a last resort to secure victory in a naval battle or to distract enemy ships from attacking friendly [[Fishing Ship]]s. |
||
==Relevant Lists== |
|||
==List of God Power== |
|||
{{God Power}} |
{{God Power}} |
||
{{Gods}} |
{{Gods}} |
Latest revision as of 04:09, 22 November 2024
Plague of Serpents is an Egyptian Classical Age god power in Age of Mythology that is available to worshipers of Anubis. It summons 14 friendly Serpents when invoked on land, and the same number of Sea Snakes when invoked on water. The spawn is at the rate of two Serpents every three seconds, for a total of 14 reached at the end of 18 seconds. The Serpents or Sea Snakes will attack any nearby hostile units, but will not stray far from where they were summoned. The player has no control over the reptiles but shares their Line of Sight.
Gameplay
Plague of Serpents can be used as emergency defense or to boost an early raid. However, the summoned units are weak and only deal average damage. They will be killed quickly by a determined attack, so Plague of Serpents should be used to support combat units already in the area. The Serpents are virtually incapable of disrupting an economy as they deal little damage to worker units. The latter on the other hand deal bonus damage against Serpents, so they can easily kill them. Heroes and standard myth units should also be avoided. Plague of Serpents should only be invoked on water as a last resort to secure victory in a naval battle or to distract enemy ships from attacking friendly Fishing Ships.
Relevant Lists