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Prometheus: Difference between revisions

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| label4 = Major God
| label4 = Major God
| label5 = Major God
| label5 = Major God
| icon1 = Icon Atlantean.png
| icon1 = Icon Atlantean.webp
| icon2 = Infobox-age2.png
| icon2 = Infobox-age2.webp
| icon3 = atl-god-kronos-icon-round.webp
| icon3 = atl-god-kronos-icon-round.webp
| icon4 = atl-god-oranos-icon-round.webp
| icon4 = atl-god-oranos-icon-round.webp
| icon5 = atl-god-gaia-icon-round.webp
| icon5 = atl-god-gaia-icon-round.webp
| content1 = Norse
| content1 = Atlanteans
| content2 = Classical Age
| content2 = Classical Age
| content3 = [[Kronos]]
| content3 = [[Kronos]]
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| label13 =
| label13 =
| label14 = Petrification
| label14 = Petrification
| icon6 = nrs-gp-inferno.webp
| icon6 = atl-gp-valor.webp
| icon7 = nrs-m-fafnir.webp
| icon7 = atl-m-promethean.webp
| icon8 = nrs-t-twilight-of-the-gods.webp
| icon8 = atl-t-heart-of-the-titans.webp
| icon9 = nrs-t-avenging-spirit.webp
| icon9 = atl-t-alluvial-clay.webp
| icon10 = nrs-t-silent-resolve.webp
| icon10 = atl-t-silent.webp
| icon11 = nrs-t-fury-of-the-fallen.webp
| icon11 = atl-t-fury.webp
| icon12 = nrs-t-olympian.webp
| icon12 = atl-t-olympian.webp
| icon13 = egp-abl-scourge-of-the-skies.webp
| icon13 = atl-abl-scourge.webp
| icon14 = egp-abl-medusa.png
| icon14 = atl-abl-medusa.webp
| content6 = [[]]
| content6 = [[Valor]]
| content7 = [[Fafnir]]
| content7 = [[Promethean]]
| content8 = [[Twilight of the Gods]]
| content8 = [[Heart of the Titans]]
| content9 = [[Avenging Spirit]]
| content9 = [[Alluvial Clay]]
| content10 = [[Silent Resolve]]
| content10 =
| content11 = [[Fury of the Fallen]]
| content11 =
| content12 =
| content12 =
| content13 =
| content13 =
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| icon15 =
| icon15 =
| icon16 =
| icon16 =
| icon17 = unit-type-myth-unit.png
| icon17 = unit-type-myth-unit.webp
| icon18 = infobox-rof.png
| icon18 = infobox-rof.webp
| icon19 = infobox-range.png
| icon19 = infobox-range.webp
| content15 = God of vengeance</br>and resilience
| content15 = Titan of Forethought</br>and Daring
| content16 = Human soldiers</br>and [[Heroes]]
| content16 = [[Heroes]]
| content17 =
| content17 =
| content18 =
| content18 =
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}}
}}


{{Quote|You have advanced to the Mythic Age through the retribution of Vidar.|Age up text}}
{{Quote|You have advanced to the Classical Age through the Influence of Prometheus.|Age up text}}


Vidar is a Norse Mythic Age minor god in Age of Mythology: Retold - New Gods Pack: Freyr. He is available to Freyr. He focuses on human soldiers and heroes.
Prometheus is an Atlantean Classical Age minor god in Age of Mythology. He is available to worshipers of Kronos and Oranos.


==Attributes==
==Attributes==
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! Name !! Description
! Name !! Description
|-
|-
| [[File:nrs-gp-inferno.webp|50px]] &nbsp; [[Inferno]] || Unleashes a fiery path of destruction that incinerates all in its path.
| [[File:atl-gp-valor.webp|50px]] &nbsp; [[Valor]] || Turns one human unit into a hero and heals it fully.
|}
|}


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! Name !! Description
! Name !! Description
|-
|-
| [[File:nrs-t-twilight-of-the-gods.webp|50px]] &nbsp; [[Twilight of the Gods]] || All Human soldiers gain +10% hit points and +20% damage bonus against [[Heroes]].
| [[File:atl-t-heart-of-the-titans.webp|50px]] &nbsp; [[Heart of the Titans]] || Promoting human units to heroes takes -75% time.
|-
|-
| [[File:nrs-t-avenging-spirit.webp|50px]] &nbsp; [[Avenging Spirit]] || [[Hersir]]s gain +20% damage when attacking enemies (stacks up to 3 times).
| [[File:atl-t-alluvial-clay.webp|50px]] &nbsp; [[Alluvial Clay]] || Prometheans have +20% hit points, spawn another offspring on death.
|-
| [[File:nrs-t-silent-resolve.webp|50px]] &nbsp; [[Silent Resolve]] || [[Berserk]]s can slowly increase their damage when not moving; otherwise, the bonus quickly weakens.
|-
| [[File:nrs-t-fury-of-the-fallen.webp|50px]] &nbsp; [[Fury of the Fallen]] || Berserks gain +15% damage for a short time when nearby friendly units are killed.
|}
|}


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! Name !! Description
! Name !! Description
|-
|-
| [[File:nrs-m-fafnir.webp|50px]] &nbsp; [[Fafnir]] || A wingless dragon of Norse legend, who envelops enemies in fire and poisonous fumes. Grants gold to its slayer.
| [[File:atl-m-promethean.webp|50px]] &nbsp; [[Promethean]] || Men of clay that divide into several smaller versions when they die.
|}
|}


==Gameplay==
==Gameplay==
Prometheus is a minor god who helps the player to create more heroes, and is therefore a good choice of minor god for players whose enemies are focusing on myth units. His Heart of the Titans technology reduces the amount of food, wood and gold needed to transform units into heroes by 20%. Furthermore, his God Power, Valor, turns a small number of human units into Heroes instantly. Creating heroes is expensive, and these two benefits greatly reduce the amount of resources needed. Prometheus' Myth Unit is the Promethean, a man made of clay that is cheap, has a fair crush attack, and divides in two when killed.
Vidar's improvements focus heavily on the offensive, mainly benefiting the player's human soldiers and heroes. Twilight of the Gods gives all human soldiers extra hit points and bonus damage against enemy Heroes, which is especially useful for players amassing myth units, the main target of Heroes. This bonus can be used against players amassing a large number of Heroes, especially Priests and Heroes of Ragnarok, the latter of which are created in huge numbers by Baldr's Ragnarok god power. Avenging Spirit allows Hersirs to increase their attack power during battle, up to a maximum of three times, making them even more useful against stronger myth units. Silent Resolve allows idle Berserks to increase their damage, giving them a brief damage boost in combat or especially during a defense. This can be further supplemented with Bragi's Flaming Weapons god power to increase the Berserks' attack power by more than double during a heated firefight. Lastly, Fury of the Fallen allows Berserks to deal extra damage for a short time when surrounded by nearby dead or dying friendly units. This can be useful in team games, with the Freyr player's Vidar-upgraded Berserks assisting an allied player's army that is getting cut down by powerful units, especially a Titan.


His focus synergizes nicely with Hyperion's Heroic Renewal, adding hit point regeneration to the benefits of transforming units into heroes. He is especially a worthwhile consideration for Kronos worshipers, who otherwise lack access to healing effects. This also technically turns Valor into the closest thing to a healing god power available to the Atlanteans.
Vidar's god power, Inferno, can be used to heavily damage an enemy town or army. When invoked, it leaves behind a fiery path of destruction, ending with a large explosion that deals heavy damage to surrounding units and buildings.


==Mythology==
His myth unit, the Fafnir, can be used both offensively and defensively as it has incredibly high hit points and armor, its fire breath deals heavy damage to both human soldiers and buildings, and its toxic smog inflicts damage to all nearby enemies. However, as it awards gold to its killer, it can also become the new top-priority target of an enemy player running low on gold, especially an Egyptian one.
{{Quote|The son of the Titan Iapetus, Prometheus shaped humankind out of water and clay (and Athena breathed life into the forms). After siding with Zeus against the Titans, he tricked the king of the gods into taking animal bones as sacrifices, leaving the good meat for humans. In spite, Zeus removed fire from the world, bringing great suffering to all. To relieve the people that he had created, Prometheus stole fire from the gods and gave it back to the world. In retaliation, a furious Zeus sentenced Prometheus to be chained to a rock for eternity, while an eagle tore out his liver (which grew back each night) daily. Eventually, the hero Heracles took pity on Prometheus and, with Zeus' permission, slew the eagle and unchained Prometheus.|In-game compendium}}


==Mythology==
==Trivia==
* The in-game help section said that his father is named Lapetus. In the actual mythology, his father's name was Iapetus. This has been corrected in Retold.
{{Quote|Vidar was Odin's son and was called "The Silent God" by Snorri Sturluson. He is also referred to as the avenger of the gods: he famously defeated the monstrous wolf Fenrir during Ragnarok after Fenrir swallowed Odin. The various Ragnarok narratives contain conflicting reports on how Vidar killed the wolf: the Eddic poem Voluspa states that he stabbed Fenrir through the heart with his sword, while Vafthrudnismal claims that he ripped the wolf's jaws apart with his bare hands. One reason Vidar was able to kill Fenrir was his extra thick shoe: Snorri records that the foot Vidar uses to step on the lower jaw of Fenrir wears "a shoe for which the material has been being collected throughout all time: it is the waste pieces that people cut from their shoes at the toe and heel. Therefore, anyone that is concerned to give assistance to the Aesir must throw these pieces away." Vidar survived Ragnarok and lived to rebuild the destroyed cosmos alongside his resurrected brother, Baldr."|In-game compendium}}
* In the generally accepted Greek mythos, Prometheus was not actually sent to Tartarus. He assisted Zeus in the Titanomachy, and was accordingly allowed to remain free until he stole fire from the gods to give to the humans. Prometheus's imprisonment in-game is mentioned as being a punishment for aiding Poseidon's attempts to free Kronos in the Fall of the Trident campaign.
* His artwork in Retold depicts him gifting the fire stolen from Olympus to humanity, here represented by Prometheans.


==List of Gods==
==List of Gods==

Latest revision as of 12:40, 6 November 2024

Quick Facts:
Prometheus
Atlantean
Prometheus
Minor God
Availability
Civilization
Atlanteans
Age
Classical Age
Major God
Major God
Grants
God Power
Myth Unit
Myth Technology
Myth Technology
Personality
Role
Titan of Forethought
and Daring
Focus

"You have advanced to the Classical Age through the Influence of Prometheus."
Age up text

Prometheus is an Atlantean Classical Age minor god in Age of Mythology. He is available to worshipers of Kronos and Oranos.

Attributes

God Power

Name Description
  Valor Turns one human unit into a hero and heals it fully.

Technology

Name Description
  Heart of the Titans Promoting human units to heroes takes -75% time.
  Alluvial Clay Prometheans have +20% hit points, spawn another offspring on death.

Myth Unit

Name Description
  Promethean Men of clay that divide into several smaller versions when they die.

Gameplay

Prometheus is a minor god who helps the player to create more heroes, and is therefore a good choice of minor god for players whose enemies are focusing on myth units. His Heart of the Titans technology reduces the amount of food, wood and gold needed to transform units into heroes by 20%. Furthermore, his God Power, Valor, turns a small number of human units into Heroes instantly. Creating heroes is expensive, and these two benefits greatly reduce the amount of resources needed. Prometheus' Myth Unit is the Promethean, a man made of clay that is cheap, has a fair crush attack, and divides in two when killed.

His focus synergizes nicely with Hyperion's Heroic Renewal, adding hit point regeneration to the benefits of transforming units into heroes. He is especially a worthwhile consideration for Kronos worshipers, who otherwise lack access to healing effects. This also technically turns Valor into the closest thing to a healing god power available to the Atlanteans.

Mythology

"The son of the Titan Iapetus, Prometheus shaped humankind out of water and clay (and Athena breathed life into the forms). After siding with Zeus against the Titans, he tricked the king of the gods into taking animal bones as sacrifices, leaving the good meat for humans. In spite, Zeus removed fire from the world, bringing great suffering to all. To relieve the people that he had created, Prometheus stole fire from the gods and gave it back to the world. In retaliation, a furious Zeus sentenced Prometheus to be chained to a rock for eternity, while an eagle tore out his liver (which grew back each night) daily. Eventually, the hero Heracles took pity on Prometheus and, with Zeus' permission, slew the eagle and unchained Prometheus."
In-game compendium

Trivia

  • The in-game help section said that his father is named Lapetus. In the actual mythology, his father's name was Iapetus. This has been corrected in Retold.
  • In the generally accepted Greek mythos, Prometheus was not actually sent to Tartarus. He assisted Zeus in the Titanomachy, and was accordingly allowed to remain free until he stole fire from the gods to give to the humans. Prometheus's imprisonment in-game is mentioned as being a punishment for aiding Poseidon's attempts to free Kronos in the Fall of the Trident campaign.
  • His artwork in Retold depicts him gifting the fire stolen from Olympus to humanity, here represented by Prometheans.

List of Gods


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