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{{InfoboxNeue
{{InfoboxNeue
| indicator = Norse
| indicator = Norse
| image = freyja portrait.webp
| image = njord portrait.webp


| title = Freyja
| title = Njord
| subtitle = Minor God
| subtitle = Minor God


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| label4 = Major God
| label4 = Major God
| label5 = Major God
| label5 = Major God
| icon1 = Icon Egyptian.png
| icon1 = Icon Egyptian.webp
| icon2 = Infobox-age3.png
| icon2 = Infobox-age3.webp
| icon3 = thor icon round.webp
| icon3 = loki icon round.webp
| icon4 = odin icon round.webp
| icon4 = odin icon round.webp
| icon5 = nrs-god-freyr-icon-round.webp
| icon5 = nrs-god-freyr-icon-round.webp
| content1 = Norse
| content1 = Norse
| content2 = Heroic Age
| content2 = Heroic Age
| content3 = [[Thor]]
| content3 = [[Loki]]
| content4 = [[Odin]]
| content4 = [[Odin]]
| content5 = [[Freyr]]
| content5 =


| section2 = Grants
| section2 = Grants
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| label13 =
| label13 =
| label14 = Petrification
| label14 = Petrification
| icon6 = nrs-gp-meteor.webp
| icon6 = nrs-gp-walking-woods.webp
| icon7 = phoenix.webp
| icon7 = mountain-giant.webp
| icon8 = nrs-t-kings.webp
| icon8 = nrs-t-wrath-of-the-deep.webp
| icon9 = nrs-t-book.webp
| icon9 = nrs-t-jotuns.webp
| icon10 = nrs-t-tusks.webp
| icon10 = nrs-t-ring-giver.webp
| icon11 = nrs-t-hieracosphinx.webp
| icon11 = nrs-abl-viking.webp
| icon12 = nrs-t-olympian.webp
| icon12 = nrs-t-olympian.webp
| icon13 = egp-abl-scourge-of-the-skies.webp
| icon13 = egp-abl-scourge-of-the-skies.webp
| icon14 = egp-abl-medusa.png
| icon14 = egp-abl-medusa.webp
| content6 = [[Meteor]]
| content6 = [[Walking Woods]]
| content7 = [[Phoenix]]
| content7 = [[Mountain Giant]]
| content8 = [[Valley]]
| content8 = [[Wrath of the Deep]]
| content9 = [[Book]]
| content9 = [[Jotuns]]
| content10 = [[Tusks]]
| content10 = [[Ring Giver]]
| content11 =
| content11 = [[Vikings]]
| content12 =
| content12 =
| content13 =
| content13 =
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| icon15 =
| icon15 =
| icon16 =
| icon16 =
| icon17 = unit-type-myth-unit.png
| icon17 = unit-type-myth-unit.webp
| icon18 = infobox-rof.png
| icon18 = infobox-rof.webp
| icon19 = infobox-range.png
| icon19 = infobox-range.webp
| content15 = God of Wisdom
| content15 = God of the Wind</br>and Prosperity
| content16 = [[Migdol Stronghold]]</br>Units
| content16 = [[Ship]]s and</br>[[Hill Fort]]s
| content17 =
| content17 =
| content18 =
| content18 =
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}}
}}


{{Quote|You have advanced to the Mythic Age through the Secrets of Thoth.|Age up text}}
{{Quote|You have advanced to the Heroic Age at the Feet of Njord.|Age up text}}


Thoth is an ibis-headed Egyptian Mythic Age minor god in Age of Mythology. He is available to worshipers of Set and Isis.
Njord is a Heroic Age Norse minor god in Age of Mythology. He is god of the seas, winds, and fire. He is available to worshipers of Loki and Odin.


==Attributes==
==Attributes==
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! Name !! Description
! Name !! Description
|-
|-
| [[File:nrs-gp-meteor.webp|50px]] &nbsp; [[Meteor]] || Rains down meteors in the targeted area, doing massive damage to buildings and moderate damage to units while also scattering them.
| [[File:nrs-gp-walking-woods.webp|50px]] &nbsp; [[Walking Woods]] || Brings a group of trees to life to attack the enemy.
|}
|}


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! Name !! Description
! Name !! Description
|-
|-
| [[File:nrs-t-kings.webp|50px]] &nbsp; [[Valley]] || Migdol Strongholds produce a free duplicate of the units they train while empowered.
| [[File:nrs-t-wrath-of-the-deep.webp|50px]] &nbsp; [[Wrath of the Deep]] || [[Kraken]]s gain +40% hit points and -25% ability recharge time.
|-
|-
| [[File:nrs-t-book.webp|50px]] &nbsp; [[Book]] || Improves [[Laborer]] gather rates of food, wood and gold by 10%.
| [[File:nrs-t-ring-giver.webp|50px]] &nbsp; [[Ring Giver]] || [[Jarl]]s gain 25% HP and +1 damage multiplier vs. [[Myth Unit|myth units]].
|-
|-
| [[File:nrs-t-tusks-of-apedemak.webp|50px]] &nbsp; [[Tusks]] || [[War Elephant]]s gain 10% attack, occupy 1 less population slot, and cost 10% less.
| [[File:nrs-abl-viking.webp|50px]] &nbsp; [[Vikings]] || [[Raiding Cavalry]] generate 1 gold for every 8 damage dealt.
|-
| [[File:nrs-t-jotuns.webp|50px]] &nbsp; [[Jotuns]] || Upgrades the [[Mountain Giant]] to Jotun, granting the Punt ability, increasing its hit points and movement speed by +25%, and making it visibly larger.
|}
|}


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! Name !! Description
! Name !! Description
|-
|-
| [[File:phoenix.webp|50px]] &nbsp; [[Phoenix]] || A flying fiery bird that does Area of Effect damage. Turns into an egg when killed, from which it can be reborn for free.
| [[File:mountain-giant.webp|50px]] &nbsp; [[Mountain Giant]] || Large and powerful but slow unit that is effective against both [[Buildings|buildings]] and human soldiers.
|}
|}


==Gameplay==
==Gameplay==
Njord improves Jarls and the navy. He improves Jarl hit points, making them even more durable than before. This also helps them in standing up against more powerful Myth Units and can even take on some infantry units as well. He also improves Longboats by giving them more attack and making them less vulnerable to siege weapons and siege ships. As archer ships form the basis for most navies worshiping Njord provides an edge in naval combat. His Myth Unit, the Kraken, provides even more an advantage as they are capable of instantly destroying ships in addition to throwing units that get to close to the water. His other Myth Unit, the Mountain Giant, can devastate both human soldiers and buildings.
Thoth's bonuses are mostly offensive, though one is economic. First, his Tusks of Apedemak technology makes War Elephants deal more damage, cost less, and take up less population space, allowing them to be massed more easily. This pairs especially well with Valley of the Kings, which allows empowered Migdol Strongholds to spawn double any units being trained. These improvements allow the player to create a huge army of War Elephants that can destroy anything that gets in their way.

Thoth's myth unit, the Phoenix, is highly powerful against both units and buildings. If slain, it can be reborn, provided enemies do not attack and destroy the egg.

Economically, Thoth improves the gather rate of all resources, offsetting the initial Egyptian gathering penalty. This gives the player the option of training fewer Laborers and more military units at maximum population.

Followers of Set who pick Sekhmet for the Heroic Age and Thoth for the Mythic Age will be able to amass large armies of strengthened Chariot Archers. Likewise, two of the Egyptian Classical Age minor gods, Bast (accessible to Isis) and Ptah (accessible to Set), have economic bonuses which synergize nicely with Thoth's economic improvement.


==Mythology==
==Mythology==
{{Quote|One of the Vanir, or fertility gods, he chose to live in Asgard with the Aesir when the two factions made peace. Njord was a god of the sea. Those who worshiped him received safe passage at sea, as well as good fortune in owning land and having sons. He was perceived as a kindly old soul who calmed seas that were often raised up by the more tempestuous god, Aegir. Njord was known to particularly love the seacoast bays that were home to the seagulls, swans and other birds sacred to him. He was popular with fishermen and was thought to aid ships in distress. He was the source of summer rain showers. Skadi chose Njord as her husband because he had beautiful feet.|In-game compendium}}
{{Quote|A patron of learning and invention, Thoth was the chief god of the city of Khmun and a divine scribe. He served as a loyal advocate and supporter of Osiris, defending him against charges by Set, helping Isis resurrect him as lord of the underworld, helping to keep Horus hidden from Set until the son reached adulthood, and then helping Horus regain his inheritance. Thoth then assisted Osiris by recording the past deeds of all who sought to enter the Underworld. He read the scales when the hearts of those seeking entrance were weighed versus the feather of truth. Thoth grew in importance as people sought his help in proving their innocence at judgment time. The priests of Thoth enhanced his reputation as a magician and claimed he had access to spells that gave him domination over the natural world and the gods themselves. Thoth is usually depicted with the head of an ibis or baboon.

"Thereupon shall come Thoth, who is equipped with words of power in great abundance, and shall untie the fetters, even the fetters of the god Set which are over my mouth."


==Trivia==
-- From the Papyrus of Ani|In-game compendium}}
* Njord's portrait art was originally different.


==List of Gods==
==List of Gods==

Latest revision as of 01:22, 6 November 2024

Quick Facts:
Njord
Norse
Njord
Minor God
Availability
Civilization
Norse
Age
Heroic Age
Major God
Major God
Grants
God Power
Myth Technology
Myth Technology
Myth Technology
Myth Technology
Personality
Role
God of the Wind
and Prosperity

"You have advanced to the Heroic Age at the Feet of Njord."
Age up text

Njord is a Heroic Age Norse minor god in Age of Mythology. He is god of the seas, winds, and fire. He is available to worshipers of Loki and Odin.

Attributes

God Power

Name Description
  Walking Woods Brings a group of trees to life to attack the enemy.

Technology

Name Description
  Wrath of the Deep Krakens gain +40% hit points and -25% ability recharge time.
  Ring Giver Jarls gain 25% HP and +1 damage multiplier vs. myth units.
  Vikings Raiding Cavalry generate 1 gold for every 8 damage dealt.
  Jotuns Upgrades the Mountain Giant to Jotun, granting the Punt ability, increasing its hit points and movement speed by +25%, and making it visibly larger.

Myth Unit

Name Description
  Mountain Giant Large and powerful but slow unit that is effective against both buildings and human soldiers.

Gameplay

Njord improves Jarls and the navy. He improves Jarl hit points, making them even more durable than before. This also helps them in standing up against more powerful Myth Units and can even take on some infantry units as well. He also improves Longboats by giving them more attack and making them less vulnerable to siege weapons and siege ships. As archer ships form the basis for most navies worshiping Njord provides an edge in naval combat. His Myth Unit, the Kraken, provides even more an advantage as they are capable of instantly destroying ships in addition to throwing units that get to close to the water. His other Myth Unit, the Mountain Giant, can devastate both human soldiers and buildings.

Mythology

"One of the Vanir, or fertility gods, he chose to live in Asgard with the Aesir when the two factions made peace. Njord was a god of the sea. Those who worshiped him received safe passage at sea, as well as good fortune in owning land and having sons. He was perceived as a kindly old soul who calmed seas that were often raised up by the more tempestuous god, Aegir. Njord was known to particularly love the seacoast bays that were home to the seagulls, swans and other birds sacred to him. He was popular with fishermen and was thought to aid ships in distress. He was the source of summer rain showers. Skadi chose Njord as her husband because he had beautiful feet."
In-game compendium

Trivia

  • Njord's portrait art was originally different.

List of Gods


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