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{{InfoboxNeue
| indicator = God Power
| image = egp-gp-tornado.webp

| title = Tornado
| subtitle =

| section1 = Availability
| itemsInSection1 = 4
| col = 2
| label1 = Civilization
| label2 = Age
| label3 = Major God
| label4 = God
| icon1 = Icon Egyptian.webp
| icon2 = Infobox-age4.webp
| icon3 = Grk-god-hades-icon-round.webp
| icon4 = egp-mg-horus-icon.webp
| content1 = [[Egyptians]]
| content2 = [[Mythic Age]]
| content3 =
| content4 = [[Horus]]

| section2 = Usage
| itemsInSection2 = 4
| label5 = Recharge Time
| label6 = Reuse Cost
| label7 = Ramping Cost
| label8 = Duration
| icon5 = infobox-time.webp
| icon6 = infobox-favor.webp
| icon7 = infobox-favor.webp
| icon8 = infobox-time.webp
| content5 = 240 seconds
| content6 = 350
| content7 = +5
| content8 = 20 seconds

| section3 = Effect
| itemsInSection3 = 1
| section-col3 = 1
| label9 =  
| icon9 =
| content9 = Creates a tornado
}}

Tornado is an [[Egyptians|Egyptian]] [[Mythic Age]] [[God Power|god power]] in Age of Mythology that is available to worshipers of [[Horus]]. When invoked, it creates a tornado that deals a large amount of damage to both units and [[Buildings|buildings]]. However, it will also damage and suck in friendly units, so care is advised when using it.

==Gameplay==
Tornado should be used before an attack instead of during one. The tornado will wander randomly about the target area for twenty seconds before disappearing. Since it wanders around, it should be invoked in the middle of an enemy town to maximize damage.

==Trivia==
* Tornado invoked on water becomes a water tornado, appearing like a waterspout.

==Relevant Lists==
{{God Power}}
{{Gods}}




__NOEDITSECTION__

Latest revision as of 04:11, 22 November 2024

Quick Facts:
Tornado
God Power
Tornado
Availability
Civilization
Usage
Recharge Time
240 seconds
Reuse Cost
350
Ramping Cost
+5
Duration
20 seconds
Effect
 
Creates a tornado

Tornado is an Egyptian Mythic Age god power in Age of Mythology that is available to worshipers of Horus. When invoked, it creates a tornado that deals a large amount of damage to both units and buildings. However, it will also damage and suck in friendly units, so care is advised when using it.

Gameplay

Tornado should be used before an attack instead of during one. The tornado will wander randomly about the target area for twenty seconds before disappearing. Since it wanders around, it should be invoked in the middle of an enemy town to maximize damage.

Trivia

  • Tornado invoked on water becomes a water tornado, appearing like a waterspout.

Relevant Lists



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