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Ramming Galley

From AoM Retold
Revision as of 05:46, 29 October 2024 by Adam (talk | contribs)
Quick Facts:
Ramming Galley
Egyptian
Ramming Galley
Close-combat Ship
Unit Information
Civilization
Egyptian
Age
Classical Age
Attack
Projectiles
3
Rate of Fire
Myth Unit: 6.5x
Attack Range
1.2

"Arrow ship. Good against close-combat ships. Can transport units."
In-game description

The Ramming Galley is the Egyptian hammer ship in Age of Mythology. It is available at the Dock in the Heroic Age.

Special Ability

Image Name Description
File:Grk-abl-solar-flare.png Solar Flare Requires Sun Ray, Projectiles reveal the area around where they land.

Technologies, Upgrades & Bonuses

Strengths and Weaknesses

Strong vs. File:Unit-type-close-combat-ship.png Close-combat Ships
Weak vs. File:Unit-type-siege-ship.png Siege Ships, File:Unit-type-siege-weapon.png Siege Weapons

Upgrades

Age Upgrade Upgrades to Cost Effect
File:Infobox-age3.png Heroic Age File:Shared-t-heavy-warships.png Heavy Warships Heavy Trireme 150 File:Infobox-wood.png, 150 File:Infobox-gold.png, 20 seconds +15% hit points, +20% damage, +1 Line of Sight
File:Infobox-age4.png Heroic Age File:Shared-t-champion-warships.png Champion Warships Champion Trireme 250 File:Infobox-wood.png, 200 File:Infobox-gold.png, 40 seconds +20% hit points, +30% damage, +1 Line of Sight

General Technologies

Offense
Image Name Description
File:Shared-t-copper-weapons.png Copper Weapons +10% damage
File:Shared-t-bronze-weapons.png Bronze Weapons +10% damage
File:Shared-t-iron-weapons.png Iron Weapons +10% damage
File:Shared-t-ballistics.png Ballistics Fires more accurately at moving targets
File:Shared-t-burning-pitch.png Burning Pitch +15% attack and 4x damage vs. Buildings
File:Shared-t-heroic-fleet.png Heroic Fleet +150% attack vs. Myth Units
Defense
Image Name Description
File:Shared-t-copper-armor.png Copper Armor -10% Hack & crush Vulnerability
File:Shared-t-bronze-armor.png Bronze Armor -10% Hack & crush Vulnerability
File:Shared-t-iron-armor.png Iron Armor -10% Hack & crush Vulnerability
File:Shared-t-copper-shields.png Copper Shields -10% Pierce Vulnerability
File:Shared-t-bronze-shields.png Bronze Shields -10% Pierce Vulnerability
File:Shared-t-iron-shields.png Iron Shields -10% Pierce Vulnerability
Utility
Image Name Description
File:Shared-t-conscript-sailors.png Conscript Sailors -20% training time
File:Shared-t-enclosed-deck.png Enclosed Deck 2× unit capacity

Myth Technologies

Image Name God Description
File:Grk-t-oracle.png Oracle Apollo +4 Line of Sight
File:Grk-t-sun-ray.png Sun Ray Apollo +10% damage, unlocks Solar Flare ability
File:Grk-t-dionysia.png Dionysia Dionysus +5% hit points

Relic Bonuses

Pelt of Argus +6 Line of Sight

Gameplay

As hammer ships, Ramming Galleys deal a large amount of hack damage and have high crush armor, making them very strong against Siege Ships. In groups, they are also better than other ship types against naval myth units, whose hack armor is generally lower than their pierce or crush. When Heroic Fleet has been researched, they become decent at defeating naval myth units. Since there are no naval heroes in the game except Poseidon's Argo, this is an important role for them.

Like other ramming ships, Ramming Galleys are weaker than other warships and are easily sunk. They are vulnerable to archer ships due to their low pierce armor. Any defenses on the shore should be avoided as well. Their exceptional speed makes taking evasive action easy.

History

"While many galleys had stationary rams on their bows, the Greeks also developed a moveable weapon known as a dolphin. This heavy lead or bronze weight was swung from a boom on the ship's mast and was used like a flail to puncture holes in enemy hulls. The Romans would later improve on this design and develop the corvus, a spiked weapon that double as a boarding ramp."
In-game compendium

Gallery

Trivia

Video

List of Units



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