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{{InfoboxNeue |
{{InfoboxNeue |
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| indicator = Norse |
| indicator = Norse |
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| image = |
| image = nrs-mg-vidar-portrait.webp |
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| title = |
| title = Vidar |
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| subtitle = Minor God |
| subtitle = Minor God |
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| label4 = Major God |
| label4 = Major God |
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| label5 = Major God |
| label5 = Major God |
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| icon1 = Icon Egyptian. |
| icon1 = Icon Egyptian.webp |
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| icon2 = Infobox-age4. |
| icon2 = Infobox-age4.webp |
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| icon3 = thor icon round.webp |
| icon3 = thor icon round.webp |
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| icon4 = odin icon round.webp |
| icon4 = odin icon round.webp |
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| content1 = Norse |
| content1 = Norse |
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| content2 = Mythic Age |
| content2 = Mythic Age |
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| content3 = |
| content3 = |
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| content4 = |
| content4 = |
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| content5 = [[Freyr]] |
| content5 = [[Freyr]] |
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| label13 = |
| label13 = |
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| label14 = Petrification |
| label14 = Petrification |
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| icon6 = nrs-gp- |
| icon6 = nrs-gp-inferno.webp |
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| icon7 = |
| icon7 = nrs-m-fafnir.webp |
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| icon8 = nrs-t- |
| icon8 = nrs-t-twilight-of-the-gods.webp |
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| icon9 = nrs-t- |
| icon9 = nrs-t-avenging-spirit.webp |
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| icon10 = nrs-t- |
| icon10 = nrs-t-silent-resolve.webp |
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| icon11 = nrs-t- |
| icon11 = nrs-t-fury-of-the-fallen.webp |
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| icon12 = nrs-t-olympian.webp |
| icon12 = nrs-t-olympian.webp |
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| icon13 = egp-abl-scourge-of-the-skies.webp |
| icon13 = egp-abl-scourge-of-the-skies.webp |
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| icon14 = egp-abl-medusa. |
| icon14 = egp-abl-medusa.webp |
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| content6 = [[ |
| content6 = [[Inferno]] |
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| content7 = [[ |
| content7 = [[Fafnir]] |
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| content8 = [[ |
| content8 = [[Twilight of the Gods]] |
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| content9 = [[ |
| content9 = [[Avenging Spirit]] |
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| content10 = [[ |
| content10 = [[Silent Resolve]] |
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| content11 = |
| content11 = [[Fury of the Fallen]] |
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| content12 = |
| content12 = |
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| content13 = |
| content13 = |
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| icon15 = |
| icon15 = |
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| icon16 = |
| icon16 = |
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| icon17 = unit-type-myth-unit. |
| icon17 = unit-type-myth-unit.webp |
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| icon18 = infobox-rof. |
| icon18 = infobox-rof.webp |
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| icon19 = infobox-range. |
| icon19 = infobox-range.webp |
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| content15 = God of |
| content15 = God of vengeance</br>and resilience |
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| content16 = |
| content16 = Human soldiers</br>and [[Heroes]] |
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| content17 = |
| content17 = |
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| content18 = |
| content18 = |
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}} |
}} |
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{{Quote|You have advanced to the Mythic Age through the |
{{Quote|You have advanced to the Mythic Age through the retribution of Vidar.|Age up text}} |
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Vidar is a Norse Mythic Age minor god in Age of Mythology: Retold - New Gods Pack: Freyr. He is available to Freyr. He focuses on human soldiers and heroes. |
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==Attributes== |
==Attributes== |
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! Name !! Description |
! Name !! Description |
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|- |
|- |
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| [[File:nrs-gp- |
| [[File:nrs-gp-inferno.webp|50px]] [[Inferno]] || Unleashes a fiery path of destruction that incinerates all in its path. |
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! Name !! Description |
! Name !! Description |
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|- |
|- |
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| [[File:nrs-t- |
| [[File:nrs-t-twilight-of-the-gods.webp|50px]] [[Twilight of the Gods]] || All Human soldiers gain +10% hit points and +20% damage bonus against [[Heroes]]. |
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|- |
|- |
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| [[File:nrs-t- |
| [[File:nrs-t-avenging-spirit.webp|50px]] [[Avenging Spirit]] || [[Hersir]]s gain +20% damage when attacking enemies (stacks up to 3 times). |
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|- |
|- |
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| [[File:nrs-t- |
| [[File:nrs-t-silent-resolve.webp|50px]] [[Silent Resolve]] || [[Berserk]]s can slowly increase their damage when not moving; otherwise, the bonus quickly weakens. |
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|- |
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| [[File:nrs-t-fury-of-the-fallen.webp|50px]] [[Fury of the Fallen]] || Berserks gain +15% damage for a short time when nearby friendly units are killed. |
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|} |
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! Name !! Description |
! Name !! Description |
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|- |
|- |
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| [[File: |
| [[File:nrs-m-fafnir.webp|50px]] [[Fafnir]] || A wingless dragon of Norse legend, who envelops enemies in fire and poisonous fumes. Grants gold to its slayer. |
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|} |
|} |
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==Gameplay== |
==Gameplay== |
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Vidar's improvements focus heavily on the offensive, mainly benefiting the player's human soldiers and heroes. Twilight of the Gods gives all human soldiers extra hit points and bonus damage against enemy Heroes, which is especially useful for players amassing myth units, the main target of Heroes. This bonus can be used against players amassing a large number of Heroes, especially Priests and Heroes of Ragnarok, the latter of which are created in huge numbers by Baldr's Ragnarok god power. Avenging Spirit allows Hersirs to increase their attack power during battle, up to a maximum of three times, making them even more useful against stronger myth units. Silent Resolve allows idle Berserks to increase their damage, giving them a brief damage boost in combat or especially during a defense. This can be further supplemented with Bragi's Flaming Weapons god power to increase the Berserks' attack power by more than double during a heated firefight. Lastly, Fury of the Fallen allows Berserks to deal extra damage for a short time when surrounded by nearby dead or dying friendly units. This can be useful in team games, with the Freyr player's Vidar-upgraded Berserks assisting an allied player's army that is getting cut down by powerful units, especially a Titan. |
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Thoth's bonuses are mostly offensive, though one is economic. First, his Tusks of Apedemak technology makes War Elephants deal more damage, cost less, and take up less population space, allowing them to be massed more easily. This pairs especially well with Valley of the Kings, which allows empowered Migdol Strongholds to spawn double any units being trained. These improvements allow the player to create a huge army of War Elephants that can destroy anything that gets in their way. |
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Vidar's god power, Inferno, can be used to heavily damage an enemy town or army. When invoked, it leaves behind a fiery path of destruction, ending with a large explosion that deals heavy damage to surrounding units and buildings. |
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Thoth's myth unit, the Phoenix, is highly powerful against both units and buildings. If slain, it can be reborn, provided enemies do not attack and destroy the egg. |
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His myth unit, the Fafnir, can be used both offensively and defensively as it has incredibly high hit points and armor, its fire breath deals heavy damage to both human soldiers and buildings, and its toxic smog inflicts damage to all nearby enemies. However, as it awards gold to its killer, it can also become the new top-priority target of an enemy player running low on gold, especially an Egyptian one. |
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Economically, Thoth improves the gather rate of all resources, offsetting the initial Egyptian gathering penalty. This gives the player the option of training fewer Laborers and more military units at maximum population. |
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Followers of Set who pick Sekhmet for the Heroic Age and Thoth for the Mythic Age will be able to amass large armies of strengthened Chariot Archers. Likewise, two of the Egyptian Classical Age minor gods, Bast (accessible to Isis) and Ptah (accessible to Set), have economic bonuses which synergize nicely with Thoth's economic improvement. |
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==Mythology== |
==Mythology== |
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{{Quote|Vidar was Odin's son and was called "The Silent God" by Snorri Sturluson. He is also referred to as the avenger of the gods: he famously defeated the monstrous wolf Fenrir during Ragnarok after Fenrir swallowed Odin. The various Ragnarok narratives contain conflicting reports on how Vidar killed the wolf: the Eddic poem Voluspa states that he stabbed Fenrir through the heart with his sword, while Vafthrudnismal claims that he ripped the wolf's jaws apart with his bare hands. One reason Vidar was able to kill Fenrir was his extra thick shoe: Snorri records that the foot Vidar uses to step on the lower jaw of Fenrir wears "a shoe for which the material has been being collected throughout all time: it is the waste pieces that people cut from their shoes at the toe and heel. Therefore, anyone that is concerned to give assistance to the Aesir must throw these pieces away." Vidar survived Ragnarok and lived to rebuild the destroyed cosmos alongside his resurrected brother, Baldr."|In-game compendium}} |
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{{Quote|A patron of learning and invention, Thoth was the chief god of the city of Khmun and a divine scribe. He served as a loyal advocate and supporter of Osiris, defending him against charges by Set, helping Isis resurrect him as lord of the underworld, helping to keep Horus hidden from Set until the son reached adulthood, and then helping Horus regain his inheritance. Thoth then assisted Osiris by recording the past deeds of all who sought to enter the Underworld. He read the scales when the hearts of those seeking entrance were weighed versus the feather of truth. Thoth grew in importance as people sought his help in proving their innocence at judgment time. The priests of Thoth enhanced his reputation as a magician and claimed he had access to spells that gave him domination over the natural world and the gods themselves. Thoth is usually depicted with the head of an ibis or baboon. |
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"Thereupon shall come Thoth, who is equipped with words of power in great abundance, and shall untie the fetters, even the fetters of the god Set which are over my mouth." |
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-- From the Papyrus of Ani|In-game compendium}} |
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==List of Gods== |
==List of Gods== |
Latest revision as of 01:25, 6 November 2024
![](/mediawiki/img_auth.php/thumb/c/cd/Nrs-gp-inferno.webp/32px-Nrs-gp-inferno.webp.png)
![](/mediawiki/img_auth.php/thumb/d/d1/Nrs-m-fafnir.webp/32px-Nrs-m-fafnir.webp.png)
![](/mediawiki/img_auth.php/thumb/6/6d/Nrs-t-twilight-of-the-gods.webp/32px-Nrs-t-twilight-of-the-gods.webp.png)
![](/mediawiki/img_auth.php/thumb/a/a5/Nrs-t-avenging-spirit.webp/32px-Nrs-t-avenging-spirit.webp.png)
![](/mediawiki/img_auth.php/thumb/c/c9/Nrs-t-silent-resolve.webp/32px-Nrs-t-silent-resolve.webp.png)
![](/mediawiki/img_auth.php/thumb/e/e7/Nrs-t-fury-of-the-fallen.webp/32px-Nrs-t-fury-of-the-fallen.webp.png)
and resilience
and Heroes
"You have advanced to the Mythic Age through the retribution of Vidar."
Age up text
Vidar is a Norse Mythic Age minor god in Age of Mythology: Retold - New Gods Pack: Freyr. He is available to Freyr. He focuses on human soldiers and heroes.
Attributes
God Power
Name | Description |
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![]() |
Unleashes a fiery path of destruction that incinerates all in its path. |
Technology
Name | Description |
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![]() |
All Human soldiers gain +10% hit points and +20% damage bonus against Heroes. |
![]() |
Hersirs gain +20% damage when attacking enemies (stacks up to 3 times). |
![]() |
Berserks can slowly increase their damage when not moving; otherwise, the bonus quickly weakens. |
![]() |
Berserks gain +15% damage for a short time when nearby friendly units are killed. |
Myth Unit
Name | Description |
---|---|
![]() |
A wingless dragon of Norse legend, who envelops enemies in fire and poisonous fumes. Grants gold to its slayer. |
Gameplay
Vidar's improvements focus heavily on the offensive, mainly benefiting the player's human soldiers and heroes. Twilight of the Gods gives all human soldiers extra hit points and bonus damage against enemy Heroes, which is especially useful for players amassing myth units, the main target of Heroes. This bonus can be used against players amassing a large number of Heroes, especially Priests and Heroes of Ragnarok, the latter of which are created in huge numbers by Baldr's Ragnarok god power. Avenging Spirit allows Hersirs to increase their attack power during battle, up to a maximum of three times, making them even more useful against stronger myth units. Silent Resolve allows idle Berserks to increase their damage, giving them a brief damage boost in combat or especially during a defense. This can be further supplemented with Bragi's Flaming Weapons god power to increase the Berserks' attack power by more than double during a heated firefight. Lastly, Fury of the Fallen allows Berserks to deal extra damage for a short time when surrounded by nearby dead or dying friendly units. This can be useful in team games, with the Freyr player's Vidar-upgraded Berserks assisting an allied player's army that is getting cut down by powerful units, especially a Titan.
Vidar's god power, Inferno, can be used to heavily damage an enemy town or army. When invoked, it leaves behind a fiery path of destruction, ending with a large explosion that deals heavy damage to surrounding units and buildings.
His myth unit, the Fafnir, can be used both offensively and defensively as it has incredibly high hit points and armor, its fire breath deals heavy damage to both human soldiers and buildings, and its toxic smog inflicts damage to all nearby enemies. However, as it awards gold to its killer, it can also become the new top-priority target of an enemy player running low on gold, especially an Egyptian one.
Mythology
"Vidar was Odin's son and was called "The Silent God" by Snorri Sturluson. He is also referred to as the avenger of the gods: he famously defeated the monstrous wolf Fenrir during Ragnarok after Fenrir swallowed Odin. The various Ragnarok narratives contain conflicting reports on how Vidar killed the wolf: the Eddic poem Voluspa states that he stabbed Fenrir through the heart with his sword, while Vafthrudnismal claims that he ripped the wolf's jaws apart with his bare hands. One reason Vidar was able to kill Fenrir was his extra thick shoe: Snorri records that the foot Vidar uses to step on the lower jaw of Fenrir wears "a shoe for which the material has been being collected throughout all time: it is the waste pieces that people cut from their shoes at the toe and heel. Therefore, anyone that is concerned to give assistance to the Aesir must throw these pieces away." Vidar survived Ragnarok and lived to rebuild the destroyed cosmos alongside his resurrected brother, Baldr.""
In-game compendium
List of Gods