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Bireme

From AoM Retold
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Quick Facts:
Bireme
Atlantean
Bireme
Archer Ship
Unit Information
Type
Archer Ship
Civilization
Atlantean
Age
Classical Age
Creation
Trained At
Gold
50
Wood
100
Population
3
Training Time
16.5 seconds
Statistics
Hit Points
325
Speed
4.8
Line of Sight
16
Hack Armor
35%
Pierce Armor
30%
Crush Armor
5%
Garrison
5
Attack
Pierce
12
Projectiles
3
Rate of Fire
Myth Unit: 6.5x
Attack Range
1.2
Accuracy
80%

"Arrow ship. Good against close-combat ships. Can transport units."
In-game description

The Bireme is the Atlantean archer ship in Age of Mythology: The Titans, and is available at the Dock from the Classical Age. It moves 5.45% faster than other archer ships since Retold. Prior to that, it was weaker but cheaper, and even faster than other archer ships.

Special Ability

Image Name Description
Solar Flare Requires Sun Ray, Projectiles reveal the area around where they land.

Technologies, Upgrades & Bonuses

Strengths and Weaknesses

Strong vs. Close-combat Ships
Weak vs. Siege Ships, Siege Weapons

Upgrades

Age Upgrade Upgrades to Cost Effect
Heroic Age Heavy Warships Heavy Trireme 150 , 150 , 20 seconds +15% hit points, +20% damage, +1 Line of Sight
Heroic Age Champion Warships Champion Trireme 250 , 200 , 40 seconds +20% hit points, +30% damage, +1 Line of Sight

General Technologies

Offense
Image Name Description
Copper Weapons +10% damage
Bronze Weapons +10% damage
Iron Weapons +10% damage
Ballistics Fires more accurately at moving targets
Burning Pitch +15% attack and 4x damage vs. Buildings
Heroic Fleet +150% attack vs. Myth Units
Defense
Image Name Description
Copper Armor -10% Hack & crush Vulnerability
Bronze Armor -10% Hack & crush Vulnerability
Iron Armor -10% Hack & crush Vulnerability
Copper Shields -10% Pierce Vulnerability
Bronze Shields -10% Pierce Vulnerability
Iron Shields -10% Pierce Vulnerability
Utility
Image Name Description
Conscript Sailors -20% training time
Enclosed Deck 2× unit capacity

Myth Technologies

Image Name God Description
Oracle Apollo +4 Line of Sight
Sun Ray Apollo +10% damage, unlocks Solar Flare ability
Dionysia Dionysus +5% hit points

Relic Bonuses

Pelt of Argus +6 Line of Sight

Gameplay

They are critical in gaining control of water as they are the only warship available in the Classical Age. They are also effective in sinking enemy transports. Once in the Heroic Age, they will need support from other warships in order to be effective. They deal bonus damage against Hammer Ships and Transport Ships. Siege Ships will destroy them easily. Naval myth units are also a large threat.

As with other Atlantean ships, Biremes tend to be weaker, but faster and cheaper than their equivalents of other civilizations. This makes them more agile at sea and easier to mass.

History

"Atlantis fought war after war on the choppy Mediterranean Sea. Their warship - the bireme - was an excellent balance between ramming speed and maneuverability. The Pentekonter and Trireme were Greek attempts to improve upon Atlantean design that were very effective, though the bireme returned to prominence over time."
In-game compendium

Gallery

Trivia

Video

List of Units



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