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Hel: Difference between revisions

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{{InfoboxNeue
{{InfoboxNeue
| indicator = Norse
| indicator = Norse
| image = freyja portrait.webp
| image = hel portrait.webp


| title = Freyja
| title = Hel
| subtitle = Minor God
| subtitle = Minor God


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| label4 = Major God
| label4 = Major God
| label5 = Major God
| label5 = Major God
| icon1 = Icon Egyptian.png
| icon1 = Icon Egyptian.webp
| icon2 = Infobox-age4.png
| icon2 = Infobox-age4.webp
| icon3 = thor icon round.webp
| icon3 = thor icon round.webp
| icon4 = odin icon round.webp
| icon4 = loki icon round.webp
| icon5 = nrs-god-freyr-icon-round.webp
| icon5 = nrs-god-freyr-icon-round.webp
| content1 = Norse
| content1 = Norse
| content2 = Mythic Age
| content2 = Mythic Age
| content3 = [[Thor]]
| content3 =
| content4 = [[Odin]]
| content4 = [[Loki]]
| content5 = [[Freyr]]
| content5 = [[Freyr]]


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| label6 = God Power
| label6 = God Power
| label7 = Myth Unit
| label7 = Myth Unit
| label8 = Myth Technology
| label8 = Myth Unit
| label9 = Myth Technology
| label9 = Myth Unit
| label10 = Myth Technology
| label10 = Myth Technology
| label11 = Myth Technology
| label11 = Myth Technology
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| label13 =
| label13 =
| label14 = Petrification
| label14 = Petrification
| icon6 = nrs-gp-meteor.webp
| icon6 = nrs-gp-nidhogg.webp
| icon7 = phoenix.webp
| icon7 = fire-giant.webp
| icon8 = nrs-t-kings.webp
| icon8 = mountain-giant.webp
| icon9 = nrs-t-book.webp
| icon9 = frost-giant.webp
| icon10 = nrs-t-tusks.webp
| icon10 = nrs-t-rampage.webp
| icon11 = nrs-t-hieracosphinx.webp
| icon11 = nrs-t-granite-blood.webp
| icon12 = nrs-t-olympian.webp
| icon12 = nrs-t-olympian.webp
| icon13 = egp-abl-scourge-of-the-skies.webp
| icon13 = egp-abl-scourge-of-the-skies.webp
| icon14 = egp-abl-medusa.png
| icon14 = egp-abl-medusa.webp
| content6 = [[Meteor]]
| content6 = [[Nidhogg]]
| content7 = [[Phoenix]]
| content7 = [[Fire Giant]]
| content8 = [[Valley]]
| content8 = [[Mountain Giant]]
| content9 = [[Book]]
| content9 = [[Frost Giant]]
| content10 = [[Tusks]]
| content10 = [[Rampage]]
| content11 =
| content11 = [[Granite Blood]]
| content12 =
| content12 =
| content13 =
| content13 =
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| icon15 =
| icon15 =
| icon16 =
| icon16 =
| icon17 = unit-type-myth-unit.png
| icon17 = unit-type-myth-unit.webp
| icon18 = infobox-rof.png
| icon18 = infobox-rof.webp
| icon19 = infobox-range.png
| icon19 = infobox-range.webp
| content15 = God of Wisdom
| content15 = Goddess of the</br>Underworld
| content16 = [[Migdol Stronghold]]</br>Units
| content16 = [[Myth Unit]]s
| content17 =
| content17 =
| content18 =
| content18 =
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}}
}}


{{Quote|You have advanced to the Mythic Age through the Secrets of Thoth.|Age up text}}
{{Quote|You have advanced to the Mythic Age through the Malice of Hel.|Age up text}}


Thoth is an ibis-headed Egyptian Mythic Age minor god in Age of Mythology. He is available to worshipers of Set and Isis.
Hel is a Mythic Age Norse minor god in Age of Mythology. She is available to worshipers of Loki and Freyr.


==Attributes==
==Attributes==
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! Name !! Description
! Name !! Description
|-
|-
| [[File:nrs-gp-meteor.webp|50px]] &nbsp; [[Meteor]] || Rains down meteors in the targeted area, doing massive damage to buildings and moderate damage to units while also scattering them.
| [[File:nrs-gp-nidhogg.webp|50px]] &nbsp; [[Nidhogg]] || Summons a powerful dragon to serve the player. As a flying unit, he can only be attacked by ranged units.
|}
|}


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! Name !! Description
! Name !! Description
|-
|-
| [[File:nrs-t-kings.webp|50px]] &nbsp; [[Valley]] || Migdol Strongholds produce a free duplicate of the units they train while empowered.
| [[File:nrs-t-rampage.webp|50px]] &nbsp; [[Rampage]] || Decreases myth unit training time by 95%.
|-
|-
| [[File:nrs-t-book.webp|50px]] &nbsp; [[Book]] || Improves [[Laborer]] gather rates of food, wood and gold by 10%.
| [[File:nrs-t-granite-blood.webp|50px]] &nbsp; [[Granite Blood]] || [[Mountain Giant]]s gain +20% hit points, [[Frost Giant]]s and [[Rock Giant]]s gain +40% hit points, and upgrades [[Fire Giant]]s to Sons of Muspell, granting them +40% hit points.
|-
| [[File:nrs-t-tusks-of-apedemak.webp|50px]] &nbsp; [[Tusks]] || [[War Elephant]]s gain 10% attack, occupy 1 less population slot, and cost 10% less.
|}
|}


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! Name !! Description
! Name !! Description
|-
|-
| [[File:phoenix.webp|50px]] &nbsp; [[Phoenix]] || A flying fiery bird that does Area of Effect damage. Turns into an egg when killed, from which it can be reborn for free.
| [[File:mountain-giant.webp|50px]] &nbsp; [[Mountain Giant]] || Large and powerful but slow unit that is effective against both [[Buildings|buildings]] and human soldiers.
|-
| [[File:frost-giant.webp|50px]] &nbsp; [[Frost Giant]] || Powerful unit that can freeze an enemy unit with its breath attack.
|-
| [[File:fire-giant.webp|50px]] &nbsp; [[Fire Giant]] || A mighty engine of destruction that deals hack and crush damage at range.
|}
|}


==Gameplay==
==Gameplay==
Hel improves myth units, especially Giants. While she does not provide a unique myth unit, she instead provides access to all Norse Giant units sans the Rock Giant, which is only available if Aegir was selected for the Heroic Age. Upon advancing in age, only a Fire Giant is granted at the Temple. While Hel's Giants do not have any specific upgrades (the Frost Giants she provides cannot be upgraded with Rime as Skadi is not available to Loki), the Granite Blood technology improves all Giant hit points. This makes them more durable in late-game battles against units, especially other myth units, that are typically more powerful. Mountain Giants and Fire Giants are also able to better stand their ground when attacking buildings that can fire arrows, such as Fortresses, Town Centers, or Citadels. The Rampage technology makes myth units train almost instantly, so players can build a Temple near an enemy town and begin mass-producing various myth units to overwhelm it as long as they can generate the favor needed to train them. This pairs well with Bragi's Thurisaz Rune technology which improves the speed of all myth units. Granite Blood also synergizes nicely with Aegir's Granite Maw technology, making Rock Giants all the more powerful.
Thoth's bonuses are mostly offensive, though one is economic. First, his Tusks of Apedemak technology makes War Elephants deal more damage, cost less, and take up less population space, allowing them to be massed more easily. This pairs especially well with Valley of the Kings, which allows empowered Migdol Strongholds to spawn double any units being trained. These improvements allow the player to create a huge army of War Elephants that can destroy anything that gets in their way.


Hel's god power, Nidhogg, summons a very powerful myth unit, capable of dealing massive amounts of hack and crush damage. His purpose is to strengthen the player's army of building destroying units, acting as a flying siege weapon capable of damaging several buildings clustered together thanks to his fire breath that deals area of effect damage. The Nidhogg can't be healed or regenerate hit points, so once summoned it is important to keep him well-supported with an army and to avoid towers, Heroes, or powerful ranged myth units (especially Vermilion Birds and Phoenixes in groups) that can quickly wear him down.
Thoth's myth unit, the Phoenix, is highly powerful against both units and buildings. If slain, it can be reborn, provided enemies do not attack and destroy the egg.

Economically, Thoth improves the gather rate of all resources, offsetting the initial Egyptian gathering penalty. This gives the player the option of training fewer Laborers and more military units at maximum population.

Followers of Set who pick Sekhmet for the Heroic Age and Thoth for the Mythic Age will be able to amass large armies of strengthened Chariot Archers. Likewise, two of the Egyptian Classical Age minor gods, Bast (accessible to Isis) and Ptah (accessible to Set), have economic bonuses which synergize nicely with Thoth's economic improvement.


==Mythology==
==Mythology==
{{Quote|The daughter of Loki and a frost giantess, Hel was banished by Odin to the netherworld, which took its name, Helheim, from her. In her hall, Eljudnir, she ruled over those who died of sickness, old age, or capital punishment. While in her realm, Hel's power was such that she could defy other gods, including Odin. She was described as having half the body of a living woman and the other half of a corpse. Her throne was known as the sick bed. Christians later adopted Hel and her domain of unending suffering as the name of their destination for the damned.|In-game compendium}}
{{Quote|A patron of learning and invention, Thoth was the chief god of the city of Khmun and a divine scribe. He served as a loyal advocate and supporter of Osiris, defending him against charges by Set, helping Isis resurrect him as lord of the underworld, helping to keep Horus hidden from Set until the son reached adulthood, and then helping Horus regain his inheritance. Thoth then assisted Osiris by recording the past deeds of all who sought to enter the Underworld. He read the scales when the hearts of those seeking entrance were weighed versus the feather of truth. Thoth grew in importance as people sought his help in proving their innocence at judgment time. The priests of Thoth enhanced his reputation as a magician and claimed he had access to spells that gave him domination over the natural world and the gods themselves. Thoth is usually depicted with the head of an ibis or baboon.

"Thereupon shall come Thoth, who is equipped with words of power in great abundance, and shall untie the fetters, even the fetters of the god Set which are over my mouth."


==Trivia==
-- From the Papyrus of Ani|In-game compendium}}
* Hel and Hera are the only two minor gods that are available to only one major god in the original game. As of Age of Mythology: Retold - New Gods Pack: Freyr, Hel has lost this distinction.


==List of Gods==
==List of Gods==

Latest revision as of 01:22, 6 November 2024

Quick Facts:
Hel
Norse
Hel
Minor God
Availability
Civilization
Norse
Age
Mythic Age
Major God
Major God
Grants
God Power
Myth Unit
Myth Unit
Myth Technology
Myth Technology
Personality
Role
Goddess of the
Underworld

"You have advanced to the Mythic Age through the Malice of Hel."
Age up text

Hel is a Mythic Age Norse minor god in Age of Mythology. She is available to worshipers of Loki and Freyr.

Attributes

God Power

Name Description
  Nidhogg Summons a powerful dragon to serve the player. As a flying unit, he can only be attacked by ranged units.

Technology

Name Description
  Rampage Decreases myth unit training time by 95%.
  Granite Blood Mountain Giants gain +20% hit points, Frost Giants and Rock Giants gain +40% hit points, and upgrades Fire Giants to Sons of Muspell, granting them +40% hit points.

Myth Unit

Name Description
  Mountain Giant Large and powerful but slow unit that is effective against both buildings and human soldiers.
  Frost Giant Powerful unit that can freeze an enemy unit with its breath attack.
  Fire Giant A mighty engine of destruction that deals hack and crush damage at range.

Gameplay

Hel improves myth units, especially Giants. While she does not provide a unique myth unit, she instead provides access to all Norse Giant units sans the Rock Giant, which is only available if Aegir was selected for the Heroic Age. Upon advancing in age, only a Fire Giant is granted at the Temple. While Hel's Giants do not have any specific upgrades (the Frost Giants she provides cannot be upgraded with Rime as Skadi is not available to Loki), the Granite Blood technology improves all Giant hit points. This makes them more durable in late-game battles against units, especially other myth units, that are typically more powerful. Mountain Giants and Fire Giants are also able to better stand their ground when attacking buildings that can fire arrows, such as Fortresses, Town Centers, or Citadels. The Rampage technology makes myth units train almost instantly, so players can build a Temple near an enemy town and begin mass-producing various myth units to overwhelm it as long as they can generate the favor needed to train them. This pairs well with Bragi's Thurisaz Rune technology which improves the speed of all myth units. Granite Blood also synergizes nicely with Aegir's Granite Maw technology, making Rock Giants all the more powerful.

Hel's god power, Nidhogg, summons a very powerful myth unit, capable of dealing massive amounts of hack and crush damage. His purpose is to strengthen the player's army of building destroying units, acting as a flying siege weapon capable of damaging several buildings clustered together thanks to his fire breath that deals area of effect damage. The Nidhogg can't be healed or regenerate hit points, so once summoned it is important to keep him well-supported with an army and to avoid towers, Heroes, or powerful ranged myth units (especially Vermilion Birds and Phoenixes in groups) that can quickly wear him down.

Mythology

"The daughter of Loki and a frost giantess, Hel was banished by Odin to the netherworld, which took its name, Helheim, from her. In her hall, Eljudnir, she ruled over those who died of sickness, old age, or capital punishment. While in her realm, Hel's power was such that she could defy other gods, including Odin. She was described as having half the body of a living woman and the other half of a corpse. Her throne was known as the sick bed. Christians later adopted Hel and her domain of unending suffering as the name of their destination for the damned."
In-game compendium

Trivia

  • Hel and Hera are the only two minor gods that are available to only one major god in the original game. As of Age of Mythology: Retold - New Gods Pack: Freyr, Hel has lost this distinction.

List of Gods


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