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{{InfoboxNeue |
{{InfoboxNeue |
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| indicator = Norse |
| indicator = Norse |
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| image = |
| image = nrs-mg-aegir-portrait.webp |
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| title = |
| title = Aegir |
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| subtitle = Minor God |
| subtitle = Minor God |
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| content1 = Norse |
| content1 = Norse |
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| content2 = Heroic Age |
| content2 = Heroic Age |
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| content3 = |
| content3 = |
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| content4 = |
| content4 = |
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| content5 = [[Freyr]] |
| content5 = [[Freyr]] |
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| label13 = |
| label13 = |
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| label14 = Petrification |
| label14 = Petrification |
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| icon6 = nrs-gp- |
| icon6 = nrs-gp-tempest.webp |
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| icon7 = |
| icon7 = nrs-m-rock-giant.webp |
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| icon8 = nrs-t- |
| icon8 = nrs-t-granite-maw.webp |
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| icon9 = nrs-t- |
| icon9 = nrs-t-feasts-of-renown.webp |
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| icon10 = nrs-t- |
| icon10 = nrs-t-grasp-of-ran.webp |
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| icon11 = nrs-t- |
| icon11 = nrs-t-nine-waves.webp |
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| icon12 = nrs-t-olympian.webp |
| icon12 = nrs-t-olympian.webp |
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| icon13 = egp-abl-scourge-of-the-skies.webp |
| icon13 = egp-abl-scourge-of-the-skies.webp |
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| icon14 = egp-abl-medusa.png |
| icon14 = egp-abl-medusa.png |
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| content6 = [[ |
| content6 = [[Tempest]] |
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| content7 = [[ |
| content7 = [[Rock Giant]] |
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| content8 = [[ |
| content8 = [[Granite Maw]] |
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| content9 = [[ |
| content9 = [[Feasts of Renown]] |
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| content10 = [[ |
| content10 = [[Grasp of Ran]] |
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| content11 = |
| content11 = [[Nine Waves]] |
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| content12 = |
| content12 = |
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| content13 = |
| content13 = |
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| icon18 = infobox-rof.png |
| icon18 = infobox-rof.png |
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| icon19 = infobox-range.png |
| icon19 = infobox-range.png |
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| content15 = God of |
| content15 = God of the sea</br>and storms |
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| content16 = [[ |
| content16 = [[Myth Unit]]s and</br>[[Siege Weapons]] |
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| content17 = |
| content17 = |
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| content18 = |
| content18 = |
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}} |
}} |
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{{Quote|You have advanced to the |
{{Quote|You have advanced to the Heroic Age through the chaos of Aegir.|Age up text}} |
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Aegir is a Norse Heroic Age minor god in Age of Mythology: Retold - New Gods Pack: Freyr. He is available to Freyr. He provides improvements to the player's myth units and siege weapons. |
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==Attributes== |
==Attributes== |
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! Name !! Description |
! Name !! Description |
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| [[File:nrs-gp- |
| [[File:nrs-gp-tempest.webp|50px]] [[Tempest]] || Calls down a vicious hailstorm that damages and greatly slows down enemy units. |
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! Name !! Description |
! Name !! Description |
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| [[File:nrs-t- |
| [[File:nrs-t-granite-maw.webp|50px]] [[Granite Maw]] || Upgrades [[Rock Giant]]s to Bergrisar, granting +20% damage and new melee attack against buildings which can restore its hit points. |
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|- |
|- |
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| [[File:nrs-t- |
| [[File:nrs-t-nine-waves.webp|50px]] [[Nine Waves]] || [[Heroes]] and [[Siege Weapons|siege weapons]] gain +10% speed and +20% damage. |
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|- |
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| [[File:nrs-t- |
| [[File:nrs-t-feasts-of-renown.webp|50px]] [[Feasts of Renown]] || [[Town Center]]s, [[Hill Fort]]s and [[Asgardian Hill Fort]]s can passively heal nearby units and generate food. |
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|- |
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| [[File:nrs-t-grasp-of-ran.webp|50px]] [[Grasp of Ran]] || [[Dragon Ship]]s can summon [[Kraken]]s at nearby enemies when attacking them. |
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! Name !! Description |
! Name !! Description |
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| [[File: |
| [[File:nrs-m-rock-giant.webp|50px]] [[Rock Giant]] || A towering personification of stone who crushes buildings. Its special attack is a taunt which deals area damage to nearby enemies and forces them to attack it. |
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|} |
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==Gameplay== |
==Gameplay== |
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Aegir's improvements target myth units and siege weapons, making them more useful throughout the rest of the game. His Nine Waves technology gives a boost in attack power and movement speed to heroes and siege units, making them stronger overall. Grasp of Ran also allows Dragon Ships to spawn Krakens at nearby enemies when attacking them, giving the player an edge in naval warfare and saving them resources that would have been used to train more Krakens from the Dock. Feasts of Renown lets Town Centers and both variations of the Hill Fort passively generate food and heal nearby units, allowing them to stay in action for longer and ensuring that the player always has an ample supply of food. |
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Thoth's bonuses are mostly offensive, though one is economic. First, his Tusks of Apedemak technology makes War Elephants deal more damage, cost less, and take up less population space, allowing them to be massed more easily. This pairs especially well with Valley of the Kings, which allows empowered Migdol Strongholds to spawn double any units being trained. These improvements allow the player to create a huge army of War Elephants that can destroy anything that gets in their way. |
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The Rock Giant, Aegir's myth unit, is a personification of stone with rock-solid durability that is strong against buildings and human soldiers alike. Its Jotunmodr ability involves it taunting nearby enemies, bolstering its armor and forcing the taunted enemies to fight it. These traits make the Rock Giant highly useful for protecting allies, even including worker units. The Granite Maw technology increases their damage and grants them a new special ability which allows them to steal hit points from buildings. If Hel is worshipped in the Mythic Age, her Granite Blood and Rampage technologies can further improve Rock Giants by boosting their hit points and almost completely eliminating their training time, respectively. |
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Thoth's myth unit, the Phoenix, is highly powerful against both units and buildings. If slain, it can be reborn, provided enemies do not attack and destroy the egg. |
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Aegir's god power, Tempest, damages and greatly slows down enemy units in the target area. It can be used offensively to weaken an enemy army enough to be able to finish them off, or defensively to stop a raid and protect worker units. |
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Economically, Thoth improves the gather rate of all resources, offsetting the initial Egyptian gathering penalty. This gives the player the option of training fewer Laborers and more military units at maximum population. |
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Followers of Set who pick Sekhmet for the Heroic Age and Thoth for the Mythic Age will be able to amass large armies of strengthened Chariot Archers. Likewise, two of the Egyptian Classical Age minor gods, Bast (accessible to Isis) and Ptah (accessible to Set), have economic bonuses which synergize nicely with Thoth's economic improvement. |
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==Mythology== |
==Mythology== |
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{{Quote|Aegir was the personification of the ocean and the god of the sea. His name literally means ocean in the Old Norse language. His characterization follows that of the ocean itself: at times, he was a mighty, violent force within mythology, and at others he was a charitable host. The kenning "jaws of Aegir" portrayed the ocean as a devourer of ships, and many Norse sagas bemoan the violence of Aegir for the loss of their kinsman, like Egill Skallagrimsson in his mourning poem Sonatorrek. On the other hand, the Poetic Edda depicts Aegir as a generous host in Grimnismal, Hymiskvida, and Lokasenna. One of the most famous stories involving Aegir appears in Hymiskvida, in which Aegir sends Thor to find a cauldron big enough for him to brew ale for the Aesir.|In-game compendium}} |
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{{Quote|A patron of learning and invention, Thoth was the chief god of the city of Khmun and a divine scribe. He served as a loyal advocate and supporter of Osiris, defending him against charges by Set, helping Isis resurrect him as lord of the underworld, helping to keep Horus hidden from Set until the son reached adulthood, and then helping Horus regain his inheritance. Thoth then assisted Osiris by recording the past deeds of all who sought to enter the Underworld. He read the scales when the hearts of those seeking entrance were weighed versus the feather of truth. Thoth grew in importance as people sought his help in proving their innocence at judgment time. The priests of Thoth enhanced his reputation as a magician and claimed he had access to spells that gave him domination over the natural world and the gods themselves. Thoth is usually depicted with the head of an ibis or baboon. |
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"Thereupon shall come Thoth, who is equipped with words of power in great abundance, and shall untie the fetters, even the fetters of the god Set which are over my mouth." |
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-- From the Papyrus of Ani|In-game compendium}} |
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==List of Gods== |
==List of Gods== |
Revision as of 23:44, 5 November 2024
![](/mediawiki/img_auth.php/thumb/d/dd/Nrs-gp-tempest.webp/32px-Nrs-gp-tempest.webp.png)
![](/mediawiki/img_auth.php/thumb/e/e8/Nrs-m-rock-giant.webp/32px-Nrs-m-rock-giant.webp.png)
![](/mediawiki/img_auth.php/thumb/e/ec/Nrs-t-granite-maw.webp/32px-Nrs-t-granite-maw.webp.png)
![](/mediawiki/img_auth.php/thumb/4/47/Nrs-t-feasts-of-renown.webp/32px-Nrs-t-feasts-of-renown.webp.png)
![](/mediawiki/img_auth.php/thumb/1/1d/Nrs-t-grasp-of-ran.webp/32px-Nrs-t-grasp-of-ran.webp.png)
![](/mediawiki/img_auth.php/thumb/e/ee/Nrs-t-nine-waves.webp/32px-Nrs-t-nine-waves.webp.png)
and storms
"You have advanced to the Heroic Age through the chaos of Aegir."
Age up text
Aegir is a Norse Heroic Age minor god in Age of Mythology: Retold - New Gods Pack: Freyr. He is available to Freyr. He provides improvements to the player's myth units and siege weapons.
Attributes
God Power
Name | Description |
---|---|
![]() |
Calls down a vicious hailstorm that damages and greatly slows down enemy units. |
Technology
Name | Description |
---|---|
![]() |
Upgrades Rock Giants to Bergrisar, granting +20% damage and new melee attack against buildings which can restore its hit points. |
![]() |
Heroes and siege weapons gain +10% speed and +20% damage. |
![]() |
Town Centers, Hill Forts and Asgardian Hill Forts can passively heal nearby units and generate food. |
![]() |
Dragon Ships can summon Krakens at nearby enemies when attacking them. |
Myth Unit
Name | Description |
---|---|
![]() |
A towering personification of stone who crushes buildings. Its special attack is a taunt which deals area damage to nearby enemies and forces them to attack it. |
Gameplay
Aegir's improvements target myth units and siege weapons, making them more useful throughout the rest of the game. His Nine Waves technology gives a boost in attack power and movement speed to heroes and siege units, making them stronger overall. Grasp of Ran also allows Dragon Ships to spawn Krakens at nearby enemies when attacking them, giving the player an edge in naval warfare and saving them resources that would have been used to train more Krakens from the Dock. Feasts of Renown lets Town Centers and both variations of the Hill Fort passively generate food and heal nearby units, allowing them to stay in action for longer and ensuring that the player always has an ample supply of food.
The Rock Giant, Aegir's myth unit, is a personification of stone with rock-solid durability that is strong against buildings and human soldiers alike. Its Jotunmodr ability involves it taunting nearby enemies, bolstering its armor and forcing the taunted enemies to fight it. These traits make the Rock Giant highly useful for protecting allies, even including worker units. The Granite Maw technology increases their damage and grants them a new special ability which allows them to steal hit points from buildings. If Hel is worshipped in the Mythic Age, her Granite Blood and Rampage technologies can further improve Rock Giants by boosting their hit points and almost completely eliminating their training time, respectively.
Aegir's god power, Tempest, damages and greatly slows down enemy units in the target area. It can be used offensively to weaken an enemy army enough to be able to finish them off, or defensively to stop a raid and protect worker units.
Mythology
"Aegir was the personification of the ocean and the god of the sea. His name literally means ocean in the Old Norse language. His characterization follows that of the ocean itself: at times, he was a mighty, violent force within mythology, and at others he was a charitable host. The kenning "jaws of Aegir" portrayed the ocean as a devourer of ships, and many Norse sagas bemoan the violence of Aegir for the loss of their kinsman, like Egill Skallagrimsson in his mourning poem Sonatorrek. On the other hand, the Poetic Edda depicts Aegir as a generous host in Grimnismal, Hymiskvida, and Lokasenna. One of the most famous stories involving Aegir appears in Hymiskvida, in which Aegir sends Thor to find a cauldron big enough for him to brew ale for the Aesir."
In-game compendium
List of Gods