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Godi

From AoM Retold
Quick Facts:
Godi
Norse
Godi
Ranged Hero
Unit Information
Type
Hero
Civilization
Norse
Age
Heroic Age
Creation
Trained At
Gold
400
Favor
6
Population
4
Training Time
30 seconds
Statistics
Hit Points
400
Speed
4.3
Line of Sight
16
Hack Armor
20%
Pierce Armor
40%
Crush Armor
99%
Sacred Hands
Ability
Scourge of the Skies
Ability
Petrification
Ability
Melee Attack
Hack
18
Divine
9
Multiplier
Myth Unit: 7x
Rate of Fire
1.5
Attack Range
0.75
Ranged Attack
Pierce
7
Multiplier
Myth Unit: 7x
Rate of Fire
1.5
Attack Range
14

"Ranged Soldier, Hero. Good against myth units. Collects Relics."
In-game description

TThe Godi is a Norse ranged hero and ranged soldier, which is available at the Great Hall once the Heroic Age is reached. Godis are the ranged counterpart of Hersirs, and like Hersirs, they generate 0.01 favor per second and can collect Relics. Like other Norse foot soldiers, Godis can build and repair buildings.

Special Abilities

Image Name Description
Sacred Hands Can pick up Relics and drop them off at a Temple.
Scourge of the Skies Switches to a ranged attack to fight flying units.
Petrification Turns the target to stone, instantly destroying most units. Survivors break free after a short time.

Technologies

General Technologies

Offense
Image Name Description
Copper Weapons +10% damage
Bronze Weapons +10% damage
Iron Weapons +10% damage
Ballistics Fires more accurately at moving targets.
Defense
Image Name Description
Copper Armor -15% Hack Vulnerability
Bronze Armor -15% Hack Vulnerability
Iron Armor -15% Hack Vulnerability
Copper Shields -15% Pierce Vulnerability
Bronze Shields -15% Pierce Vulnerability
Iron Shields -15% Pierce Vulnerability

Myth Technologies

Image Name God Description
Oracle Apollo +4 Line of Sight
Sun Ray Apollo +10% anti-flying damage, projectiles reveal the surrounding area
Dionysia Dionysus +5% hit points
Beast Slayer Artemis +2 damage multiplier against myth units

Relic Bonuses

Image Name Description
Arrows of Heracles +5% attack
Hermes' Winged Sandals +10% movement speed
The Khopesh of Horus +1.0 attack bonus multiplier vs. myth units
Pelt of Argus +6 Line of Sight
Thundercloud Shawl -5% pierce vulnerability
Tyrfing, Angantyr's Sword Regenerate +10% of damage dealt

Gameplay

Godis are the Norse answer to ranged myth units, and especially to flying myth units. Being one of the only four non-naval Norse units to deal pierce damage, they can also fill the role of standard archers from other civilizations, but cannot be massed as easily due to their greater cost.

History

"The Norse Godi is a hero that can be trained in large numbers. Godis are strong against myth units, but not cost-effective against other types of human soldiers. Their ranged attack makes them better than Hersirs against ranged myth units, especially flying ones. Godi is a title that originally designated a Scandinavian magnate who also functioned as a priest, making him a political and religious leader. These men initially held immense influence but were gradually supplanted by kings, who combined political, military, and religious power. In Iceland, where no one king ruled until its acquisition by Norway in the 13th century, the station of Godi lived on for centuries, although it lost its religious power with the coming of Christianity around 1000 CE."
In-game compendium

Gallery

Trivia

  • Like Hersirs, Godis are assigned random names when trained.
  • The Godi replaces the Bogsveigir from Tale of the Dragon while fulfilling the same role. The two units even have the same cost, with the only exception being that the Godi costs one more population spot.

Video

List of Heroes



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