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"Infantry. Only good against other infantry."
In-game description
The Mercenary is an Egyptian infantry unit in Age of Mythology, trained at the Town Center. The Mercenary can be trained incredibly quickly but only lasts for a short while, as it loses hit points over time.
Strengths and Weaknesses
Hippeus • Prodromos • Spearman • Jarl • War Elephant • Berserk • Camel Rider • Huskarl • Hersir • Raiding Cavalry |
Toxotes • Hypaspist • Cheiroballista • Chariot Archer • Throwing Axeman • Axeman |
Technologies
General Technologies
Image | Name | Description |
---|---|---|
Copper Weapons | +10% damage | |
Bronze Weapons | +10% damage | |
Iron Weapons | +10% damage |
Image | Name | Description |
---|---|---|
Copper Armor | -15% Hack Vulnerability | |
Bronze Armor | -15% Hack Vulnerability | |
Iron Armor | -15% Hack Vulnerability | |
Copper Shields | -15% Pierce Vulnerability | |
Bronze Shields | -15% Pierce Vulnerability | |
Iron Shields | -15% Pierce Vulnerability |
Image | Name | Description |
---|---|---|
Levy Infantry | -20% training time | |
Conscript Infantry | -20% training time |
Myth Technologies
Image | Name | God | Description |
---|---|---|---|
Phobos' Spear of Panic | Ares | +1 divine damage | |
Sarissa | Athena | +10% hack damage, +1 attack range | |
Aegis Shield | Athena | -15% pierce vulnerability | |
Oracle | Apollo | +4 Line of Sight | |
Dionysia | Dionysus | +5% hit points |
Upgrades
Age | Upgrade | Cost | Effect |
---|---|---|---|
Classical Age | Medium Infantry | 150, 150, 20 seconds | Upgrades Hoplites to Medium: +10% hit points, +10% damage, +1 Line of Sight |
Heroic Age | Heavy Infantry | 300, 300, 30 seconds | Upgrades Hoplites to Medium: +15% hit points, +20% damage, +1 Line of Sight); requires Medium Infantry |
Mythic Age | Champion Infantry | 500, 400, 40 seconds | Upgrades Hoplites to Medium: +20% hit points, +30% damage, +1 Line of Sight); requires Heavy Infantry |
Relic Bonuses
Image | Name | Description |
---|---|---|
Armor of Achilles | -5% hack vulnerability | |
Canopic Jar of Imsety | +25% training speed | |
Gaia's Book of Knowledge | +3.0 attack multiplier vs. Titans | |
Pelt of Argus | +6 Line of Sight | |
Thundercloud Shawl | -5% pierce vulnerability | |
Gungnir, Odin's Spear | +5% attack |
Gameplay
Mercenaries are trained almost instantly and do not take up any population slots. Hence they are useful when a player needs to respond to a sudden attack near one of their Town Centers. Mercenaries are especially good against Cavalry, but are fair against all human units. Caution is needed when using Mercenaries, as they cost a lot of Gold and die after 40 seconds.
The Medjay improvement gives Mercenaries a longer lifespan allowing them to be used offensively. Enemy units will be quickly knocked off by these units, and after they die, players can finish off the survivors with their regular forces.
History
"As an Egyptian, you may employ Mercenaries at any of your Town Centers. Mercenaries train very quickly, cost only gold and are good at countering Cavalry. They are primarily used for town defense because their services can only be bought for a short time, rarely long enough to make the trek into an enemy town."
In-game compendium
Gallery
Trivia
- Judging by their skin color and affiliation with the Egyptians, the Mercenaries are likely of Nubian origin.
Video
List of Heroes