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Pentekonter

From AoM Retold
Quick Facts:
Pentekonter
Greek
Pentekonter
Hammer Ship
Unit Information
Type
Close-combat Ship
Civilization
Greek
Age
Classical Age
Creation
Trained At
Gold
50
Wood
100
Population
3
Training Time
16.5 seconds
Statistics
Hit Points
325
Speed
4.8
Line of Sight
16
Hack Armor
35%
Pierce Armor
30%
Crush Armor
5%
Ability
Critical Strike
Attack
Hack
12
Rate of Fire
1.5
Attack Range
2

"Hammer ship. Good against siege ships."
In-game description

The Pentekonter is the Greek close-combat ship and is available at the Dock from the Classical Age.

Special Ability

Image Name Description
Critical Strike Requires Anastrophe, Inflicts 40 Hack damage to the target unit and reduces its movement speed by 30%. Cooldown time: 5 seconds.

Technologies, Upgrades & Bonuses

Strengths and Weaknesses

Strong vs. Siege Ships
Weak vs. Archer Ship, Siege Weapons

Upgrades

Age Upgrade Upgrades to Cost Effect
Heroic Age Heavy Warships Heavy Pentekonter 150 , 150 , 20 seconds +15% hit points, +20% damage, +1 Line of Sight
Heroic Age Champion Warships Champion Pentekonter 250 , 200 , 20 seconds +20% hit points, +30% damage, +1 Line of Sight

General Technologies

Offense
Image Name Description
Copper Weapons +10% damage
Bronze Weapons +10% damage
Iron Weapons +10% damage
Defense
Image Name Description
Copper Armor -10% Hack & crush Vulnerability
Bronze Armor -10% Hack & crush Vulnerability
Iron Armor -10% Hack & crush Vulnerability
Copper Shields -10% Pierce Vulnerability
Bronze Shields -10% Pierce Vulnerability
Iron Shields -10% Pierce Vulnerability
Utility
Image Name Description
Conscript Sailors -20% training time

Myth Technologies

Image Name God Description
Oracle Apollo +4 Line of Sight
Anastrophe Apollo Gains Critical Strike ability, dealing 40 Hack damage with 30% snare
Dionysia Dionysus +5% hit points

Relic Bonuses

Pelt of Argus +6 Line of Sight

Gameplay

As hammer ships, Pentekonters deal a large amount of hack damage and have high crush armor, making them very strong against Siege Ships. In groups, they are also better than other ship types against naval myth units, whose hack armor is generally lower than their pierce or crush. When Heroic Fleet has been researched, they become decent at defeating naval myth units. Since there are no naval hero in the game except Poseidon's Argo, this is an important role for them.

Like other ramming ships, Pentekonters are weaker than other warships and are easily sunk. They are vulnerable to archer ships due to their low pierce armor. Any defenses on the shore should be avoided as well. Their exceptional speed makes taking evasive action easy.

History

"While many galleys had stationary rams on their bows, the Greeks also developed a moveable weapon known as a dolphin. This heavy lead or bronze weight was swung from a boom on the ship's mast and was used like a flail to puncture holes in enemy hulls. The Romans would later improve on this design and develop the corvus, a spiked weapon that doubled as a boarding ramp."
In-game compendium

Gallery

Trivia

Video

List of Units



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