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| icon7 = valkyrie.webp |
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| icon8 = nrs-t-sessrumnir.webp |
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| icon11 = nrs-t-hieracosphinx.webp |
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| icon14 = egp-abl-medusa. |
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| content6 = [[ |
| content6 = [[Forest Fire]] |
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| content7 = [[ |
| content7 = [[Valkyrie]] |
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| content8 = [[ |
| content8 = [[Sessrumnir]] |
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| content9 = [[ |
| content9 = [[Thundering Hooves]] |
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| content10 = [[Disablot]] |
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| icon19 = infobox-range. |
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| content15 = |
| content15 = Goddess of Love</br>and Sorcery |
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| content16 = [[ |
| content16 = [[Cavalry]]</br>and [[Heroes]] |
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{{Quote|You have advanced to the |
{{Quote|You have advanced to the Classical Age by the Glory of Freyja.|Age up text}} |
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Freyja is a Norse Classical Age minor god. She is available to worshipers of Thor, Odin and Freyr. |
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==Attributes== |
==Attributes== |
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! Name !! Description |
! Name !! Description |
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|- |
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| [[File:nrs-gp- |
| [[File:nrs-gp-forest-fire.webp|50px]] [[Forest Fire]] || Burns down a forest, damaging nearby enemy units and buildings, and animals. |
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! Name !! Description |
! Name !! Description |
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| [[File:nrs-t- |
| [[File:nrs-t-sessrumnir.webp|50px]] [[Sessrumnir]] || [[Hersir]]s and [[Godi]]s gain +15% hit points. |
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| [[File:nrs-t- |
| [[File:nrs-t-thundering-hooves.webp|50px]] [[Thundering Hooves]] || [[Jarl]]s, [[Raiding Cavalry]], and [[Valkyrie]]s gain +10% HP and +10% speed. |
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| [[File:nrs-t- |
| [[File:nrs-t-disablot.webp|50px]] [[Disablot]] || Upgrades Valkyries to Shieldmaiden Valkyries, gaining +50% damage and +33% healing rate. |
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! Name !! Description |
! Name !! Description |
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| [[File: |
| [[File:valkyrie.webp|50px]] [[Valkyrie]] || Fast-moving warrior that can heal friendly units. |
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==Gameplay== |
==Gameplay== |
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Freyja grants substantial improvements to cavalry and heroes. Her myth unit, the Valkyrie, looks and functions like a cavalry unit with the added ability to heal friendly units – a significant boost for an attacking Norse army. Freyja's technologies improve Valkyries and human cavalry units (Raiding Cavalry and Jarls), granting them more hit points and speed. For Raiding Cavalry, this makes raiding even quicker, and, when supported by a Valkyrie or two, they can be healed too to carry on the attack quickly. More fighting also means more favor, which means Valkyries can be trained more quickly. For Jarls, it helps them catch up to other units better, as their slow speed is arguably their biggest drawback. She can also improve Hersirs and Godi. |
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Thoth's bonuses are mostly offensive, though one is economic. First, his Tusks of Apedemak technology makes War Elephants deal more damage, cost less, and take up less population space, allowing them to be massed more easily. This pairs especially well with Valley of the Kings, which allows empowered Migdol Strongholds to spawn double any units being trained. These improvements allow the player to create a huge army of War Elephants that can destroy anything that gets in their way. |
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Freyja's god power, Forest Fire, burns down a group of trees, often destroying nearby buildings and harming nearby units. Naturally, it is more useful on well-wooded maps. |
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Thoth's myth unit, the Phoenix, is highly powerful against both units and buildings. If slain, it can be reborn, provided enemies do not attack and destroy the egg. |
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Freyr players who pick Freyja in the Classical Age and follow up with Aegir in the Heroic Age will be able to heal their units in a wider variety of ways and have faster and stronger heroes. Likewise, Odin players can follow up with Njord in the Heroic Age to have even stronger cavalry units. |
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Economically, Thoth improves the gather rate of all resources, offsetting the initial Egyptian gathering penalty. This gives the player the option of training fewer Laborers and more military units at maximum population. |
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Followers of Set who pick Sekhmet for the Heroic Age and Thoth for the Mythic Age will be able to amass large armies of strengthened Chariot Archers. Likewise, two of the Egyptian Classical Age minor gods, Bast (accessible to Isis) and Ptah (accessible to Set), have economic bonuses which synergize nicely with Thoth's economic improvement. |
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==Mythology== |
==Mythology== |
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{{Quote|Daughter of Njord, the sea god, Freyja was the goddess of love and lust. She was portrayed as blue-eyed with a voluptuous figure. The legends say that she was continually searching heaven and earth for Odur, her lost husband, while shedding tears that turned to gold on land and amber in the sea. (Odur may have been Odin.) In the Germanic tradition, Freyja and two other Vanir (fertility gods) moved to Asgard to live with the Aenir (war gods) as a token of friendship following a war. She wore the Brisings necklace, a treasure of great value and beauty that she obtained by sleeping with the four dwarves who had made it. She also split the war dead with Odin. His share went with him to Valhalla and her share went to live in her great hall.|In-game compendium}} |
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{{Quote|A patron of learning and invention, Thoth was the chief god of the city of Khmun and a divine scribe. He served as a loyal advocate and supporter of Osiris, defending him against charges by Set, helping Isis resurrect him as lord of the underworld, helping to keep Horus hidden from Set until the son reached adulthood, and then helping Horus regain his inheritance. Thoth then assisted Osiris by recording the past deeds of all who sought to enter the Underworld. He read the scales when the hearts of those seeking entrance were weighed versus the feather of truth. Thoth grew in importance as people sought his help in proving their innocence at judgment time. The priests of Thoth enhanced his reputation as a magician and claimed he had access to spells that gave him domination over the natural world and the gods themselves. Thoth is usually depicted with the head of an ibis or baboon. |
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"Thereupon shall come Thoth, who is equipped with words of power in great abundance, and shall untie the fetters, even the fetters of the god Set which are over my mouth." |
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-- From the Papyrus of Ani|In-game compendium}} |
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==List of Gods== |
==List of Gods== |
Latest revision as of 01:23, 6 November 2024
"You have advanced to the Classical Age by the Glory of Freyja."
Age up text
Freyja is a Norse Classical Age minor god. She is available to worshipers of Thor, Odin and Freyr.
Attributes
God Power
Name | Description |
---|---|
Forest Fire | Burns down a forest, damaging nearby enemy units and buildings, and animals. |
Technology
Name | Description |
---|---|
Sessrumnir | Hersirs and Godis gain +15% hit points. |
Thundering Hooves | Jarls, Raiding Cavalry, and Valkyries gain +10% HP and +10% speed. |
Disablot | Upgrades Valkyries to Shieldmaiden Valkyries, gaining +50% damage and +33% healing rate. |
Myth Unit
Name | Description |
---|---|
Valkyrie | Fast-moving warrior that can heal friendly units. |
Gameplay
Freyja grants substantial improvements to cavalry and heroes. Her myth unit, the Valkyrie, looks and functions like a cavalry unit with the added ability to heal friendly units – a significant boost for an attacking Norse army. Freyja's technologies improve Valkyries and human cavalry units (Raiding Cavalry and Jarls), granting them more hit points and speed. For Raiding Cavalry, this makes raiding even quicker, and, when supported by a Valkyrie or two, they can be healed too to carry on the attack quickly. More fighting also means more favor, which means Valkyries can be trained more quickly. For Jarls, it helps them catch up to other units better, as their slow speed is arguably their biggest drawback. She can also improve Hersirs and Godi.
Freyja's god power, Forest Fire, burns down a group of trees, often destroying nearby buildings and harming nearby units. Naturally, it is more useful on well-wooded maps.
Freyr players who pick Freyja in the Classical Age and follow up with Aegir in the Heroic Age will be able to heal their units in a wider variety of ways and have faster and stronger heroes. Likewise, Odin players can follow up with Njord in the Heroic Age to have even stronger cavalry units.
Mythology
"Daughter of Njord, the sea god, Freyja was the goddess of love and lust. She was portrayed as blue-eyed with a voluptuous figure. The legends say that she was continually searching heaven and earth for Odur, her lost husband, while shedding tears that turned to gold on land and amber in the sea. (Odur may have been Odin.) In the Germanic tradition, Freyja and two other Vanir (fertility gods) moved to Asgard to live with the Aenir (war gods) as a token of friendship following a war. She wore the Brisings necklace, a treasure of great value and beauty that she obtained by sleeping with the four dwarves who had made it. She also split the war dead with Odin. His share went with him to Valhalla and her share went to live in her great hall."
In-game compendium
List of Gods