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Carnivora: Difference between revisions

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====Gameplay====
====Gameplay====
The god power, as most of the Atlantean god powers, can be used several times (3 times). When invoked, a giant Carnivora plant will emerge from the Earth. Carnivorae have a special attack, that allows it to automatically devour any human unit (including a War Elephant) that passes near it. Heroes, myth units, and villagers are immune to this, making them a good way to get rid of the plant without any losses, especially considering their damage bonuses against it. A Citizen Hero is even more powerful in this regard. Also, Carnivorae cannot move so ranged units have an advantage over it. As such they are not effective in sealing off an area from attacks. Instead, they are best invoked in the middle of a battle to help thin out enemy forces. Carnivorae cannot be healed by any means except Mythic Rejuvenation. Before Retold, they could be healed by Healing Spring, the Restoration god power.
The god power, as most of the Atlantean god powers, can be used several times (3 times). When invoked, a giant Carnivora plant will emerge from the Earth. Carnivorae have a special attack, that allows it to automatically devour any human unit (including a [[War Elephant]]) that passes near it. [[Heroes]], [[Myth Unit|myth units]], and [[Villager|villagers]] are immune to this, making them a good way to get rid of the plant without any losses, especially considering their damage bonuses against it. A [[Citizen#Citizen Hero|Citizen Hero]] is even more powerful in this regard. Also, Carnivorae cannot move so ranged units have an advantage over it. As such they are not effective in sealing off an area from attacks. Instead, they are best invoked in the middle of a battle to help thin out enemy forces. Carnivorae cannot be healed by any means except [[Mythic Rejuvenation]]. Before Retold, they could be healed by [[Healing Spring]], the [[Restoration]] god power.


==Water Carnivora==
==Water Carnivora==
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====Gameplay====
====Gameplay====
If invoked on water, an aquatic version of the Carnivora will be summoned. Its special attack enables it to or sink a ship using tentacles that expand greatly in size. Although slightly bulkier than their terrestrial counterparts, naval Carnivorae are more difficult to use as most ships, with the exception of the Greek, Egyptian and Norse ramming ships, have a ranged attack and can easily avoid it. It is best to invoke it directly in the middle of a major naval battle to catch enemy ships by surprise. It can also be used to disrupt fishing ships but the plant will require immediate backup as the enemy will quickly send its navy to take it out.
If invoked on water, an aquatic version of the Carnivora will be summoned. Its special attack enables it to or sink a [[Ship|ship]] using tentacles that expand greatly in size. Although slightly bulkier than their terrestrial counterparts, naval Carnivorae are more difficult to use as most ships, with the exception of the [[Greeks|Greek]], [[Egyptians|Egyptian]] and [[Norse]] ramming ships, have a ranged attack and can easily avoid it. It is best to invoke it directly in the middle of a major naval battle to catch enemy ships by surprise. It can also be used to disrupt [[Fishing Ship|fishing ships]] but the plant will require immediate backup as the enemy will quickly send its navy to take it out.


==Mythology==
==Mythology==
{{Quote|◆ Scientific name – Aldrovanda ampelos</br>◆Size – About 9' tall</br>◆Diet – Carnivore, fish, occasionally sailors
{{Quote| ◆ Scientific name – Aldrovanda ampelos</br>&nbsp;◆ Size – About 9' tall</br>◆ Diet – Carnivore, fish, occasionally sailors


Carnivorae catch and kill quickly, but must digest before snaring more prey. Heroes and ranged units can avoid a Carnivora's vines.
Carnivorae catch and kill quickly, but must digest before snaring more prey. Heroes and ranged units can avoid a Carnivora's vines.

Latest revision as of 02:58, 22 November 2024

Quick Facts:
Carnivora
God Power
Carnivora
Availability
Usage
Max Usage
Infinite
Recharge Time
180 seconds
Reuse Cost
20
Ramping Cost
+5
Effect
 
Spawns a giant man-eating plant

Carnivora is an Atlantean Classical Age god power in Age of Mythology that is available to worshipers of Oceanus. When invoked, it summons a Carnivora plant. Carnivora can be used three times in a game.

Unlike many other god-power-summoned myth units like Sentinel, the Carnivora can be affected by the special attacks of Medusae, Mummies, and the hero Perseus. Even the aquatic Carnivora can be affected by the Mummy's special attack, which results in a Minion being spawned under the water, unable to move.

Carnivora

Quick Facts:
Carnivora
Unit
Carnivora
Myth Unit
Unit Information
Creation
Created Through
Invoking Carnivora
on land
Favor
25
Statistics
Hit Points
600
Hack Armor
35%
Pierce Armor
20%
Crush Armor
80%
Line of Sight
16
Ability
Ability
Attack
Hack
20
Multipliers
Villager: 0.25×
Hero: 0.5×
Rate of Fire
1
Attack Range
3

"This living plant can sink ships or swallow soldiers."
In-game description

The Carnivora (plural Carnivorae) is an immobile man-eating plant myth unit.

Special Abilities

Name Description
Devour Charged: Picks up and devours a human unit (except Atlantean Citizens), killing the target. The original description of the unit wrongly stated that it throws the target. Recharge time: 5 seconds
Entrap Active: Has 3 longer arms that act independently from the main body. Each arm deals 1 hack damage at range 10 (0.25× vs. villagers and heroes). Attacks can pull human soldiers, villagers, myth units, and ships (except heroes and Titans) closer to the Carnivora, making them easier to devour.

Technologies & Bonuses

Myth Technologies

Name God Description
Mythic Rejuvenation Hekate +2 regeneration rate
Celerity Hekate -25% Rate of Fire

God Bonuses

God Description
Oranos +4 Line of Sight

Age Bonuses

Age Description
Heroic Age +20% hit points, +20% damage
Mythic Age +20% hit points, +20% damage
Wonder Age +100% hit points, +100% damage

Relic Bonuses

Name Description
Pelt of Argus +6 Line of Sight
Scales of a Catoblepas -15% pierce vulnerability
Tail of Cerberus -25% ability recharge time

Gameplay

The god power, as most of the Atlantean god powers, can be used several times (3 times). When invoked, a giant Carnivora plant will emerge from the Earth. Carnivorae have a special attack, that allows it to automatically devour any human unit (including a War Elephant) that passes near it. Heroes, myth units, and villagers are immune to this, making them a good way to get rid of the plant without any losses, especially considering their damage bonuses against it. A Citizen Hero is even more powerful in this regard. Also, Carnivorae cannot move so ranged units have an advantage over it. As such they are not effective in sealing off an area from attacks. Instead, they are best invoked in the middle of a battle to help thin out enemy forces. Carnivorae cannot be healed by any means except Mythic Rejuvenation. Before Retold, they could be healed by Healing Spring, the Restoration god power.

Water Carnivora

Quick Facts:
Water Carnivora
Unit
Water Carnivora
Myth Unit
Unit Information
Creation
Created Through
Invoking Carnivora
on land
Favor
25
Statistics
Hit Points
550
Hack Armor
35%
Pierce Armor
30%
Crush Armor
30%
Line of Sight
16
Ability
Attack
Hack
30
Multipliers
Villager: 0.25×
Hero: 0.25×
Rate of Fire
1
Attack Range
3

"This living plant can sink ships or swallow soldiers."
In-game description

The Water Carnivora is an immobile naval myth unit with the charged ability to sink ships instantly.

Special Abilities

Name Description
Entrap Active: Has 3 longer arms that act independently from the main body. Each arm deals 1 hack damage at range 10 (0.25× vs. villagers and heroes). Attacks can pull human soldiers, villagers, myth units, and ships (except heroes and Titans) closer to the Carnivora, making them easier to devour.

Technologies & Bonuses

Myth Technologies

Name God Description
Mythic Rejuvenation Hekate +2 regeneration rate
Celerity Hekate -25% Rate of Fire

God Bonuses

God Description
Oranos +4 Line of Sight

Age Bonuses

Age Description
Heroic Age +20% hit points, +20% damage
Mythic Age +20% hit points, +20% damage
Wonder Age +100% hit points, +100% damage

Relic Bonuses

Name Description
Pelt of Argus +6 Line of Sight
Scales of a Catoblepas -15% pierce vulnerability
Tail of Cerberus -25% ability recharge time

Gameplay

If invoked on water, an aquatic version of the Carnivora will be summoned. Its special attack enables it to or sink a ship using tentacles that expand greatly in size. Although slightly bulkier than their terrestrial counterparts, naval Carnivorae are more difficult to use as most ships, with the exception of the Greek, Egyptian and Norse ramming ships, have a ranged attack and can easily avoid it. It is best to invoke it directly in the middle of a major naval battle to catch enemy ships by surprise. It can also be used to disrupt fishing ships but the plant will require immediate backup as the enemy will quickly send its navy to take it out.

Mythology

" ◆ Scientific name – Aldrovanda ampelos
 ◆ Size – About 9' tall
◆ Diet – Carnivore, fish, occasionally sailors

Carnivorae catch and kill quickly, but must digest before snaring more prey. Heroes and ranged units can avoid a Carnivora's vines.

Sacred to the Titan Oceanus, the carnivorous aquatic plant guarded his palace. Also called the Fangs of Charybdis, this plant was responsible for the disappearances of more vessels than the sirens and Charybdis combined. Many aquatic Carnivorae were cultivated in the bays of Atlantis and along shipping channels to protect Atlantean trade. It was a punishable offense to sail into one of these scared plants though very few who ventured that close to a Carnivora survived to face punishment."
In-game compendium

Trivia

  • Prior to Retold, the in-game description erroneously stated that the Carnivora throws soldiers, when in fact it eats them.
  • They are called Audrey by the game files, which is a reference to the man-eating, alien plant Audrey II from the horror comedy rock musical Little Shop of Horrors.
  • The Carnivora is represented as being part of the Waterwheel plant's genus, despite resembling a Dionaea muscipula (Venus flytrap).

Gallery

Video

Relevant Lists



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