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Bireme

From AoM Retold
Revision as of 07:46, 29 October 2024 by Adam (talk | contribs)
Quick Facts:
Bireme
Atlantean
Bireme
Archer Ship
Unit Information
Civilization
Atlantean
Age
Classical Age
Attack
Projectiles
3
Rate of Fire
Myth Unit: 6.5x
Attack Range
1.2

"Arrow ship. Good against close-combat ships. Can transport units."
In-game description

The Bireme is the Atlantean archer ship in Age of Mythology: The Titans, and is available at the Dock from the Classical Age. It moves 5.45% faster than other archer ships since Retold. Prior to that, it was weaker but cheaper, and even faster than other archer ships.

Special Ability

Image Name Description
File:Grk-abl-solar-flare.png Solar Flare Requires Sun Ray, Projectiles reveal the area around where they land.

Technologies, Upgrades & Bonuses

Strengths and Weaknesses

Strong vs. File:Unit-type-close-combat-ship.png Close-combat Ships
Weak vs. File:Unit-type-siege-ship.png Siege Ships, File:Unit-type-siege-weapon.png Siege Weapons

Upgrades

Age Upgrade Upgrades to Cost Effect
File:Infobox-age3.png Heroic Age File:Shared-t-heavy-warships.png Heavy Warships Heavy Trireme 150 File:Infobox-wood.png, 150 File:Infobox-gold.png, 20 seconds +15% hit points, +20% damage, +1 Line of Sight
File:Infobox-age4.png Heroic Age File:Shared-t-champion-warships.png Champion Warships Champion Trireme 250 File:Infobox-wood.png, 200 File:Infobox-gold.png, 40 seconds +20% hit points, +30% damage, +1 Line of Sight

General Technologies

Offense
Image Name Description
File:Shared-t-copper-weapons.png Copper Weapons +10% damage
File:Shared-t-bronze-weapons.png Bronze Weapons +10% damage
File:Shared-t-iron-weapons.png Iron Weapons +10% damage
File:Shared-t-ballistics.png Ballistics Fires more accurately at moving targets
File:Shared-t-burning-pitch.png Burning Pitch +15% attack and 4x damage vs. Buildings
File:Shared-t-heroic-fleet.png Heroic Fleet +150% attack vs. Myth Units
Defense
Image Name Description
File:Shared-t-copper-armor.png Copper Armor -10% Hack & crush Vulnerability
File:Shared-t-bronze-armor.png Bronze Armor -10% Hack & crush Vulnerability
File:Shared-t-iron-armor.png Iron Armor -10% Hack & crush Vulnerability
File:Shared-t-copper-shields.png Copper Shields -10% Pierce Vulnerability
File:Shared-t-bronze-shields.png Bronze Shields -10% Pierce Vulnerability
File:Shared-t-iron-shields.png Iron Shields -10% Pierce Vulnerability
Utility
Image Name Description
File:Shared-t-conscript-sailors.png Conscript Sailors -20% training time
File:Shared-t-enclosed-deck.png Enclosed Deck 2× unit capacity

Myth Technologies

Image Name God Description
File:Grk-t-oracle.png Oracle Apollo +4 Line of Sight
File:Grk-t-sun-ray.png Sun Ray Apollo +10% damage, unlocks Solar Flare ability
File:Grk-t-dionysia.png Dionysia Dionysus +5% hit points

Relic Bonuses

Pelt of Argus +6 Line of Sight

Gameplay

They are critical in gaining control of water as they are the only warship available in the Classical Age. They are also effective in sinking enemy transports. Once in the Heroic Age, they will need support from other warships in order to be effective. They deal bonus damage against Hammer Ships and Transport Ships. Siege Ships will destroy them easily. Naval myth units are also a large threat.

As with other Atlantean ships, Biremes tend to be weaker, but faster and cheaper than their equivalents of other civilizations. This makes them more agile at sea and easier to mass.

History

"Atlantis fought war after war on the choppy Mediterranean Sea. Their warship - the bireme - was an excellent balance between ramming speed and maneuverability. The Pentekonter and Trireme were Greek attempts to improve upon Atlantean design that were very effective, though the bireme returned to prominence over time."
In-game compendium

Gallery

Trivia

Video

List of Units



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