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{{InfoboxNeue |
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| indicator = Atlantean |
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| image = atl-r-turma.webp |
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| title = Turma |
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| subtitle = Ranged Cavalry |
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| section1 = Unit Information |
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| itemsInSection1 = 4 |
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| col = 2 |
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| label1 = Type |
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| label2 = Civilization |
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| label3 = God |
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| label4 = Age |
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| icon1 = Unit-type-archer.webp |
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| icon2 = Icon Atlantean.webp |
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| icon3 = Grk-god-hades-icon-round.webp |
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| icon4 = Infobox-age2.webp |
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| content1 = Ranged Cavalry |
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| content2 = Atlantean |
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| content3 = |
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| content4 = Classical Age |
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| section2 = Creation |
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| itemsInSection2 = 7 |
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| label5 = Trained At |
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| label6 = Requires |
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| label7 = Food |
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| label8 = Gold |
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| label9 = Population |
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| label10 = Train Limit |
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| label11 = Training Time |
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| icon5 = infobox-trained.webp |
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| icon6 = Shared-bld-temple.webp |
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| icon7 = infobox-food.webp |
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| icon8 = infobox-gold.webp |
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| icon9 = infobox-pop.webp |
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| icon10 = infobox-military.webp |
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| icon11 = infobox-time.webp |
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| content5 = [[Counter Barracks]] |
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| content6 = |
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| content7 = 50 |
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| content8 = 40 |
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| content9 = 4 |
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| content10 = |
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| content11 = 12 seconds |
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| section3 = Statistics |
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| itemsInSection3 = 9 |
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| label12 = Hit Points |
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| label13 = Speed |
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| label14 = Line of Sight |
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| label15 = Hack Armor |
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| label16 = Pierce Armor |
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| label17 = Crush Armor |
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| label18 = Sacred Hands |
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| label19 = Scourge of the Skies |
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| label20 = Petrification |
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| icon12 = infobox-hp.webp |
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| icon13 = infobox-speed.webp |
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| icon14 = infobox-los.webp |
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| icon15 = infobox-hack-armor.webp |
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| icon16 = infobox-pierce-armor.webp |
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| icon17 = infobox-crush-armor.webp |
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| icon18 = shared-abl-sacred-hands.webp |
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| icon19 = grk-abl-scourge-of-the-skies.webp |
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| icon20 = grk-abl-medusa.webp |
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| content12 = 115 |
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| content13 = 4.2 |
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| content14 = 16 |
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| content15 = 40% |
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| content16 = 15% |
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| content17 = 99% |
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| content18 = |
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| content19 = |
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| content20 = |
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| section4 = Melee Attack |
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| itemsInSection4 = 5 |
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| label21 = Hack |
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| label22 = Divine |
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| label23 = Multiplier |
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| label24 = Rate of Fire |
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| label25 = Attack Range |
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| icon21 = infobox-hack-dmg.webp |
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| icon22 = infobox-divine-dmg.webp |
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| icon23 = unit-type-cavalry.webp |
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| icon24 = infobox-rof.webp |
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| icon25 = infobox-range.webp |
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| content21 = 7.5 |
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| content22 = |
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| content23 = Cavalry: 1.25x |
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| content24 = 1 |
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| content25 = 0.75 |
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| section5 = Ranged Attack |
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| itemsInSection5 = 4 |
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| label26 = Pierce |
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| label27 = Multiplier |
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| label28 = Rate of Fire |
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| label29 = Attack Range |
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| icon26 = infobox-pierce-dmg.webp |
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| icon27 = unit-type-myth-unit.webp |
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| icon28 = infobox-rof.webp |
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| icon29 = infobox-range.webp |
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| content26 = |
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| content27 = |
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| content28 = |
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| content29 = |
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}} |
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{{Quote|Ranged Soldier, Cavalry. Mounted javelineer only good against other ranged soldiers.|In-game description}} |
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The Turma (plural: Turmae) is an [[Atlanteans|Atlantean]] ranged soldier available in the [[Classical Age]]. They are only good against other archers. Turmae are similar to [[Egyptians|Egyptian]] [[Slinger]]s, but are stronger, more expensive and more mobile. |
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==Technologies== |
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====General Technologies==== |
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{| class="wikitable" |
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|- |
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! !! Name !! Description |
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|- |
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| [[File:shared-t-copper-weapons.webp|40px]] || [[Copper Weapons]] || +10% damage |
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|- |
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| [[File:shared-t-bronze-weapons.webp|40px]] || [[Bronze Weapons]] || +10% damage |
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|- |
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| [[File:shared-t-iron-weapons.webp|40px]] || [[Iron Weapons]] || +10% damage |
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|} |
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{| class="wikitable" |
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|- |
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! !! Name !! Description |
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|- |
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| [[File:shared-t-copper-armor.webp|40px]] || [[Copper Armor]] || -15% Hack Vulnerability |
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|- |
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| [[File:shared-t-bronze-armor.webp|40px]] || [[Bronze Armor]] || -15% Hack Vulnerability |
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|- |
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| [[File:shared-t-iron-armor.webp|40px]] || [[Iron Armor]] || -15% Hack Vulnerability |
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|- |
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| [[File:shared-t-copper-shields.webp|40px]] || [[Copper Shields]] || -15% Pierce Vulnerability |
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|- |
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| [[File:shared-t-bronze-shields.webp|40px]] || [[Bronze Shields]] || -15% Pierce Vulnerability |
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|- |
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| [[File:shared-t-iron-shields.webp|40px]] || [[Iron Shields]] || -15% Pierce Vulnerability |
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|} |
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{| class="wikitable" |
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|- |
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! !! Name !! Description |
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|- |
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| [[File:grk-t-levy-infantry.webp|40px]] || [[Levy Infantry]] || -20% training time |
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|- |
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| [[File:grk-t-conscript-infantry.webp|40px]] || [[Conscript Infantry]] || -20% training time |
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|} |
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====Myth Technologies==== |
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{| class="wikitable" |
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|- |
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! !! Name !! God !! Description |
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|- |
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| [[File:grk-t-phobos-spear-of-panic.webp|40px]] || [[Phobos' Spear of Panic]] || [[Ares]] || +1 divine damage |
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|- |
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| [[File:grk-t-sarissa.webp|40px]] || [[Sarissa]] || [[Athena]] || +10% hack damage, +1 attack range |
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|- |
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| [[File:grk-t-aegis-shield.webp|40px]] || [[Aegis Shield]] || Athena || -15% pierce vulnerability |
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|- |
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| [[File:grk-t-oracle.webp|40px]] || [[Oracle]] || [[Apollo]] || +4 Line of Sight |
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|- |
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| [[File:grk-t-dionysia.webp|40px]] || [[Dionysia]] || [[Dionysus]] || +5% hit points |
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|} |
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==Upgrades== |
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{| class="wikitable" |
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|- |
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! Age !! Upgrade !! Cost !! Effect |
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|- |
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| [[File:infobox-age2.webp|40px]] [[Classical Age]] || [[File:shared-t-medium-infantry.webp|40px]] Medium Infantry || [[File:infobox-food.webp|30px]] 150, [[File:infobox-gold.webp|30px]] 150, [[File:infobox-time.webp|30px]] 20 seconds || Upgrades Hoplites to Medium: +10% hit points, +10% damage, +1 [[Line of Sight]] |
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|} |
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==Bonuses== |
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====God Bonuses==== |
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====Relic Bonuses==== |
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{| class="wikitable" |
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|- |
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! !! Name !! Description |
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|- |
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| [[File:shared-r-armor.webp|40px]] || [[Armor of Achilles]]|| -5% hack vulnerability |
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|- |
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| [[File:shared-r-vase.webp|40px]] || [[Canopic Jar of Imsety]] || +25% training speed |
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|- |
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| [[File:shared-r-scroll.webp|40px]] || [[Gaia's Book of Knowledge]]|| +3.0 attack multiplier vs. [[Titan|Titans]] |
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|- |
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| [[File:shared-r-fur.webp|40px]] || [[Pelt of Argus]] || +6 [[Line of Sight]] |
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|- |
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| [[File:shared-r-blanket.webp|40px]] || [[Thundercloud Shawl]] || -5% pierce vulnerability |
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|- |
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| [[File:shared-r-spear.webp|40px]] || [[Gungnir, Odin's Spear]] || +5% attack |
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|} |
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==Gameplay== |
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Turmae make excellent raiders because their attributes make them very resistant to ranged attacks, and they can defeat most archers easily. They also have a strong bonus against Throwing Axemen, but it is mitigated to some extent by their low hack armor, which makes anything other than true archers very dangerous, especially cavalry that can outrun them. In the [[Classical Age]] they are also important as they are the only way for the [[Atlanteans]] to counter archers in that age. Unlike the [[Norse]] and [[Greeks]] they cannot train true cavalry until the [[Heroic Age]], thus Turmae fulfill the anti-archer role for the Classical Age but are essentially obsolete or relegated to a support role by the Heroic Age. |
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{{InfoboxNeue |
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| indicator = Atlantean |
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| image = atl-h-turma.webp |
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| title = Turma |
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| subtitle = Ranged Cavalry Hero |
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| section1 = Unit Information |
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| itemsInSection1 = 4 |
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| col = 2 |
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| label1 = Type |
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| label2 = Civilization |
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| label3 = God |
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| label4 = Age |
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| icon1 = Unit-type-hero.webp |
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| icon2 = Icon Atlantean.webp |
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| icon3 = Grk-god-hades-icon-round.webp |
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| icon4 = Infobox-age2.webp |
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| content1 = Hero |
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| content2 = Atlantean |
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| content3 = |
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| content4 = Classical Age |
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| section2 = Creation |
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| itemsInSection2 = 7 |
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| label5 = Trained At |
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| label6 = Requires |
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| label7 = Food |
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| label8 = Gold |
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| label9 = Population |
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| label10 = Train Limit |
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| label11 = Training Time |
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| icon5 = infobox-trained.webp |
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| icon6 = Shared-bld-temple.webp |
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| icon7 = infobox-food.webp |
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| icon8 = infobox-gold.webp |
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| icon9 = infobox-pop.webp |
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| icon10 = infobox-military.webp |
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| icon11 = infobox-time.webp |
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| content5 = |
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| content6 = |
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| content7 = 50 |
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| content8 = 40 |
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| content9 = 4 |
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| content10 = |
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| content11 = 12 seconds |
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| section3 = Statistics |
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| itemsInSection3 = 9 |
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| label12 = Hit Points |
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| label13 = Speed |
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| label14 = Line of Sight |
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| label15 = Hack Armor |
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| label16 = Pierce Armor |
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| label17 = Crush Armor |
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| label18 = Sacred Hands |
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| label19 = Scourge of the Skies |
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| label20 = Petrification |
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| icon12 = infobox-hp.webp |
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| icon13 = infobox-speed.webp |
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| icon14 = infobox-los.webp |
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| icon15 = infobox-hack-armor.webp |
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| icon16 = infobox-pierce-armor.webp |
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| icon17 = infobox-crush-armor.webp |
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| icon18 = shared-abl-sacred-hands.webp |
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| icon19 = grk-abl-scourge-of-the-skies.webp |
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| icon20 = grk-abl-medusa.webp |
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| content12 = 115 |
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| content13 = 4.2 |
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| content14 = 16 |
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| content15 = 40% |
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| content16 = 15% |
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| content17 = 99% |
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| content18 = |
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| content19 = |
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| content20 = |
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| section4 = Melee Attack |
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| itemsInSection4 = 5 |
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| label21 = Hack |
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| label22 = Divine |
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| label23 = Multiplier |
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| label24 = Rate of Fire |
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| label25 = Attack Range |
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| icon21 = infobox-hack-dmg.webp |
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| icon22 = infobox-divine-dmg.webp |
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| icon23 = unit-type-cavalry.webp |
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| icon24 = infobox-rof.webp |
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| icon25 = infobox-range.webp |
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| content21 = 7.5 |
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| content22 = |
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| content23 = Cavalry: 1.25x |
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| content24 = 1 |
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| content25 = 0.75 |
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| section5 = Ranged Attack |
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| itemsInSection5 = 4 |
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| label26 = Pierce |
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| label27 = Multiplier |
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| label28 = Rate of Fire |
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| label29 = Attack Range |
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| icon26 = infobox-pierce-dmg.webp |
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| icon27 = unit-type-myth-unit.webp |
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| icon28 = infobox-rof.webp |
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| icon29 = infobox-range.webp |
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| content26 = |
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| content27 = |
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| content28 = |
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| content29 = |
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}} |
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==Turma Hero== |
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{{Quote|Ranged Soldier, Cavalry. Mounted javelineer only good against other ranged soldiers.|In-game description}} |
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Like all [[Atlanteans|Atlantean]] human units, a Turma can be converted into a [[Heroes|Hero]] at any time, provided the player has sufficient resources. It is classified as a hero, as well as a cavalry unit and an archer. |
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===Technologies=== |
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====General Technologies==== |
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====Myth Technologies==== |
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===Bonuses=== |
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====God Bonuses==== |
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====Relic Bonuses==== |
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==Mythology== |
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{{Quote|The swift, front-armored Atlantean Turma is exceptionally good against archers such as the Toxotes and Arcus, but is weak against all other units. |
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The training of the Atlantean Turma was very focused and dangerous, requiring years to perfect. Both horse and rider had to be athletic, tough, and fast. A veteran Turma could kill a bird in flight with a well-aimed javelin throw. The horses, descended from wild Atlantean stock, were no less exceptional. These horses were so prized that capturing even one from the Atlanteans in battle was considered great good fortune - even if the battle was lost. Many great bloodlines were founded in other regions by such captured Atlantean stock.|In-game compendium}} |
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==Gallery== |
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==Trivia== |
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* Despite being mounted, Turmae can be garrisoned into towers and [[Town Center]]s just like foot units. |
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* The name "Turma" originates from Roman military terminology referring to a squadron of cavalry units. |
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==Video== |
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==List of Units== |
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{{Units}} |
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{{Heroes}} |
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__NOEDITSECTION__ |
Latest revision as of 01:25, 6 November 2024
"Ranged Soldier, Cavalry. Mounted javelineer only good against other ranged soldiers."
In-game description
The Turma (plural: Turmae) is an Atlantean ranged soldier available in the Classical Age. They are only good against other archers. Turmae are similar to Egyptian Slingers, but are stronger, more expensive and more mobile.
Technologies
General Technologies
Name | Description | |
---|---|---|
Copper Weapons | +10% damage | |
Bronze Weapons | +10% damage | |
Iron Weapons | +10% damage |
Name | Description | |
---|---|---|
Copper Armor | -15% Hack Vulnerability | |
Bronze Armor | -15% Hack Vulnerability | |
Iron Armor | -15% Hack Vulnerability | |
Copper Shields | -15% Pierce Vulnerability | |
Bronze Shields | -15% Pierce Vulnerability | |
Iron Shields | -15% Pierce Vulnerability |
Name | Description | |
---|---|---|
Levy Infantry | -20% training time | |
Conscript Infantry | -20% training time |
Myth Technologies
Name | God | Description | |
---|---|---|---|
Phobos' Spear of Panic | Ares | +1 divine damage | |
Sarissa | Athena | +10% hack damage, +1 attack range | |
Aegis Shield | Athena | -15% pierce vulnerability | |
Oracle | Apollo | +4 Line of Sight | |
Dionysia | Dionysus | +5% hit points |
Upgrades
Age | Upgrade | Cost | Effect |
---|---|---|---|
Classical Age | Medium Infantry | 150, 150, 20 seconds | Upgrades Hoplites to Medium: +10% hit points, +10% damage, +1 Line of Sight |
Bonuses
God Bonuses
Relic Bonuses
Name | Description | |
---|---|---|
Armor of Achilles | -5% hack vulnerability | |
Canopic Jar of Imsety | +25% training speed | |
Gaia's Book of Knowledge | +3.0 attack multiplier vs. Titans | |
Pelt of Argus | +6 Line of Sight | |
Thundercloud Shawl | -5% pierce vulnerability | |
Gungnir, Odin's Spear | +5% attack |
Gameplay
Turmae make excellent raiders because their attributes make them very resistant to ranged attacks, and they can defeat most archers easily. They also have a strong bonus against Throwing Axemen, but it is mitigated to some extent by their low hack armor, which makes anything other than true archers very dangerous, especially cavalry that can outrun them. In the Classical Age they are also important as they are the only way for the Atlanteans to counter archers in that age. Unlike the Norse and Greeks they cannot train true cavalry until the Heroic Age, thus Turmae fulfill the anti-archer role for the Classical Age but are essentially obsolete or relegated to a support role by the Heroic Age.
Turma Hero
"Ranged Soldier, Cavalry. Mounted javelineer only good against other ranged soldiers."
In-game description
Like all Atlantean human units, a Turma can be converted into a Hero at any time, provided the player has sufficient resources. It is classified as a hero, as well as a cavalry unit and an archer.
Technologies
General Technologies
Myth Technologies
Bonuses
God Bonuses
Relic Bonuses
Mythology
"The swift, front-armored Atlantean Turma is exceptionally good against archers such as the Toxotes and Arcus, but is weak against all other units. The training of the Atlantean Turma was very focused and dangerous, requiring years to perfect. Both horse and rider had to be athletic, tough, and fast. A veteran Turma could kill a bird in flight with a well-aimed javelin throw. The horses, descended from wild Atlantean stock, were no less exceptional. These horses were so prized that capturing even one from the Atlanteans in battle was considered great good fortune - even if the battle was lost. Many great bloodlines were founded in other regions by such captured Atlantean stock."
In-game compendium
Gallery
Trivia
- Despite being mounted, Turmae can be garrisoned into towers and Town Centers just like foot units.
- The name "Turma" originates from Roman military terminology referring to a squadron of cavalry units.
Video
List of Units