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{{InfoboxNeue |
{{InfoboxNeue |
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| indicator = |
| indicator = Egyptian |
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| image = |
| image = egp-t-dark-water.webp |
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| title = |
| title = Dark Water |
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| subtitle = |
| subtitle = |
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| label3 = God |
| label3 = God |
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| label4 = Age |
| label4 = Age |
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| icon1 = Unit-type-infantry. |
| icon1 = Unit-type-infantry.webp |
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| icon2 = Icon |
| icon2 = Icon Egyptian.webp |
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| icon3 = |
| icon3 = egp-mg-sobek-icon.webp |
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| icon4 = Infobox-age3. |
| icon4 = Infobox-age3.webp |
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| content1 = |
| content1 = |
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| content2 = [[ |
| content2 = [[Egyptians]] |
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| content3 = [[ |
| content3 = [[Sobek]] |
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| content4 = [[Heroic Age]] |
| content4 = [[Heroic Age]] |
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| label10 = Train Limit |
| label10 = Train Limit |
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| label11 = Research Time |
| label11 = Research Time |
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| icon5 = |
| icon5 = shared-bld-market.webp |
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| icon6 = infobox-food. |
| icon6 = infobox-food.webp |
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| icon7 = infobox-gold. |
| icon7 = infobox-gold.webp |
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| icon8 = infobox-wood. |
| icon8 = infobox-wood.webp |
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| icon9 = infobox-favor. |
| icon9 = infobox-favor.webp |
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| icon10 = infobox-military. |
| icon10 = infobox-military.webp |
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| icon11 = infobox-time. |
| icon11 = infobox-time.webp |
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| content5 = [[ |
| content5 = [[Market]]</br>[[Migdol Stronghold]] |
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| content6 = |
| content6 = 175 |
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| content7 = |
| content7 = |
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| content8 = |
| content8 = |
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| content9 = |
| content9 = 12 |
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| content10 = |
| content10 = |
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| content11 = 30 seconds |
| content11 = 30 seconds |
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}} |
}} |
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{{Quote| |
{{Quote|Sobek offers the Dark Water to your camel units, increasing their hitpoints and allowing them to regenerate.|In-game description}} |
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Dark Water is an [[Egyptians|Egyptian]] myth technology, available to research at the [[Market]] and [[Migdol Stronghold]] if the [[Heroic Age]] is reached through [[Sobek]]. It increases the hit points of camel units and grants them hit point regeneration. |
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==Effects== |
==Effects== |
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! Affects !! Effect |
! Affects !! Effect |
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|- |
|- |
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| [[File: |
| [[File:egp-r-camel-rider.webp|40px]] [[Camel Rider]] || 10% hit points and +0.5 regeneration rate (+30 hit points per minute) |
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|- |
|- |
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| [[File:egp-r-caravan.webp|40px]] [[Caravan]] || 10% hit points and +0.5 regeneration rate (+30 hit points per minute) |
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| Unit Projectile || +20 [[Line of Sight]], and applies a revealing effect on its target or the place where it landed if missed, providing a Line of Sight of 25 for 6 seconds. |
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====Special Ability==== |
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{| class="wikitable" |
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|- |
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! Name !! Description |
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|- |
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| [[File:grk-abl-solar-flare.png|40px]] [[Solar Flare]] || (Passive) Projectiles reveal the area around where they land |
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|} |
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==Technologies== |
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{| class="wikitable" |
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|- |
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! Name!! God !! Description |
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|- |
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| [[File:grk-t-forge-of-olympus.png|40px]] [[Forge of Olympus]] || [[Hephaestus]] || Costs -60% food |
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|} |
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==Mythology== |
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{{Quote|Apollo was known as "Phoebus," the "radiant," and had a close connection to Helios, the sun god. Apollo is often shown holding a bow and arrow symbolizing the sun's rays, as he was the god of archery (as art, not for warfare or hunting).|In-game compendium}} |
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==Trivia== |
==Trivia== |
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* The technology is likely based on the primeval water of Egyptian creation mythology. |
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* If applied via the Scenario Editor, Sun Ray by default does not affect [[Lost Ship]] arrows, lasers (from [[Petsuchos|Petsuchoi]] or [[Mirror Tower]]s), and lightning (from [[Statues of Lightning]] or [[Osiris]]). |
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==Myth Tech== |
==Myth Tech== |
Latest revision as of 01:23, 6 November 2024
Quick Facts:
Dark Water
Egyptian
Dark Water
Availability
Research
"Sobek offers the Dark Water to your camel units, increasing their hitpoints and allowing them to regenerate."
In-game description
Dark Water is an Egyptian myth technology, available to research at the Market and Migdol Stronghold if the Heroic Age is reached through Sobek. It increases the hit points of camel units and grants them hit point regeneration.
Effects
Affects | Effect |
---|---|
Camel Rider | 10% hit points and +0.5 regeneration rate (+30 hit points per minute) |
Caravan | 10% hit points and +0.5 regeneration rate (+30 hit points per minute) |
Trivia
- The technology is likely based on the primeval water of Egyptian creation mythology.
Myth Tech