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Fire Ship

From AoM Retold
Revision as of 07:48, 29 October 2024 by Adam (talk | contribs)
Quick Facts:
Fire Ship
Atlantean
Fireship
Close-combat Ship
Unit Information
Civilization
Atlantean
Age
Classical Age
Attack
Projectiles
3
Rate of Fire
Myth Unit: 6.5x
Attack Range
1.2

"Arrow ship. Good against close-combat ships. Can transport units."
In-game description

The Fire Ship is a Heroic Age Atlantean and Chinese close-combat ship that can be trained at the Dock once the Heroic Age is reached. They fulfill the role of hammer ships available to the other civilizations. They are good against siege ships. Rather than ramming like hammer ships, they deal damage by firing projectiles which deal hack damage.

Special Ability

Image Name Description
File:Grk-abl-solar-flare.png Solar Flare Requires Sun Ray, Projectiles reveal the area around where they land.

Technologies, Upgrades & Bonuses

Strengths and Weaknesses

Strong vs. File:Unit-type-close-combat-ship.png Close-combat Ships
Weak vs. File:Unit-type-siege-ship.png Siege Ships, File:Unit-type-siege-weapon.png Siege Weapons

Upgrades

Age Upgrade Upgrades to Cost Effect
File:Infobox-age3.png Heroic Age File:Shared-t-heavy-warships.png Heavy Warships Heavy Trireme 150 File:Infobox-wood.png, 150 File:Infobox-gold.png, 20 seconds +15% hit points, +20% damage, +1 Line of Sight
File:Infobox-age4.png Heroic Age File:Shared-t-champion-warships.png Champion Warships Champion Trireme 250 File:Infobox-wood.png, 200 File:Infobox-gold.png, 40 seconds +20% hit points, +30% damage, +1 Line of Sight

General Technologies

Offense
Image Name Description
File:Shared-t-copper-weapons.png Copper Weapons +10% damage
File:Shared-t-bronze-weapons.png Bronze Weapons +10% damage
File:Shared-t-iron-weapons.png Iron Weapons +10% damage
File:Shared-t-ballistics.png Ballistics Fires more accurately at moving targets
File:Shared-t-burning-pitch.png Burning Pitch +15% attack and 4x damage vs. Buildings
File:Shared-t-heroic-fleet.png Heroic Fleet +150% attack vs. Myth Units
Defense
Image Name Description
File:Shared-t-copper-armor.png Copper Armor -10% Hack & crush Vulnerability
File:Shared-t-bronze-armor.png Bronze Armor -10% Hack & crush Vulnerability
File:Shared-t-iron-armor.png Iron Armor -10% Hack & crush Vulnerability
File:Shared-t-copper-shields.png Copper Shields -10% Pierce Vulnerability
File:Shared-t-bronze-shields.png Bronze Shields -10% Pierce Vulnerability
File:Shared-t-iron-shields.png Iron Shields -10% Pierce Vulnerability
Utility
Image Name Description
File:Shared-t-conscript-sailors.png Conscript Sailors -20% training time
File:Shared-t-enclosed-deck.png Enclosed Deck 2× unit capacity

Myth Technologies

Image Name God Description
File:Grk-t-oracle.png Oracle Apollo +4 Line of Sight
File:Grk-t-sun-ray.png Sun Ray Apollo +10% damage, unlocks Solar Flare ability
File:Grk-t-dionysia.png Dionysia Dionysus +5% hit points

Relic Bonuses

Pelt of Argus +6 Line of Sight

Gameplay

Their range allows them to tackle enemy ships more efficiently, as they are not at a disadvantage of melee pathfinding and needing to close the gap. This also keeps them safer from naval melee myth units.

History

"The success of the Fire Siphon on the battlefield was noted with great interest by the admirals of the Atlantean navy. It was not long before similar devices began appearing on warships. Early mishaps were common; the first few vessels outfitted with the new weapons caught fire before leaving port. But in their first battle against the Egyptians, the Atlantean fireships returned without a scratch, leaving dozens of burning galleys drifting in the shallow waters at the mouth of the Nile."
In-game compendium

Gallery

Trivia

Video

List of Units



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