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{{InfoboxNeue |
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| indicator = God Power |
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| image = egp-gp-eclipse.webp |
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| title = Eclipse |
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| subtitle = |
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| section1 = Availability |
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| itemsInSection1 = 4 |
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| col = 2 |
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| label1 = Civilization |
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| label2 = Age |
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| label3 = Major God |
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| label4 = God |
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| icon1 = Icon Egyptian.webp |
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| icon2 = Infobox-age2.webp |
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| icon3 = Grk-god-hades-icon-round.webp |
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| icon4 = egp-mg-bast-icon.webp |
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| content1 = [[Egyptians]] |
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| content2 = [[Classical Age]] |
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| content3 = |
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| content4 = [[Bast]] |
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| section2 = Usage |
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| itemsInSection2 = 4 |
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| label5 = Recharge Time |
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| label6 = Reuse Cost |
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| label7 = Ramping Cost |
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| label8 = Duration |
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| icon5 = infobox-time.webp |
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| icon6 = infobox-favor.webp |
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| icon7 = infobox-favor.webp |
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| icon8 = infobox-time.webp |
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| content5 = 150 seconds |
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| content6 = 90 |
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| content7 = +25 |
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| content8 = 80 seconds |
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| section3 = Effect |
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| itemsInSection3 = 1 |
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| section-col3 = 1 |
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| label9 = |
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| icon9 = |
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| content9 = Improve statistics of [[Myth Unit|myth units]] and favor generation rate of [[Monument|Monuments]] |
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}} |
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{{Quote|Target anywhere on the map to turn day to night, improving the abilities of your myth units and increasing the rate at which your Monuments generate Favor.|In-game description}} |
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Eclipse is an [[Egyptians|Egyptian]] [[Classical Age]] [[God Power|god power]] in Age of Mythology that is available worshipers of [[Bast]]. When invoked, it improves the attack, movement speed, vulnerabilities, and ability recharge time of the player's [[Myth Unit|myth units]] (including their special attacks) for the duration. It also improves favor generation rate of [[Monument|Monuments]]. |
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==Effect== |
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{| class="wikitable" |
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|- |
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! Name !! !! Description |
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|- |
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| [[File:unit-type-myth-unit.webp|40px]] || [[Myth Unit]] || • Damage +20%</br>• Ability recharge time -40%</br>• +15% movement speed</br>• -10% [[File:infobox-hack-armor.webp|20px]] hack / -10% [[File:infobox-pierce-armor.webp|20px]] pierce / -10% [[File:infobox-crush-armor.webp|20px]] crush armor</br> |
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|- |
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| [[File:egp-bld-monument-to-villagers.webp|40px]] || [[Monument]] || +50% favor generation rate |
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|} |
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==Gameplay== |
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Eclipse's main purpose is to strengthen the player's myth units, making them more efficient for their cost. This is especially useful in the early game when resources, especially favor, are limited and few myth units can be trained. Even so, players are encouraged to train as many myth units as they can to maximize the benefits. A group of [[Sphinx]]es along with some [[Scarab]]s powered by Eclipse can cause severe damage to an enemy town. [[Isis]] worshipers can also pair Eclipse with [[Ancestors]] to make their [[Minion]]s much stronger for the limited time they will be around. More patient players can save it to boost their [[Titan]] which otherwise the Egyptians cannot improve in any way. Unlike [[Bronze]], newly trained myth units will also be strengthened by Eclipse, so players are free to queue up their [[Temple]]s. |
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==Trivia== |
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* Prior to Retold, Eclipse was one of three global god power shields, the other two being Rain and Fimbulwinter. |
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* According to pre-release footage from German gaming magazine Gamestar, Eclipse was originally going to lower the Line of Sight of buildings and non-mythological units to very small amounts (about 2–5); the reason for the absence in the final release is unknown. |
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** Also, according to the Age of Mythology handbook, Eclipse originally had the effect of reducing the attack range of archer and siege units by an undetermined amount. |
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==Relevant Lists== |
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{{God Power}} |
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{{Gods}} |
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__NOEDITSECTION__ |
Latest revision as of 04:08, 22 November 2024
"Target anywhere on the map to turn day to night, improving the abilities of your myth units and increasing the rate at which your Monuments generate Favor."
In-game description
Eclipse is an Egyptian Classical Age god power in Age of Mythology that is available worshipers of Bast. When invoked, it improves the attack, movement speed, vulnerabilities, and ability recharge time of the player's myth units (including their special attacks) for the duration. It also improves favor generation rate of Monuments.
Effect
Name | Description | |
---|---|---|
Myth Unit | • Damage +20% • Ability recharge time -40% • +15% movement speed • -10% hack / -10% pierce / -10% crush armor | |
Monument | +50% favor generation rate |
Gameplay
Eclipse's main purpose is to strengthen the player's myth units, making them more efficient for their cost. This is especially useful in the early game when resources, especially favor, are limited and few myth units can be trained. Even so, players are encouraged to train as many myth units as they can to maximize the benefits. A group of Sphinxes along with some Scarabs powered by Eclipse can cause severe damage to an enemy town. Isis worshipers can also pair Eclipse with Ancestors to make their Minions much stronger for the limited time they will be around. More patient players can save it to boost their Titan which otherwise the Egyptians cannot improve in any way. Unlike Bronze, newly trained myth units will also be strengthened by Eclipse, so players are free to queue up their Temples.
Trivia
- Prior to Retold, Eclipse was one of three global god power shields, the other two being Rain and Fimbulwinter.
- According to pre-release footage from German gaming magazine Gamestar, Eclipse was originally going to lower the Line of Sight of buildings and non-mythological units to very small amounts (about 2–5); the reason for the absence in the final release is unknown.
- Also, according to the Age of Mythology handbook, Eclipse originally had the effect of reducing the attack range of archer and siege units by an undetermined amount.
Relevant Lists