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Hades: Difference between revisions

From AoM Retold
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m Text replacement - ".png" to ".webp"
 
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| label3 = God
| label3 = God
| label4 = Age
| label4 = Age
| icon1 = Unit-type-cavalry.png
| icon1 = Unit-type-cavalry.webp
| icon2 = Icon Greek.png
| icon2 = Icon Greek.webp
| icon3 = Grk-god-hades-icon-round.png
| icon3 = Grk-god-hades-icon-round.webp
| icon4 = Infobox-age1.png
| icon4 = Infobox-age1.webp
| content1 =
| content1 =
| content2 = Greeks
| content2 = Greeks
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| icon9 = grk-mg-artemis-icon.webp
| icon9 = grk-mg-artemis-icon.webp
| icon10 = grk-mg-hephaestus-icon.webp
| icon10 = grk-mg-hephaestus-icon.webp
| icon11 = infobox-time.png
| icon11 = infobox-time.webp
| content5 = [[Ares]]
| content5 = [[Ares]]
| content6 = [[Athena]]
| content6 = [[Athena]]
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| label19 = Myth Unit
| label19 = Myth Unit
| label20 = Myth Technology
| label20 = Myth Technology
| icon12 = grk-gp-sentinel.png
| icon12 = grk-gp-sentinel.webp
| icon13 = grk-h-ajax.png
| icon13 = grk-h-ajax.webp
| icon14 = grk-h-achilles.png
| icon14 = grk-h-achilles.webp
| icon15 = grk-h-chiron.png
| icon15 = grk-h-chiron.webp
| icon16 = grk-h-perseus_icon.webp
| icon16 = grk-h-perseus_icon.webp
| icon17 = grk-h-gastraphetoros.png
| icon17 = grk-h-gastraphetoros.webp
| icon18 = grk-m-hades-shade.png
| icon18 = grk-m-hades-shade.webp
| icon19 = grk-m-hippocampus.png
| icon19 = grk-m-hippocampus.webp
| icon20 = grk-t-vaults-of-erebus.png
| icon20 = grk-t-vaults-of-erebus.webp
| content12 = [[Sentinel]]
| content12 = [[Sentinel]]
| content13 = [[Ajax]]
| content13 = [[Ajax]]
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| icon21 =
| icon21 =
| icon22 =
| icon22 =
| icon23 = unit-type-myth-unit.png
| icon23 = unit-type-myth-unit.webp
| icon24 = infobox-rof.png
| icon24 = infobox-rof.webp
| icon25 = infobox-range.png
| icon25 = infobox-range.webp
| content21 = God of the </br>Underworld
| content21 = God of the </br>Underworld
| content22 = Ranged soldiers</br> and [[Buildings|buildings]]
| content22 = Ranged soldiers</br> and [[Buildings|buildings]]
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! Name !! Description
! Name !! Description
|-
|-
| [[File:grk-gp-sentinel.png|50px]] &nbsp; [[Sentinel]] || Creates five sentient statues around the target Town Center that attack any enemies within range.
| [[File:grk-gp-sentinel.webp|50px]] &nbsp; [[Sentinel]] || Creates five sentient statues around the target Town Center that attack any enemies within range.
|}
|}


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! Name !! Description
! Name !! Description
|-
|-
| [[File:grk-t-vaults-of-erebus.png|50px]] &nbsp; [[Vaults of Erebus]] || Provides a trickle of 2 gold per second.
| [[File:grk-t-vaults-of-erebus.webp|50px]] &nbsp; [[Vaults of Erebus]] || Provides a trickle of 2 gold per second.
|}
|}


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! Name !! Type !! Description
! Name !! Type !! Description
|-
|-
| [[File:grk-m-hades-shade.png|50px]] &nbsp; [[Shade of Hades]] || Myth Unit || Myth unit that has a 20% chance of appearing at a Temple if a human soldier is killed.
| [[File:grk-m-hades-shade.webp|50px]] &nbsp; [[Shade of Hades]] || Myth Unit || Myth unit that has a 20% chance of appearing at a Temple if a human soldier is killed.
|-
|-
| [[File:grk-h-gastraphetoros.png|50px]] &nbsp; [[Gastraphetoros]] || Human Soldier || Expensive archer wielding a crossbow which excels against buildings.
| [[File:grk-h-gastraphetoros.webp|50px]] &nbsp; [[Gastraphetoros]] || Human Soldier || Expensive archer wielding a crossbow which excels against buildings.
|}
|}


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! Name !! Age !! Description
! Name !! Age !! Description
|-
|-
| [[File:grk-h-ajax.png|50px]] &nbsp; [[Ajax]] || [[File:infobox-age1.png|40px]] &nbsp; [[Archaic Age]]
| [[File:grk-h-ajax.webp|50px]] &nbsp; [[Ajax]] || [[File:infobox-age1.webp|40px]] &nbsp; [[Archaic Age]]
|-
|-
| [[File:grk-h-achilles.png|50px]] &nbsp; [[Achilles]] || [[File:infobox-age2.png|40px]] &nbsp; [[Classical Age]]
| [[File:grk-h-achilles.webp|50px]] &nbsp; [[Achilles]] || [[File:infobox-age2.webp|40px]] &nbsp; [[Classical Age]]
|-
|-
| [[File:grk-h-chiron.png|50px]] &nbsp; [[Chiron]] || [[File:infobox-age3.png|40px]] &nbsp; [[Heroic Age]]
| [[File:grk-h-chiron.webp|50px]] &nbsp; [[Chiron]] || [[File:infobox-age3.webp|40px]] &nbsp; [[Heroic Age]]
|-
|-
| [[File:grk-h-perseus_icon.webp|50px]] &nbsp; [[Perseus]] || [[File:infobox-age4.png|40px]] &nbsp; [[Mythic Age]] || Petrifies any non-airborne unit to immobilize and damage it over time.
| [[File:grk-h-perseus_icon.webp|50px]] &nbsp; [[Perseus]] || [[File:infobox-age4.webp|40px]] &nbsp; [[Mythic Age]] || Petrifies any non-airborne unit to immobilize and damage it over time.
|}
|}



Latest revision as of 01:23, 6 November 2024

Quick Facts:
Hades
Greek
Hades
Major God
Availability
Civilization
Greeks
Age
Archaic Age
Minor Gods
Classical Age
Classical Age
Heroic Age
Heroic Age
Mythic Age
Mythic Age
Grants
God Power
Hero
Hero
Human Soldier
Other Units
Myth Technology
Personality
Role
God of the
Underworld
Focus
Ranged soldiers
and buildings

Hades is a Greek major god who focuses on ranged soldiers and buildings.

Attributes

God Power

Name Description
  Sentinel Creates five sentient statues around the target Town Center that attack any enemies within range.

Technology

Name Description
  Vaults of Erebus Provides a trickle of 2 gold per second.

Unique Unit

Name Type Description
  Shade of Hades Myth Unit Myth unit that has a 20% chance of appearing at a Temple if a human soldier is killed.
  Gastraphetoros Human Soldier Expensive archer wielding a crossbow which excels against buildings.

Heroes

Name Age Description
  Ajax   Archaic Age
  Achilles   Classical Age
  Chiron   Heroic Age
  Perseus   Mythic Age Petrifies any non-airborne unit to immobilize and damage it over time.

Bonuses

  • 20% chance for fallen humans to return as Shades.
  • Myth units +15% hit points.
  • Ranged soldiers and heroes[1] +1 Line of Sight and range.
  • Ranged fortifications +2 range.
  • Ballistics and Burning Pitch are researched instantly for free in their respective ages.

Minor Gods

Classical Age
Name Focus
  Ares Attack of human soldiers
  Athena Infantry and defense


Heroic Age
Name Focus
  Aphrodite Villagers
  Apollo Archers


Heroic Age
Name Focus
  Artemis Archers
  Hephaestus Human soldier armor and weapons

Strengths

He has the strongest archers in the Greek faction and therefore some of the strongest in the game. In fact, Hades players who choose Ares, Apollo and Artemis can have Toxotes with a 45% attack bonus, giving them an attack of 9.4 without the standard upgrades.

All buildings have extra hit points and defensive ones have extra attack as well, allowing for a strong defense to counter enemy attacks. In addition to this, Hades' god power, Sentinel, allows for even greater defense of one crucial Town Center. Soldiers that are killed have chance of returning as Shades to fight again, helping to sustain pitched battles or defend the player's town even more effectively.

Weaknesses

Although Hades' archers can deal high amounts of damage, they are still frail in terms of HP and armor like any other archer unit. Unless their HP is regularly replenished, prolonged battles, especially with cavalry, will eventually finish them off. Despite being a defensive god, Hades does not have access to Hermes or the Ceasefire god power so players will have no choice but to endure any assault from the enemy.

The Sentinel God Power can help protect the player's main Town Center from early rushes if cast right away, but if an enemy scout spots a Sentinel it will give away the Town Center's location. This can spare the scout's life as it may not wander within the Town Center's range of attack, enabling the enemy to continue scouting. Finally, though the Shades can help in defending, they are weaker compared to regular soldiers and an abundance of them can use up valuable population space, preventing the player from training proper counter units.

Mythology

"The brother of Zeus, Hades drew the underworld as his to rule when the Titans were overthrown and banished to Tartarus. He shared rule of the underworld with Persephone, whom he had abducted from above. Although required to release her, she was tricked and forced to remain with him. Hades sat on an ebony throne and wore a helmet that made him invisible. There he ruled the dead and accepted those newly arrived from above. Hermes brought the souls of the dead to the River Styx where Charon, the ferryman, carried them across. The three-headed watchdog, Cerberus, prevented any escape. Most souls remained on the empty Plain of Asphodel. A lucky few of extraordinary merit went on to the blessed islands of Elysium. The unlucky were sentenced to unending torment further down in Tartarus. In rare instances, Hades allowed living mortals, such as Odysseus, to enter the underworld and then leave again. Even more rarely did Hades free the dead to return to the living. He was the richest of the gods, possessing all the mineral wealth in the Earth."
In-game compendium

Trivia

  • In the artwork of Hades, he is wearing the Helm of Hades. He also holds a Bident in the Retold version.

List of Gods


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