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Fire Siphon

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Quick Facts:
Fire Siphon
Atlantean
Fire Siphon
Siege Weapon
Unit Information
Type
Siege Weapon
Civilization
Atlantean
Age
Classical Age
Creation
Food
50
Gold
40
Population
4
Training Time
12 seconds
Statistics
Hit Points
115
Speed
4.2
Line of Sight
16
Hack Armor
40%
Pierce Armor
15%
Crush Armor
99%
Melee Attack
Hack
7.5
Multiplier
Cavalry: 1.25x
Rate of Fire
1
Attack Range
0.75

"Infantry. Good against cavalry."
In-game description

The Fire Siphon is an Atlantean Mythic Age siege unit featured in Age of Mythology: The Titans. When an enemy unit is seen within its range, the unit spews out a blast of fire at the enemy.

Strengths and Weaknesses

Strong vs.
  Hippeus  •     Prodromos  •     Spearman  •     Jarl  •   War Elephant  •     Berserk  •     Camel Rider  •     Huskarl  •     Hersir  •     Raiding Cavalry
Weak vs.
  Toxotes  •     Hypaspist  •     Cheiroballista  •     Chariot Archer  •     Throwing Axeman  •     Axeman

Technologies

General Technologies
Offense
Image Name Description
Copper Weapons +10% damage
Bronze Weapons +10% damage
Iron Weapons +10% damage
Defense
Image Name Description
Copper Armor -15% Hack Vulnerability
Bronze Armor -15% Hack Vulnerability
Iron Armor -15% Hack Vulnerability
Copper Shields -15% Pierce Vulnerability
Bronze Shields -15% Pierce Vulnerability
Iron Shields -15% Pierce Vulnerability
Utility
Image Name Description
Levy Infantry -20% training time
Conscript Infantry -20% training time
Myth Technologies
Image Name God Description
Phobos' Spear of Panic Ares +1 divine damage
Sarissa Athena +10% hack damage, +1 attack range
Aegis Shield Athena -15% pierce vulnerability
Oracle Apollo +4 Line of Sight
Dionysia Dionysus +5% hit points

Upgrades

Age Upgrade Cost Effect
Classical Age Medium Infantry 150, 150, 20 seconds Upgrades Hoplites to Medium: +10% hit points, +10% damage, +1 Line of Sight
Heroic Age Heavy Infantry 300, 300, 30 seconds Upgrades Hoplites to Medium: +15% hit points, +20% damage, +1 Line of Sight); requires Medium Infantry
Mythic Age Champion Infantry 500, 400, 40 seconds Upgrades Hoplites to Medium: +20% hit points, +30% damage, +1 Line of Sight); requires Heavy Infantry

Relic Bonuses

Image Name Description
Armor of Achilles -5% hack vulnerability
Canopic Jar of Imsety +25% training speed
Gaia's Book of Knowledge +3.0 attack multiplier vs. Titans
Pelt of Argus +6 Line of Sight
Thundercloud Shawl -5% pierce vulnerability
Gungnir, Odin's Spear +5% attack

Gameplay

The Fire Siphon is able to destroy buildings rather quickly and is highly resistant to pierce attacks. However, it has almost no hack armor leaving it very vulnerable to infantry and cavalry. It has a high rate of fire for a siege weapon but has a short range making it vulnerable to counterattack. As such attacking buildings is a risky prospect. To ensure destruction the Fire Siphon should be escorted, but due to its short range it leaves the escorting units vulnerable to building fire.

History

"The Atlantean fire siphon relied on the fabulous properties of the metal Orichalkos and a double-action piston to produce a constant stream of flame. the piston's alternate strokes pushed quantities of naptha and quicklime, later termed "Greek Fire," in a continuous stream. The Atlanteans used their fire siphon to great effect against tight formations of infantry used by the Greeks and Egyptians."
In-game compendium

Gallery

Trivia

  • The Fire Siphon is likely based on Byzantine flamethrowers which saw use since the 7th century AD, utilizing Greek fire. A similar unit called the Cheirosiphon is present in Age of Empires IV.
  • The record of the Fire Siphon in the game's proto file mentions that it can garrison workers, infantry, archers, and heroes, but it has no garrison capacity. This hints that the unit was previously intended to be able to garrison units like several other siege weapons in the game.

Video

List of Units



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