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Siege Tower

From AoM Retold
Quick Facts:
Siege Tower
Egyptian
Siege Tower
Siege Weapon
Unit Information
Type
Cavalry
Civilization
Egyptian
Age
Heroic Age
Creation
Food
50
Gold
40
Population
4
Training Time
12 seconds
Statistics
Hit Points
115
Speed
4.2
Line of Sight
16
Hack Armor
40%
Pierce Armor
15%
Crush Armor
99%
Melee Attack
Hack
7.5
Multiplier
Cavalry: 1.25x
Rate of Fire
1
Attack Range
0.75

"A rolling tower that can transport units, fire arrows and ram buildings."
In-game description

The Siege Tower is an Egyptian ramming siege weapon in Age of Mythology that can be built in the Siege Works. Its main attack is with the ram at the front against buildings, and it also fires arrows at enemy units. It can garrison up to five land units.

When garrisoned with units, its attack increases by +0.15 Pierce Attack pierce / +10 Crush Attackcrush (i.e. +5%) for each unit, upto a max of +0.75 Pierce Attack pierce / +50 Crush Attackcrush (i.e. +25%) when at the full capacity of 5.

Strengths and Weaknesses

Strong vs.
  Hippeus  •     Prodromos  •     Spearman  •     Jarl  •   War Elephant  •     Berserk  •     Camel Rider  •     Huskarl  •     Hersir  •     Raiding Cavalry
Weak vs.
  Toxotes  •     Hypaspist  •     Cheiroballista  •     Chariot Archer  •     Throwing Axeman  •     Axeman

Technologies

General Technologies
Offense
Image Name Description
Copper Weapons +10% damage
Bronze Weapons +10% damage
Iron Weapons +10% damage
Defense
Image Name Description
Copper Armor -15% Hack Vulnerability
Bronze Armor -15% Hack Vulnerability
Iron Armor -15% Hack Vulnerability
Copper Shields -15% Pierce Vulnerability
Bronze Shields -15% Pierce Vulnerability
Iron Shields -15% Pierce Vulnerability
Utility
Image Name Description
Levy Infantry -20% training time
Conscript Infantry -20% training time
Myth Technologies
Image Name God Description
Phobos' Spear of Panic Ares +1 divine damage
Sarissa Athena +10% hack damage, +1 attack range
Aegis Shield Athena -15% pierce vulnerability
Oracle Apollo +4 Line of Sight
Dionysia Dionysus +5% hit points

Upgrades

Age Upgrade Cost Effect
Classical Age Medium Infantry 150, 150, 20 seconds Upgrades Hoplites to Medium: +10% hit points, +10% damage, +1 Line of Sight
Heroic Age Heavy Infantry 300, 300, 30 seconds Upgrades Hoplites to Medium: +15% hit points, +20% damage, +1 Line of Sight); requires Medium Infantry
Mythic Age Champion Infantry 500, 400, 40 seconds Upgrades Hoplites to Medium: +20% hit points, +30% damage, +1 Line of Sight); requires Heavy Infantry

Relic Bonuses

Image Name Description
Armor of Achilles -5% hack vulnerability
Canopic Jar of Imsety +25% training speed
Gaia's Book of Knowledge +3.0 attack multiplier vs. Titans
Pelt of Argus +6 Line of Sight
Thundercloud Shawl -5% pierce vulnerability
Gungnir, Odin's Spear +5% attack

Gameplay

Siege Towers are devastating against buildings and have superb pierce armor, making them almost invulnerable to ranged attacks from ranged soldiers and defensive buildings. However, they are vulnerable to infantry and cavalry, as they lack hack armor and their only method of defense against human soldiers is a rather weak volley of arrows. As such it's best to have an escort when attacking an enemy town. The Siege Tower is very durable and can easily withstand a prolonged battle if properly defended.

History

"One of the machines developed to attack walled towns was the siege tower on wheels. This large wooden tower was covered with wet hides to minimize its vulnerability to fire. A battering ram was suspended inside for use against the wall the tower was moved against. The tower protected the men working the ram and other men shooting arrows into the town. When the wall was knocked down by the ram, the attacking army could enter the city."
In-game compendium

Gallery

Trivia

  • Siege Towers and Chinese Immortals are the only two military units in Age of Mythology to have more than one attack mode for regular attacks, switching modes automatically based on the target.

Video

List of Units



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