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{{InfoboxNeue |
{{InfoboxNeue |
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| indicator = Egyptian |
| indicator = Egyptian |
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| image = egp-t- |
| image = egp-t-dark-water.webp |
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| title = |
| title = Dark Water |
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| subtitle = |
| subtitle = |
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| label3 = God |
| label3 = God |
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| label4 = Age |
| label4 = Age |
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| icon1 = Unit-type-infantry. |
| icon1 = Unit-type-infantry.webp |
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| icon2 = Icon Egyptian. |
| icon2 = Icon Egyptian.webp |
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| icon3 = egp-mg-sobek-icon.webp |
| icon3 = egp-mg-sobek-icon.webp |
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| icon4 = Infobox-age3. |
| icon4 = Infobox-age3.webp |
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| content1 = |
| content1 = |
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| content2 = [[Egyptians]] |
| content2 = [[Egyptians]] |
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| label10 = Train Limit |
| label10 = Train Limit |
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| label11 = Research Time |
| label11 = Research Time |
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| icon5 = |
| icon5 = shared-bld-market.webp |
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| icon6 = infobox-food. |
| icon6 = infobox-food.webp |
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| icon7 = infobox-gold. |
| icon7 = infobox-gold.webp |
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| icon8 = infobox-wood. |
| icon8 = infobox-wood.webp |
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| icon9 = infobox-favor. |
| icon9 = infobox-favor.webp |
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| icon10 = infobox-military. |
| icon10 = infobox-military.webp |
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| icon11 = infobox-time. |
| icon11 = infobox-time.webp |
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| content5 = [[ |
| content5 = [[Market]]</br>[[Migdol Stronghold]] |
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| content6 = |
| content6 = 175 |
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| content7 = |
| content7 = |
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| content8 = |
| content8 = |
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| content9 = |
| content9 = 12 |
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| content10 = |
| content10 = |
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| content11 = |
| content11 = 30 seconds |
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}} |
}} |
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{{Quote| |
{{Quote|Sobek offers the Dark Water to your camel units, increasing their hitpoints and allowing them to regenerate.|In-game description}} |
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Dark Water is an [[Egyptians|Egyptian]] myth technology, available to research at the [[Market]] and [[Migdol Stronghold]] if the [[Heroic Age]] is reached through [[Sobek]]. It increases the hit points of camel units and grants them hit point regeneration. |
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==Effects== |
==Effects== |
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! Affects !! Effect |
! Affects !! Effect |
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|- |
|- |
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| [[File:egp-r- |
| [[File:egp-r-camel-rider.webp|40px]] [[Camel Rider]] || 10% hit points and +0.5 regeneration rate (+30 hit points per minute) |
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|} |
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==Technologies== |
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{| class="wikitable" |
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|- |
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! Name!! God !! Description |
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|- |
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| [[File:egp-t-pus.webp|40px]] [[Forge]] || [[Hephaestus]] || Costs -60% wood |
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==Relic Bonuses== |
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{| class="wikitable" |
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|- |
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! Name!! Description |
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|- |
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| [[File: |
| [[File:egp-r-caravan.webp|40px]] [[Caravan]] || 10% hit points and +0.5 regeneration rate (+30 hit points per minute) |
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|} |
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== |
==Trivia== |
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* The technology is likely based on the primeval water of Egyptian creation mythology. |
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{{Quote|The skin of the rhinoceros is deeply folded or plaited, and studded with rivet-like tubercles on the shoulders, flanks and legs that gives it the appearance of being armor-plated. There is some truth to the myth that rhino skin is resistant to projectiles.|In-game compendium}} |
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==Myth Tech== |
==Myth Tech== |
Latest revision as of 01:23, 6 November 2024
Quick Facts:
Dark Water
Egyptian
Dark Water
Availability
Research
"Sobek offers the Dark Water to your camel units, increasing their hitpoints and allowing them to regenerate."
In-game description
Dark Water is an Egyptian myth technology, available to research at the Market and Migdol Stronghold if the Heroic Age is reached through Sobek. It increases the hit points of camel units and grants them hit point regeneration.
Effects
Affects | Effect |
---|---|
Camel Rider | 10% hit points and +0.5 regeneration rate (+30 hit points per minute) |
Caravan | 10% hit points and +0.5 regeneration rate (+30 hit points per minute) |
Trivia
- The technology is likely based on the primeval water of Egyptian creation mythology.
Myth Tech