More actions
No edit summary |
m Text replacement - ".png" to ".webp" |
||
(One intermediate revision by the same user not shown) | |||
Line 1: | Line 1: | ||
{{InfoboxNeue |
{{InfoboxNeue |
||
| indicator = Norse |
| indicator = Norse |
||
| image = |
| image = nrs-mg-ullr-portrait.webp |
||
| title = |
| title = Ullr |
||
| subtitle = Minor God |
| subtitle = Minor God |
||
Line 14: | Line 14: | ||
| label4 = Major God |
| label4 = Major God |
||
| label5 = Major God |
| label5 = Major God |
||
| icon1 = Icon Egyptian. |
| icon1 = Icon Egyptian.webp |
||
| icon2 = Infobox-age2. |
| icon2 = Infobox-age2.webp |
||
| icon3 = thor icon round.webp |
| icon3 = thor icon round.webp |
||
| icon4 = odin icon round.webp |
| icon4 = odin icon round.webp |
||
Line 21: | Line 21: | ||
| content1 = Norse |
| content1 = Norse |
||
| content2 = Classical Age |
| content2 = Classical Age |
||
| content3 = |
| content3 = |
||
| content4 = |
| content4 = |
||
| content5 = [[Freyr]] |
| content5 = [[Freyr]] |
||
Line 36: | Line 36: | ||
| label13 = |
| label13 = |
||
| label14 = Petrification |
| label14 = Petrification |
||
| icon6 = nrs-gp- |
| icon6 = nrs-gp-asgardian-bastion.webp |
||
| icon7 = |
| icon7 = nrs-m-draugr.webp |
||
| icon8 = nrs-t- |
| icon8 = nrs-t-valgaldr.webp |
||
| icon9 = nrs-t- |
| icon9 = nrs-t-servants-of-glory.webp |
||
| icon10 = nrs-t- |
| icon10 = nrs-t-ring-oath.webp |
||
| icon11 = nrs-t- |
| icon11 = nrs-t-ydalir.webp |
||
| icon12 = nrs-t-olympian.webp |
| icon12 = nrs-t-olympian.webp |
||
| icon13 = egp-abl-scourge-of-the-skies.webp |
| icon13 = egp-abl-scourge-of-the-skies.webp |
||
| icon14 = egp-abl-medusa. |
| icon14 = egp-abl-medusa.webp |
||
| content6 = [[ |
| content6 = [[Asgardian Bastion]] |
||
| content7 = [[ |
| content7 = [[Draugr]] |
||
| content8 = [[ |
| content8 = [[Valgaldr]] |
||
| content9 = [[ |
| content9 = [[Servants of Glory]] |
||
| content10 = [[ |
| content10 = [[Ring Oath]] |
||
| content11 = |
| content11 = [[Ydalir]] |
||
| content12 = |
| content12 = |
||
| content13 = |
| content13 = |
||
Line 64: | Line 64: | ||
| icon15 = |
| icon15 = |
||
| icon16 = |
| icon16 = |
||
| icon17 = unit-type-myth-unit. |
| icon17 = unit-type-myth-unit.webp |
||
| icon18 = infobox-rof. |
| icon18 = infobox-rof.webp |
||
| icon19 = infobox-range. |
| icon19 = infobox-range.webp |
||
| content15 = God of |
| content15 = God of Oaths</br>and Archery |
||
| content16 = |
| content16 = Defenses and</br>[[Longhouse]] units |
||
| content17 = |
| content17 = |
||
| content18 = |
| content18 = |
||
Line 74: | Line 74: | ||
}} |
}} |
||
{{Quote|You have advanced to the |
{{Quote|You have advanced to the Classical Age through the honor of Ullr!|Age up text}} |
||
Ullr is a Norse Classical Age minor god in Age of Mythology: Retold - New Gods Pack: Freyr. He is available to Freyr. He provides benefits to the player's defenses and Longhouse units. |
|||
==Attributes== |
==Attributes== |
||
Line 84: | Line 84: | ||
! Name !! Description |
! Name !! Description |
||
|- |
|- |
||
| [[File:nrs-gp- |
| [[File:nrs-gp-asgardian-bastion.webp|50px]] [[Asgardian Bastion]] || Erect a powerful [[Hill Fort]]-like fortification named [[Asgardian Hill Fort]]. |
||
|} |
|} |
||
Line 92: | Line 92: | ||
! Name !! Description |
! Name !! Description |
||
|- |
|- |
||
| [[File:nrs-t- |
| [[File:nrs-t-valgaldr.webp|50px]] [[Valgaldr]] || Upgrades [[Draugr]] to Revenant Draugar, granting +20% regular and special attack damage, +5 regular and special attack range and +5 [[Line of Sight]]. |
||
|- |
|- |
||
| [[File:nrs-t- |
| [[File:nrs-t-servants-of-glory.webp|50px]] [[Servants of Glory]] || [[Longhouse]] units gain +5% speed and passive short burst of speed after standing idle. |
||
|- |
|- |
||
| [[File:nrs-t- |
| [[File:nrs-t-ring-oath.webp|50px]] [[Ring Oath]] || Recasting Asgardian Bastion costs 60% less favor. |
||
|- |
|||
| [[File:nrs-t-ydalir.webp|50px]] [[Ydalir]] || Hill Forts and Asgardian Hill Forts train units and research technologies 20% faster, and can train [[Portable Ram]]s in the [[Classical Age]]. |
|||
|} |
|} |
||
Line 104: | Line 106: | ||
! Name !! Description |
! Name !! Description |
||
|- |
|- |
||
| [[File: |
| [[File:nrs-m-draugr.webp|50px]] [[Draugr]] || An undead archer whose arrows penetrate multiple targets. Its special attack is to shoot four arrows at once, with a spread between them to hit more enemies. |
||
|} |
|} |
||
==Gameplay== |
==Gameplay== |
||
Ullr focuses on defenses and Longhouse units. Longhouse units are made faster with Servants of Glory, which grants them a small permanent boost to their movement speed and allows them to passively gain a short burst of speed after standing idle. This makes them useful for quickly rushing to defend a town or group of worker units in the event of a raid. His god power, Asgardian Bastion, allows the player to place down a Hill Fort-like fortification named the Asgardian Hill Fort, which also has two technologies associated with it. First, Ring Oath reduces the favor cost of recasting Asgardian Bastion by 60%, making it easier to place down multiple Asgardian Hill Forts in a single match, as long as favor permits. Second, Ydalir allows both regular Hill Forts and their Asgardian version to train units and research technologies faster. Furthermore, it allows Portable Rams to be trained earlier in the Classical Age, allowing for an early-game siege attack on the enemy. |
|||
Thoth's bonuses are mostly offensive, though one is economic. First, his Tusks of Apedemak technology makes War Elephants deal more damage, cost less, and take up less population space, allowing them to be massed more easily. This pairs especially well with Valley of the Kings, which allows empowered Migdol Strongholds to spawn double any units being trained. These improvements allow the player to create a huge army of War Elephants that can destroy anything that gets in their way. |
|||
Ullr's myth unit, the Draugr, is an undead archer that fires spectral arrows with piercing capabilities, allowing multiple enemy units in a line to be damaged in one hit. Its special ability spreads out four piercing arrows to hit more enemies at once. These traits make the Draugr useful for thinning out enemy armies from a distance, most especially when Draugar are massed. Once upgraded with Valgaldr, the Draugr becomes even stronger and gains even more range, allowing it to outrange most other ranged units. |
|||
Thoth's myth unit, the Phoenix, is highly powerful against both units and buildings. If slain, it can be reborn, provided enemies do not attack and destroy the egg. |
|||
Ullr has a hidden bonus which unlocks Huskarls from the Classical Age. |
|||
Economically, Thoth improves the gather rate of all resources, offsetting the initial Egyptian gathering penalty. This gives the player the option of training fewer Laborers and more military units at maximum population. |
|||
Followers of Set who pick Sekhmet for the Heroic Age and Thoth for the Mythic Age will be able to amass large armies of strengthened Chariot Archers. Likewise, two of the Egyptian Classical Age minor gods, Bast (accessible to Isis) and Ptah (accessible to Set), have economic bonuses which synergize nicely with Thoth's economic improvement. |
|||
==Mythology== |
==Mythology== |
||
{{Quote|Ullr was the son of Sif and the stepson of Thor. He was an incredible archer and skier; because of this, he was named god of the bow. Snorri Sturluson referred to him as the "ski-God", "bow-God", and "hunting-God". He resided in Ydalir (Yewdale), which logically follows, as bows were commonly made from yew in the Norse world. It is said that he had a beautiful appearance and was known for his battle prowess – this made him an ideal god to pray to before single combat. Because of his skills on skis, Ullr is also known as a god of winter. He is also associated with glory and oaths, with the Eddic poetry specifically mentioning his ring as an object to swear oaths by and upon."|In-game compendium}} |
|||
{{Quote|A patron of learning and invention, Thoth was the chief god of the city of Khmun and a divine scribe. He served as a loyal advocate and supporter of Osiris, defending him against charges by Set, helping Isis resurrect him as lord of the underworld, helping to keep Horus hidden from Set until the son reached adulthood, and then helping Horus regain his inheritance. Thoth then assisted Osiris by recording the past deeds of all who sought to enter the Underworld. He read the scales when the hearts of those seeking entrance were weighed versus the feather of truth. Thoth grew in importance as people sought his help in proving their innocence at judgment time. The priests of Thoth enhanced his reputation as a magician and claimed he had access to spells that gave him domination over the natural world and the gods themselves. Thoth is usually depicted with the head of an ibis or baboon. |
|||
"Thereupon shall come Thoth, who is equipped with words of power in great abundance, and shall untie the fetters, even the fetters of the god Set which are over my mouth." |
|||
-- From the Papyrus of Ani|In-game compendium}} |
|||
==List of Gods== |
==List of Gods== |
Latest revision as of 01:25, 6 November 2024
![](/mediawiki/img_auth.php/thumb/3/3f/Nrs-gp-asgardian-bastion.webp/32px-Nrs-gp-asgardian-bastion.webp.png)
![](/mediawiki/img_auth.php/thumb/6/6b/Nrs-m-draugr.webp/32px-Nrs-m-draugr.webp.png)
![](/mediawiki/img_auth.php/thumb/5/51/Nrs-t-valgaldr.webp/32px-Nrs-t-valgaldr.webp.png)
![](/mediawiki/img_auth.php/thumb/7/73/Nrs-t-servants-of-glory.webp/32px-Nrs-t-servants-of-glory.webp.png)
![](/mediawiki/img_auth.php/thumb/f/fb/Nrs-t-ring-oath.webp/32px-Nrs-t-ring-oath.webp.png)
![](/mediawiki/img_auth.php/thumb/f/f9/Nrs-t-ydalir.webp/32px-Nrs-t-ydalir.webp.png)
and Archery
Longhouse units
"You have advanced to the Classical Age through the honor of Ullr!"
Age up text
Ullr is a Norse Classical Age minor god in Age of Mythology: Retold - New Gods Pack: Freyr. He is available to Freyr. He provides benefits to the player's defenses and Longhouse units.
Attributes
God Power
Name | Description |
---|---|
![]() |
Erect a powerful Hill Fort-like fortification named Asgardian Hill Fort. |
Technology
Name | Description |
---|---|
![]() |
Upgrades Draugr to Revenant Draugar, granting +20% regular and special attack damage, +5 regular and special attack range and +5 Line of Sight. |
![]() |
Longhouse units gain +5% speed and passive short burst of speed after standing idle. |
![]() |
Recasting Asgardian Bastion costs 60% less favor. |
![]() |
Hill Forts and Asgardian Hill Forts train units and research technologies 20% faster, and can train Portable Rams in the Classical Age. |
Myth Unit
Name | Description |
---|---|
![]() |
An undead archer whose arrows penetrate multiple targets. Its special attack is to shoot four arrows at once, with a spread between them to hit more enemies. |
Gameplay
Ullr focuses on defenses and Longhouse units. Longhouse units are made faster with Servants of Glory, which grants them a small permanent boost to their movement speed and allows them to passively gain a short burst of speed after standing idle. This makes them useful for quickly rushing to defend a town or group of worker units in the event of a raid. His god power, Asgardian Bastion, allows the player to place down a Hill Fort-like fortification named the Asgardian Hill Fort, which also has two technologies associated with it. First, Ring Oath reduces the favor cost of recasting Asgardian Bastion by 60%, making it easier to place down multiple Asgardian Hill Forts in a single match, as long as favor permits. Second, Ydalir allows both regular Hill Forts and their Asgardian version to train units and research technologies faster. Furthermore, it allows Portable Rams to be trained earlier in the Classical Age, allowing for an early-game siege attack on the enemy.
Ullr's myth unit, the Draugr, is an undead archer that fires spectral arrows with piercing capabilities, allowing multiple enemy units in a line to be damaged in one hit. Its special ability spreads out four piercing arrows to hit more enemies at once. These traits make the Draugr useful for thinning out enemy armies from a distance, most especially when Draugar are massed. Once upgraded with Valgaldr, the Draugr becomes even stronger and gains even more range, allowing it to outrange most other ranged units.
Ullr has a hidden bonus which unlocks Huskarls from the Classical Age.
Mythology
"Ullr was the son of Sif and the stepson of Thor. He was an incredible archer and skier; because of this, he was named god of the bow. Snorri Sturluson referred to him as the "ski-God", "bow-God", and "hunting-God". He resided in Ydalir (Yewdale), which logically follows, as bows were commonly made from yew in the Norse world. It is said that he had a beautiful appearance and was known for his battle prowess – this made him an ideal god to pray to before single combat. Because of his skills on skis, Ullr is also known as a god of winter. He is also associated with glory and oaths, with the Eddic poetry specifically mentioning his ring as an object to swear oaths by and upon.""
In-game compendium
List of Gods