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{{InfoboxNeue
| indicator = Norse
| image = huskarl.webp

| title = Huskarl
| subtitle = Infantry

| section1 = Unit Information
| itemsInSection1 = 4
| col = 2
| label1 = Type
| label2 = Civilization
| label3 = God
| label4 = Age
| icon1 = Unit-type-infantry.webp
| icon2 = Icon Norse.webp
| icon3 = Grk-god-hades-icon-round.webp
| icon4 = Infobox-age1.webp
| content1 = Infantry
| content2 = Norse
| content3 =
| content4 = Archaic Age

| section2 = Creation
| itemsInSection2 = 7
| label5 = Trained At
| label6 = Requires
| label7 = Food
| label8 = Gold
| label9 = Population
| label10 = Train Limit
| label11 = Training Time
| icon5 = infobox-trained.webp
| icon6 = Shared-bld-temple.webp
| icon7 = infobox-food.webp
| icon8 = infobox-gold.webp
| icon9 = infobox-pop.webp
| icon10 = infobox-military.webp
| icon11 = infobox-time.webp
| content5 = [[Military Academy]]
| content6 =
| content7 = 50
| content8 = 40
| content9 = 4
| content10 =
| content11 = 12 seconds

| section3 = Statistics
| itemsInSection3 = 9
| label12 = Hit Points
| label13 = Speed
| label14 = Line of Sight
| label15 = Hack Armor
| label16 = Pierce Armor
| label17 = Crush Armor
| label18 = Sacred Hands
| label19 = Scourge of the Skies
| label20 = Petrification
| icon12 = infobox-hp.webp
| icon13 = infobox-speed.webp
| icon14 = infobox-los.webp
| icon15 = infobox-hack-armor.webp
| icon16 = infobox-pierce-armor.webp
| icon17 = infobox-crush-armor.webp
| icon18 = shared-abl-sacred-hands.webp
| icon19 = grk-abl-scourge-of-the-skies.webp
| icon20 = grk-abl-medusa.webp
| content12 = 115
| content13 = 4.2
| content14 = 16
| content15 = 40%
| content16 = 15%
| content17 = 99%
| content18 =
| content19 =
| content20 =

| section4 = Melee Attack
| itemsInSection4 = 5
| label21 = Hack
| label22 = Divine
| label23 = Multiplier
| label24 = Rate of Fire
| label25 = Attack Range
| icon21 = infobox-hack-dmg.webp
| icon22 = infobox-divine-dmg.webp
| icon23 = unit-type-cavalry.webp
| icon24 = infobox-rof.webp
| icon25 = infobox-range.webp
| content21 = 7.5
| content22 =
| content23 = Cavalry: 1.25x
| content24 = 1
| content25 = 0.75

| section5 = Ranged Attack
| itemsInSection5 = 4
| label26 = Pierce
| label27 = Multiplier
| label28 = Rate of Fire
| label29 = Attack Range
| icon26 = infobox-pierce-dmg.webp
| icon27 = unit-type-myth-unit.webp
| icon28 = infobox-rof.webp
| icon29 = infobox-range.webp
| content26 =
| content27 =
| content28 =
| content29 =
}}

{{Quote|Counter to ranged soldiers. Infantry only good against ranged soldiers.|In-game description}}

The Huskarl is a Norse Heroic Age infantry unit. It is trained at the Hill Fort and is a heavy counter to ranged soldiers.

Huskarls may be available from the Classical Age, but Hill Forts were not available before the Heroic Age. However, Ullr's god power, Asgardian Bastion, constructs an Asgardian Hill Fort, which is an upgraded Hill Fort, in the Classical Age, from where Huskarls can be trained immediately.

==Strengths and Weaknesses==
{| class="wikitable"
|-
|+ Strong vs.
|-
| [[File:grk-h-hippeus.webp|35px]]   [[Hippeus]]  •   [[File:grk-h-prodromos.webp|35px]]   [[Prodromos]]  •   [[File:egp-r-spearman.webp|35px]]   [[Spearman]]  •   [[File:jarl-cavalry.webp|35px]]   [[Jarl]]  •   [[File:egp-r-war-elephant.webp|35px]] [[War Elephant]]  •   [[File:berserk.webp|35px]]   [[Berserk]]  •   [[File:egp-r-camel-rider.webp|35px]]   [[Camel Rider]]  •   [[File:huskarl.webp|35px]]   [[Huskarl]]  •   [[File:hersir.webp|35px]]   [[Hersir]]  •   [[File:raiding-cavalry.webp|35px]]   [[Raiding Cavalry]]
|}

{| class="wikitable"
|-
|+ Weak vs.
|-
| [[File:grk-h-toxotes.webp|35px]]   [[Toxotes]]  •   [[File:grk-h-hypaspist.webp|35px]]   [[Hypaspist]]  •   [[File:atl-r-cheiroballista.webp|35px]]   [[Cheiroballista]]  •   [[File:egp-r-chariot-archer.webp|35px]]   [[Chariot Archer]]  •   [[File:throwing-axeman.webp|35px]]   [[Throwing Axeman]]  •   [[File:egp-r-axeman.webp|35px]]   [[Axeman]]
|}

==Technologies==
=====General Technologies=====

{| class="wikitable"
|+ Offense
|-
! Image !! Name !! Description
|-
| [[File:shared-t-copper-weapons.webp|40px]] || [[Copper Weapons]] || +10% damage
|-
| [[File:shared-t-bronze-weapons.webp|40px]] || [[Bronze Weapons]] || +10% damage
|-
| [[File:shared-t-iron-weapons.webp|40px]] || [[Iron Weapons]] || +10% damage
|}

{| class="wikitable"
|+ Defense
|-
! Image !! Name !! Description
|-
| [[File:shared-t-copper-armor.webp|40px]] || [[Copper Armor]] || -15% Hack Vulnerability
|-
| [[File:shared-t-bronze-armor.webp|40px]] || [[Bronze Armor]] || -15% Hack Vulnerability
|-
| [[File:shared-t-iron-armor.webp|40px]] || [[Iron Armor]] || -15% Hack Vulnerability
|-
| [[File:shared-t-copper-shields.webp|40px]] || [[Copper Shields]] || -15% Pierce Vulnerability
|-
| [[File:shared-t-bronze-shields.webp|40px]] || [[Bronze Shields]] || -15% Pierce Vulnerability
|-
| [[File:shared-t-iron-shields.webp|40px]] || [[Iron Shields]] || -15% Pierce Vulnerability
|}

{| class="wikitable"
|+ Utility
|-
! Image !! Name !! Description
|-
| [[File:grk-t-levy-infantry.webp|40px]] || [[Levy Infantry]] || -20% training time
|-
| [[File:grk-t-conscript-infantry.webp|40px]] || [[Conscript Infantry]] || -20% training time
|}

=====Myth Technologies=====

{| class="wikitable"
|-
! Image !! Name !! God !! Description
|-
| [[File:grk-t-phobos-spear-of-panic.webp|40px]] || [[Phobos' Spear of Panic]] || [[Ares]] || +1 divine damage
|-
| [[File:grk-t-sarissa.webp|40px]] || [[Sarissa]] || [[Athena]] || +10% hack damage, +1 attack range
|-
| [[File:grk-t-aegis-shield.webp|40px]] || [[Aegis Shield]] || Athena || -15% pierce vulnerability
|-
| [[File:grk-t-oracle.webp|40px]] || [[Oracle]] || [[Apollo]] || +4 Line of Sight
|-
| [[File:grk-t-dionysia.webp|40px]] || [[Dionysia]] || [[Dionysus]] || +5% hit points
|}

==Upgrades==
{| class="wikitable"
|-
! Age !! Upgrade !! Cost !! Effect
|-
| [[File:infobox-age2.webp|40px]] [[Classical Age]] || [[File:shared-t-medium-infantry.webp|40px]] Medium Infantry || [[File:infobox-food.webp|30px]] 150, [[File:infobox-gold.webp|30px]] 150, [[File:infobox-time.webp|30px]] 20 seconds || Upgrades Hoplites to Medium: +10% hit points, +10% damage, +1 [[Line of Sight]]
|-
| [[File:infobox-age3.webp|40px]] [[Heroic Age]] || [[File:shared-t-heavy-infantry.webp|40px]] Heavy Infantry || [[File:infobox-food.webp|30px]] 300, [[File:infobox-gold.webp|30px]] 300, [[File:infobox-time.webp|30px]] 30 seconds || Upgrades Hoplites to Medium: +15% hit points, +20% damage, +1 Line of Sight); requires Medium Infantry
|-
| [[File:infobox-age4.webp|40px]] [[Mythic Age]] || [[File:shared-t-champion-infantry.webp|40px]] Champion Infantry || [[File:infobox-food.webp|30px]] 500, [[File:infobox-gold.webp|30px]] 400, [[File:infobox-time.webp|30px]] 40 seconds || Upgrades Hoplites to Medium: +20% hit points, +30% damage, +1 Line of Sight); requires Heavy Infantry
|}
==Relic Bonuses==

{| class="wikitable"
|-
! Image !! Name !! Description
|-
| [[File:shared-r-armor.webp|40px]] || [[Armor of Achilles]]|| -5% hack vulnerability
|-
| [[File:shared-r-vase.webp|40px]] || [[Canopic Jar of Imsety]] || +25% training speed
|-
| [[File:shared-r-scroll.webp|40px]] || [[Gaia's Book of Knowledge]]|| +3.0 attack multiplier vs. [[Titan|Titans]]
|-
| [[File:shared-r-fur.webp|40px]] || [[Pelt of Argus]] || +6 [[Line of Sight]]
|-
| [[File:shared-r-blanket.webp|40px]] || [[Thundercloud Shawl]] || -5% pierce vulnerability
|-
| [[File:shared-r-spear.webp|40px]] || [[Gungnir, Odin's Spear]] || +5% attack
|}

==Gameplay==
Huskarls are unusual for infantry. They do not fear archers as they are fast, have high pierce armor and a large attack bonus against them. This makes them excellent at chasing down and killing archers quickly with minimal damage. Due to their slightly higher cost and poor hack armor, Huskarls are mediocre at best against cavalry and other infantry. Considering their expense, it is only worth massing them if the opponent is training a large number of archers. Odin players, however, may want to use Huskarls more generally.

Huskarls can also be used as raiding units, and they can take down defensive buildings when in small groups. The Mythic Age god Tyr grants Huskarls Bravery, which increases their attack and gives them an attack bonus against buildings, making them even better at destroying them.

==History==
{{Quote|The name of this unit derives from an old Norse name for common household servants (house karl), but it later came to mean the elite household guards of a Viking lord. One Viking king in England required that a man have a gold inlaid two-handed sword to be considered for his Huskarls. These were the king's best professional troops, carrying the best equipment he could afford. Their sole duties were training, guard duty, and war. Although spearmen are generally regarded as the answer to enemy cavalry, the forest of upright spears could also do surprisingly well at stopping incoming arrows.|In-game compendium}}

==Gallery==
==Trivia==
==Video==

==List of Units==
{{Units}}



__NOEDITSECTION__

Latest revision as of 01:23, 6 November 2024

Quick Facts:
Huskarl
Norse
Huskarl
Infantry
Unit Information
Type
Infantry
Civilization
Norse
Age
Archaic Age
Creation
Food
50
Gold
40
Population
4
Training Time
12 seconds
Statistics
Hit Points
115
Speed
4.2
Line of Sight
16
Hack Armor
40%
Pierce Armor
15%
Crush Armor
99%
Melee Attack
Hack
7.5
Multiplier
Cavalry: 1.25x
Rate of Fire
1
Attack Range
0.75

"Counter to ranged soldiers. Infantry only good against ranged soldiers."
In-game description

The Huskarl is a Norse Heroic Age infantry unit. It is trained at the Hill Fort and is a heavy counter to ranged soldiers.

Huskarls may be available from the Classical Age, but Hill Forts were not available before the Heroic Age. However, Ullr's god power, Asgardian Bastion, constructs an Asgardian Hill Fort, which is an upgraded Hill Fort, in the Classical Age, from where Huskarls can be trained immediately.

Strengths and Weaknesses

Strong vs.
  Hippeus  •     Prodromos  •     Spearman  •     Jarl  •   War Elephant  •     Berserk  •     Camel Rider  •     Huskarl  •     Hersir  •     Raiding Cavalry
Weak vs.
  Toxotes  •     Hypaspist  •     Cheiroballista  •     Chariot Archer  •     Throwing Axeman  •     Axeman

Technologies

General Technologies
Offense
Image Name Description
Copper Weapons +10% damage
Bronze Weapons +10% damage
Iron Weapons +10% damage
Defense
Image Name Description
Copper Armor -15% Hack Vulnerability
Bronze Armor -15% Hack Vulnerability
Iron Armor -15% Hack Vulnerability
Copper Shields -15% Pierce Vulnerability
Bronze Shields -15% Pierce Vulnerability
Iron Shields -15% Pierce Vulnerability
Utility
Image Name Description
Levy Infantry -20% training time
Conscript Infantry -20% training time
Myth Technologies
Image Name God Description
Phobos' Spear of Panic Ares +1 divine damage
Sarissa Athena +10% hack damage, +1 attack range
Aegis Shield Athena -15% pierce vulnerability
Oracle Apollo +4 Line of Sight
Dionysia Dionysus +5% hit points

Upgrades

Age Upgrade Cost Effect
Classical Age Medium Infantry 150, 150, 20 seconds Upgrades Hoplites to Medium: +10% hit points, +10% damage, +1 Line of Sight
Heroic Age Heavy Infantry 300, 300, 30 seconds Upgrades Hoplites to Medium: +15% hit points, +20% damage, +1 Line of Sight); requires Medium Infantry
Mythic Age Champion Infantry 500, 400, 40 seconds Upgrades Hoplites to Medium: +20% hit points, +30% damage, +1 Line of Sight); requires Heavy Infantry

Relic Bonuses

Image Name Description
Armor of Achilles -5% hack vulnerability
Canopic Jar of Imsety +25% training speed
Gaia's Book of Knowledge +3.0 attack multiplier vs. Titans
Pelt of Argus +6 Line of Sight
Thundercloud Shawl -5% pierce vulnerability
Gungnir, Odin's Spear +5% attack

Gameplay

Huskarls are unusual for infantry. They do not fear archers as they are fast, have high pierce armor and a large attack bonus against them. This makes them excellent at chasing down and killing archers quickly with minimal damage. Due to their slightly higher cost and poor hack armor, Huskarls are mediocre at best against cavalry and other infantry. Considering their expense, it is only worth massing them if the opponent is training a large number of archers. Odin players, however, may want to use Huskarls more generally.

Huskarls can also be used as raiding units, and they can take down defensive buildings when in small groups. The Mythic Age god Tyr grants Huskarls Bravery, which increases their attack and gives them an attack bonus against buildings, making them even better at destroying them.

History

"The name of this unit derives from an old Norse name for common household servants (house karl), but it later came to mean the elite household guards of a Viking lord. One Viking king in England required that a man have a gold inlaid two-handed sword to be considered for his Huskarls. These were the king's best professional troops, carrying the best equipment he could afford. Their sole duties were training, guard duty, and war. Although spearmen are generally regarded as the answer to enemy cavalry, the forest of upright spears could also do surprisingly well at stopping incoming arrows."
In-game compendium

Gallery

Trivia

Video

List of Units



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