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Turma

From AoM Retold
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Quick Facts:
Turma
Atlantean
Turma
Ranged Cavalry
Unit Information
Type
Ranged Cavalry
Civilization
Atlantean
Age
Classical Age
Creation
Food
50
Gold
40
Population
4
Training Time
12 seconds
Statistics
Hit Points
115
Speed
4.2
Line of Sight
16
Hack Armor
40%
Pierce Armor
15%
Crush Armor
99%
Melee Attack
Hack
7.5
Multiplier
Cavalry: 1.25x
Rate of Fire
1
Attack Range
0.75

"Ranged Soldier, Cavalry. Mounted javelineer only good against other ranged soldiers."
In-game description

The Turma (plural: Turmae) is an Atlantean ranged soldier available in the Classical Age. They are only good against other archers. Turmae are similar to Egyptian Slingers, but are stronger, more expensive and more mobile.

Technologies

General Technologies

Name Description
Copper Weapons +10% damage
Bronze Weapons +10% damage
Iron Weapons +10% damage
Name Description
Copper Armor -15% Hack Vulnerability
Bronze Armor -15% Hack Vulnerability
Iron Armor -15% Hack Vulnerability
Copper Shields -15% Pierce Vulnerability
Bronze Shields -15% Pierce Vulnerability
Iron Shields -15% Pierce Vulnerability
Name Description
Levy Infantry -20% training time
Conscript Infantry -20% training time

Myth Technologies

Name God Description
Phobos' Spear of Panic Ares +1 divine damage
Sarissa Athena +10% hack damage, +1 attack range
Aegis Shield Athena -15% pierce vulnerability
Oracle Apollo +4 Line of Sight
Dionysia Dionysus +5% hit points

Upgrades

Age Upgrade Cost Effect
Classical Age Medium Infantry 150, 150, 20 seconds Upgrades Hoplites to Medium: +10% hit points, +10% damage, +1 Line of Sight

Bonuses

God Bonuses

Relic Bonuses

Name Description
Armor of Achilles -5% hack vulnerability
Canopic Jar of Imsety +25% training speed
Gaia's Book of Knowledge +3.0 attack multiplier vs. Titans
Pelt of Argus +6 Line of Sight
Thundercloud Shawl -5% pierce vulnerability
Gungnir, Odin's Spear +5% attack

Gameplay

Turmae make excellent raiders because their attributes make them very resistant to ranged attacks, and they can defeat most archers easily. They also have a strong bonus against Throwing Axemen, but it is mitigated to some extent by their low hack armor, which makes anything other than true archers very dangerous, especially cavalry that can outrun them. In the Classical Age they are also important as they are the only way for the Atlanteans to counter archers in that age. Unlike the Norse and Greeks they cannot train true cavalry until the Heroic Age, thus Turmae fulfill the anti-archer role for the Classical Age but are essentially obsolete or relegated to a support role by the Heroic Age.

Quick Facts:
Turma
Atlantean
Turma
Ranged Cavalry Hero
Unit Information
Type
Hero
Civilization
Atlantean
Age
Classical Age
Creation
Food
50
Gold
40
Population
4
Training Time
12 seconds
Statistics
Hit Points
115
Speed
4.2
Line of Sight
16
Hack Armor
40%
Pierce Armor
15%
Crush Armor
99%
Melee Attack
Hack
7.5
Multiplier
Cavalry: 1.25x
Rate of Fire
1
Attack Range
0.75

Turma Hero

"Ranged Soldier, Cavalry. Mounted javelineer only good against other ranged soldiers."
In-game description

Like all Atlantean human units, a Turma can be converted into a Hero at any time, provided the player has sufficient resources. It is classified as a hero, as well as a cavalry unit and an archer.

Technologies

General Technologies

Myth Technologies

Bonuses

God Bonuses

Relic Bonuses

Mythology

"The swift, front-armored Atlantean Turma is exceptionally good against archers such as the Toxotes and Arcus, but is weak against all other units. The training of the Atlantean Turma was very focused and dangerous, requiring years to perfect. Both horse and rider had to be athletic, tough, and fast. A veteran Turma could kill a bird in flight with a well-aimed javelin throw. The horses, descended from wild Atlantean stock, were no less exceptional. These horses were so prized that capturing even one from the Atlanteans in battle was considered great good fortune - even if the battle was lost. Many great bloodlines were founded in other regions by such captured Atlantean stock."
In-game compendium

Gallery

Trivia

  • Despite being mounted, Turmae can be garrisoned into towers and Town Centers just like foot units.
  • The name "Turma" originates from Roman military terminology referring to a squadron of cavalry units.

Video

List of Units



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