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{{InfoboxNeue
| indicator = God Power
| image = egp-gp-plague-of-serpents.webp

| title = Plague of Serpents
| subtitle =

| section1 = Availability
| itemsInSection1 = 4
| col = 2
| label1 = Civilization
| label2 = Age
| label3 = Major God
| label4 = God
| icon1 = Icon Egyptian.webp
| icon2 = Infobox-age2.webp
| icon3 = Grk-god-hades-icon-round.webp
| icon4 = egp-mg-anubis-icon.webp
| content1 = [[Egyptians]]
| content2 = [[Classical Age]]
| content3 =
| content4 = [[Anubis]]

| section2 = Usage
| itemsInSection2 = 4
| label5 = Recharge Time
| label6 = Reuse Cost
| label7 = Ramping Cost
| label8 = Duration
| icon5 = infobox-time.webp
| icon6 = infobox-favor.webp
| icon7 = infobox-favor.webp
| icon8 = infobox-time.webp
| content5 = 180 seconds
| content6 = 60
| content7 = +10
| content8 =

| section3 = Effect
| itemsInSection3 = 1
| section-col3 = 1
| label9 =  
| icon9 =
| content9 = Summons Serpents or Sea Snakes
}}

Plague of Serpents is an [[Egyptians|Egyptian]] [[Classical Age]] [[God Power|god power]] in Age of Mythology that is available to worshipers of [[Anubis]]. It summons 14 friendly [[Serpent]]s when invoked on land, and the same number of [[Sea Snake]]s when invoked on water. The spawn is at the rate of two Serpents every three seconds, for a total of 14 reached at the end of 18 seconds.
The Serpents or Sea Snakes will attack any nearby hostile units, but will not stray far from where they were summoned. The player has no control over the reptiles but shares their [[Line of Sight]].

==Gameplay==
Plague of Serpents can be used as emergency defense or to boost an early raid. However, the summoned units are weak and only deal average damage. They will be killed quickly by a determined attack, so Plague of Serpents should be used to support combat units already in the area. The Serpents are virtually incapable of disrupting an economy as they deal little damage to worker units. The latter on the other hand deal bonus damage against Serpents, so they can easily kill them. [[Heroes]] and standard [[Myth Unit|myth units]] should also be avoided. Plague of Serpents should only be invoked on water as a last resort to secure victory in a naval battle or to distract enemy ships from attacking friendly [[Fishing Ship]]s.

==Relevant Lists==
{{God Power}}
{{Gods}}




__NOEDITSECTION__

Latest revision as of 04:09, 22 November 2024

Quick Facts:
Plague of Serpents
God Power
Plague of Serpents
Availability
Usage
Recharge Time
180 seconds
Reuse Cost
60
Ramping Cost
+10
Effect
 
Summons Serpents or Sea Snakes

Plague of Serpents is an Egyptian Classical Age god power in Age of Mythology that is available to worshipers of Anubis. It summons 14 friendly Serpents when invoked on land, and the same number of Sea Snakes when invoked on water. The spawn is at the rate of two Serpents every three seconds, for a total of 14 reached at the end of 18 seconds. The Serpents or Sea Snakes will attack any nearby hostile units, but will not stray far from where they were summoned. The player has no control over the reptiles but shares their Line of Sight.

Gameplay

Plague of Serpents can be used as emergency defense or to boost an early raid. However, the summoned units are weak and only deal average damage. They will be killed quickly by a determined attack, so Plague of Serpents should be used to support combat units already in the area. The Serpents are virtually incapable of disrupting an economy as they deal little damage to worker units. The latter on the other hand deal bonus damage against Serpents, so they can easily kill them. Heroes and standard myth units should also be avoided. Plague of Serpents should only be invoked on water as a last resort to secure victory in a naval battle or to distract enemy ships from attacking friendly Fishing Ships.

Relevant Lists



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