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| content6 = [[Fimbulwinter]] |
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| content15 = God of Warfare</br>and Protection |
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Latest revision as of 01:25, 6 November 2024
and Protection
"You have advanced to the Mythic Age through the Valor of Tyr."
Age up text
Tyr (also written as Týr) is a Mythic Age Norse minor god in Age of Mythology. He is the god of warfare and valor, and is available to Thor, Odin, and Loki.
Attributes
God Power
Name | Description |
---|---|
Fimbulwinter | Summons packs of wolves to attack enemy Town Centers. |
Technology
Name | Description |
---|---|
Bravery | Huskarls have +20% attack and +1.25 damage multiplier vs. buildings. |
Berserkergang | Berserks regenerate 35% of damage dealt to enemy units as hit points. |
Myth Unit
Name | Description |
---|---|
Fenris Wolf Brood | Wolf that get stronger in larger groups. |
Fimbulwinter Wolf | A myth unit which appears in packs near unclaimed Settlements and non-allied Town Centers when Fimbulwinter is invoked. They belong to the player but are not controllable. They perish as soon as the storm passes. |
Gameplay
Tyr improves infantry. Berserks gain the ability to regenerate hit points equal to 35% of the damage they inflict on enemy units, making them last longer in combat. Huskarls receive an attack bonus against buildings. Since Huskarls already have high pierce armor, the upgrade from Tyr allows them to destroy defensive buildings easily.
His myth unit is the Fenris Wolf Brood, a relatively cheap myth unit that is easily massed and grows stronger when in groups, making it suitable for hit-and-run raids in the late game.
Tyr's god power, Fimbulwinter, spawns large packs of ferocious wolves to attack many enemy Town Centers across the map, allowing the player to distract the enemy while besieging them or to ruin their economy before fighting their armies.
Mythology
"The son of Odin and Frigg, Tyr was the war god, renowned for strength and valor. Like Odin, he received sacrifices of hanged men. His story is bound to that of Fenrir, the wolf-son of Loki. Tyr was assigned the difficult task of feeding Fenrir, but Odin perceived that Fenrir was growing ever more powerful and dangerous. The gods chose to bind Fenrir underground, where he could do no harm. To convince him that a magic chain around his neck was harmless, Tyr had to place his right hand in the wolf's mouth. When Fenrir realized the chain was unbreakable, he bit off Tyr's hand. The loss of his hand reduced Tyr in the eyes of the other gods, who laughed at his pain. He was destined to fight the great hound Garm, watchdog at the gates of Hel, during Ragnarok. In this final confrontation, Garm was to leap at Tyr's throat and both would die in the struggle. The god Tyr was petitioned before battle and his rune was engraved on swords. Tyr may have been the chief god in early Norse pantheons, but his importance diminished as worship of Odin increased. The Anglo-Saxons called him Tiw and gave his name to the third day of their week, Tuesday."
In-game compendium
Trivia
- Tyr and Hephaestus are the only two minor gods that are available to more than two major gods in the original game.
- The Retold artworks of Tyr feature Fenrir biting his hand, as described in the mythology section. The original version features him with one hand missing, having already lost it.
List of Gods