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| label4 = Major God |
| label4 = Major God |
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| label5 = Major God |
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| icon1 = Icon Egyptian. |
| icon1 = Icon Egyptian.webp |
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| icon2 = Infobox-age4. |
| icon2 = Infobox-age4.webp |
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| icon3 = egp-god- |
| icon3 = egp-god-set-icon-round.webp |
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| icon4 = egp-god-isis-icon-round.webp |
| icon4 = egp-god-isis-icon-round.webp |
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| icon5 = egp-god-poseidon-icon-round.webp |
| icon5 = egp-god-poseidon-icon-round.webp |
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| content1 = Egyptians |
| content1 = Egyptians |
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| content2 = Mythic Age |
| content2 = Mythic Age |
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| content3 = [[ |
| content3 = [[Set]] |
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| content4 = [[Isis]] |
| content4 = [[Isis]] |
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| label14 = Petrification |
| label14 = Petrification |
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| icon6 = egp-gp-meteor.webp |
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| icon7 = egp-m- |
| icon7 = egp-m-phoenix.webp |
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| icon8 = egp-t- |
| icon8 = egp-t-valley-of-the-kings.webp |
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| icon9 = egp-t- |
| icon9 = egp-t-book-of-thoth.webp |
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| icon10 = egp-t- |
| icon10 = egp-t-tusks-of-apedemak.webp |
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| icon11 = egp-t-hieracosphinx.webp |
| icon11 = egp-t-hieracosphinx.webp |
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| icon12 = egp-t-olympian-parentage.webp |
| icon12 = egp-t-olympian-parentage.webp |
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| icon13 = egp-abl-scourge-of-the-skies.webp |
| icon13 = egp-abl-scourge-of-the-skies.webp |
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| icon14 = egp-abl-medusa. |
| icon14 = egp-abl-medusa.webp |
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| content6 = [[ |
| content6 = [[Meteor]] |
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| content7 = [[ |
| content7 = [[Phoenix]] |
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| content8 = [[ |
| content8 = [[Valley of the Kings]] |
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| content9 = [[ |
| content9 = [[Book of Thoth]] |
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| content10 = [[ |
| content10 = [[Tusks of Apedemak]] |
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| icon19 = infobox-range. |
| icon19 = infobox-range.webp |
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| content15 = |
| content15 = God of Wisdom |
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| content16 = |
| content16 = [[Migdol Stronghold]]</br>Units |
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{{Quote|You have advanced to the |
{{Quote|You have advanced to the Mythic Age through the Secrets of Thoth.|Age up text}} |
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Thoth is an ibis-headed Egyptian Mythic Age minor god in Age of Mythology. He is available to worshipers of Set and Isis. |
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==Attributes== |
==Attributes== |
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! Name !! Description |
! Name !! Description |
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|- |
|- |
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| [[File:egp-gp- |
| [[File:egp-gp-meteor.webp|50px]] [[Meteor]] || Rains down meteors in the targeted area, doing massive damage to buildings and moderate damage to units while also scattering them. |
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! Name !! Description |
! Name !! Description |
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| [[File:egp-t- |
| [[File:egp-t-valley-of-the-kings.webp|50px]] [[Valley of the Kings]] || Migdol Strongholds produce a free duplicate of the units they train while empowered. |
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|- |
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| [[File:egp-t- |
| [[File:egp-t-book-of-thoth.webp|50px]] [[Book of Thoth]] || Improves [[Laborer]] gather rates of food, wood and gold by 10%. |
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| [[File:egp-t- |
| [[File:egp-t-tusks-of-apedemak.webp|50px]] [[Tusks of Apedemak]] || [[War Elephant]]s gain 10% attack, occupy 1 less population slot, and cost 10% less. |
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|- |
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| [[File:egp-t-hieracosphinx.webp|50px]] [[Beast Slayer]] || [[Heroes]] have +200% attack vs. myth units. (Since Retold) |
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! Name !! Description |
! Name !! Description |
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| [[File:egp-m- |
| [[File:egp-m-phoenix.webp|50px]] [[Phoenix]] || A flying fiery bird that does Area of Effect damage. Turns into an egg when killed, from which it can be reborn for free. |
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==Gameplay== |
==Gameplay== |
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Thoth's bonuses are mostly offensive, though one is economic. First, his Tusks of Apedemak technology makes War Elephants deal more damage, cost less, and take up less population space, allowing them to be massed more easily. This pairs especially well with Valley of the Kings, which allows empowered Migdol Strongholds to spawn double any units being trained. These improvements allow the player to create a huge army of War Elephants that can destroy anything that gets in their way. |
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Bast's bonuses are economic; two of her technologies increase resource gather rates. Wood is usually not important to the Egyptians until the Heroic Age, when Chariot Archers and siege weapons (such as the Siege Tower and Catapult) appear, but in water maps, the Adze of Wepwawet is extremely important, as Laborers can gather extra wood for Fishing Ships or Kebenit and War Barge rushes. Similarly, Adze of Wepwawet is useful for followers of Nephthys and Osiris, as their Scorpion Man and Mummy myth units, respectively, cost wood. Furthermore, Bast's economic technologies synergize nicely with Thoth's Book of Thoth technology, allowing Laborers to gather resources even better than before. |
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Thoth's myth unit, the Phoenix, is highly powerful against both units and buildings. If slain, it can be reborn, provided enemies do not attack and destroy the egg. |
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Her myth unit, the Sphinx, is a powerful Classical Age unit, especially when fully upgraded to a Hieracosphinx. These are fast and have excellent crush attack, meaning they can take out units and buildings alike in rushes. They get stronger in later ages and so are worth massing when the player has the resources. |
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Economically, Thoth improves the gather rate of all resources, offsetting the initial Egyptian gathering penalty. This gives the player the option of training fewer Laborers and more military units at maximum population. |
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Bast's god power, Eclipse, can be used to increase her myth unit's attack further and make them move rapidly (7.2 speed), increasing their rushing potential and making them alarmingly dangerous. This god power also allows the player's own Monuments to generate favor more quickly, especially under Isis, as her Monuments generate favor even faster when empowered. Eclipse can be saved for or used again in later ages to boost the attack of stronger myth units granted in later ages, such as Sekhmet's Scarabs, Horus' Avengers, or especially the Titan that the Egyptians otherwise cannot improve in any way. |
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Followers of Set who pick Sekhmet for the Heroic Age and Thoth for the Mythic Age will be able to amass large armies of strengthened Chariot Archers. Likewise, two of the Egyptian Classical Age minor gods, Bast (accessible to Isis) and Ptah (accessible to Set), have economic bonuses which synergize nicely with Thoth's economic improvement. |
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==Mythology== |
==Mythology== |
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{{Quote|A patron of learning and invention, Thoth was the chief god of the city of Khmun and a divine scribe. He served as a loyal advocate and supporter of Osiris, defending him against charges by Set, helping Isis resurrect him as lord of the underworld, helping to keep Horus hidden from Set until the son reached adulthood, and then helping Horus regain his inheritance. Thoth then assisted Osiris by recording the past deeds of all who sought to enter the Underworld. He read the scales when the hearts of those seeking entrance were weighed versus the feather of truth. Thoth grew in importance as people sought his help in proving their innocence at judgment time. The priests of Thoth enhanced his reputation as a magician and claimed he had access to spells that gave him domination over the natural world and the gods themselves. Thoth is usually depicted with the head of an ibis or baboon. |
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{{Quote|A daughter of Ra, Bast was the goddess of the cat, considered a sacred animal in ancient Egypt. She was usually associated with the moon, perhaps because cat eyes can shine in moonlight. A special necropolis at her cult center in Bubastis held huge numbers of mummified cats. Together, Bast and the lioness-headed Sekhmet killed the great serpent Apep that tried to swallow Ra and turn the world into darkness.|In-game compendium}} |
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"Thereupon shall come Thoth, who is equipped with words of power in great abundance, and shall untie the fetters, even the fetters of the god Set which are over my mouth." |
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-- From the Papyrus of Ani|In-game compendium}} |
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==Trivia== |
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* Originally, Bast had access to a technology called "Fertility" which decreased the time it took for Egyptian Villagers to train. Fertility was most likely removed due to being too much of a bonus, making the other Classical Age minor gods irrelevant and making Ra and Isis too powerful. |
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* She holds a sistrum in her hand, which originated as a sacred percussion instrument in Ancient Egypt. |
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* For her beta Retold portrait, the face was based on an African Wild Cat. |
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==List of Gods== |
==List of Gods== |
Latest revision as of 01:25, 6 November 2024
Units
"You have advanced to the Mythic Age through the Secrets of Thoth."
Age up text
Thoth is an ibis-headed Egyptian Mythic Age minor god in Age of Mythology. He is available to worshipers of Set and Isis.
Attributes
God Power
Name | Description |
---|---|
Meteor | Rains down meteors in the targeted area, doing massive damage to buildings and moderate damage to units while also scattering them. |
Technology
Name | Description |
---|---|
Valley of the Kings | Migdol Strongholds produce a free duplicate of the units they train while empowered. |
Book of Thoth | Improves Laborer gather rates of food, wood and gold by 10%. |
Tusks of Apedemak | War Elephants gain 10% attack, occupy 1 less population slot, and cost 10% less. |
Myth Unit
Name | Description |
---|---|
Phoenix | A flying fiery bird that does Area of Effect damage. Turns into an egg when killed, from which it can be reborn for free. |
Gameplay
Thoth's bonuses are mostly offensive, though one is economic. First, his Tusks of Apedemak technology makes War Elephants deal more damage, cost less, and take up less population space, allowing them to be massed more easily. This pairs especially well with Valley of the Kings, which allows empowered Migdol Strongholds to spawn double any units being trained. These improvements allow the player to create a huge army of War Elephants that can destroy anything that gets in their way.
Thoth's myth unit, the Phoenix, is highly powerful against both units and buildings. If slain, it can be reborn, provided enemies do not attack and destroy the egg.
Economically, Thoth improves the gather rate of all resources, offsetting the initial Egyptian gathering penalty. This gives the player the option of training fewer Laborers and more military units at maximum population.
Followers of Set who pick Sekhmet for the Heroic Age and Thoth for the Mythic Age will be able to amass large armies of strengthened Chariot Archers. Likewise, two of the Egyptian Classical Age minor gods, Bast (accessible to Isis) and Ptah (accessible to Set), have economic bonuses which synergize nicely with Thoth's economic improvement.
Mythology
"A patron of learning and invention, Thoth was the chief god of the city of Khmun and a divine scribe. He served as a loyal advocate and supporter of Osiris, defending him against charges by Set, helping Isis resurrect him as lord of the underworld, helping to keep Horus hidden from Set until the son reached adulthood, and then helping Horus regain his inheritance. Thoth then assisted Osiris by recording the past deeds of all who sought to enter the Underworld. He read the scales when the hearts of those seeking entrance were weighed versus the feather of truth. Thoth grew in importance as people sought his help in proving their innocence at judgment time. The priests of Thoth enhanced his reputation as a magician and claimed he had access to spells that gave him domination over the natural world and the gods themselves. Thoth is usually depicted with the head of an ibis or baboon.
"Thereupon shall come Thoth, who is equipped with words of power in great abundance, and shall untie the fetters, even the fetters of the god Set which are over my mouth."
-- From the Papyrus of Ani"
In-game compendium
List of Gods