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Laborer

From AoM Retold
Revision as of 01:00, 22 October 2024 by Adam (talk | contribs)
Quick Facts:
Laborer
Egyptian
Laborer
Builder & Gatherer
Unit Information
Melee Attack
Ranged Attack

"Villagers gather resources and construct buildings."
In-game description

The Villager is a worker unit in Age of Mythology: Retold that is only available to the Greeks. Villagers are essential in gathering the resources with which to develop the player's army and build structures to expand your empire. A strong empire has many Villagers. In times of emergency, Villagers are fair fighters, but they are best left to what they do well - gathering resources and constructing buildings.

The player can only have up to 100 Villagers at any given time regardless of the population cap status.

Tasks

Villagers are usually used to gather resources to fund the player's many technological upgrades and unit creation in addition to building and repairing structures.

Assigning Villagers to Temples will slowly generate favor. The more Villagers are praying at a Temple, the more favor is generated, though the benefit decreases with each additional Villager.

Gather Rates

Villagers gather resources from different sources at a different speed. The table below shows all gathering rates in descending order.

Role Resource Source Gathering Rate per second Gathering Rate per minute
Hunter File:Infobox-food.png Food Hunt 1 60
Herdsman File:Infobox-food.png Food Livestock   Chicken 0.9 54
Forager File:Infobox-food.png Food Berry Bush 0.8 48
Farmer File:Infobox-food.png Food Farm 0.7 42
Lumberjack File:Infobox-wood.png Wood Tree 1 60
Lumberjack File:Infobox-wood.png Wood Gaia Tree 1.05 63
Miner File:Infobox-gold.png Gold Gold Mine 0.85 51

Favor Generation

Villagers can also gain favor by praying at Temples. However, the efficiency of favor generation is lower with each Villager (across all Temples). For example, one Villager generates 6 favor per minute, five Villagers with a -4.6% penalty generate 21 (25 for Zeus) favor per minute, and twenty-five Villagers with a -17.6% penalty generate 50 (55 for Zeus) favor per minute.

Buildings

Villagers can construct the following buildings:

File:Infobox-age1.png  Archaic Age File:Infobox-age2.png  Classical Age File:Infobox-age3.png  Heroic Age File:Infobox-age4.png  Mythic Age
File:Shared-bld-house.png  House File:Grk-b-archery.png  Archery Range File:Grk-b-fortress.png  Fortress File:Shared-bld-titan gate.png  Titan Gate
File:Shared-bld-granary.png  Granary File:Shared-bld-armory.png  Armory File:Shared-bld-market.png  Market File:Shared-bld-wonder.png  Wonder
File:Grk-b-storehouse.png  Storehouse File:Shared-bld-farm.png  Farm
File:Shared-bld-dock.png  Dock File:Grk-b-military.png  Military Academy
File:Shared-bld-temple.png  Temple   Sentry Tower
File:Grk-b-town.png  Town Center File:Grk-b-stable.png  Stable
File:Shared-bld-wooden wall.png  Wooden Wall File:Grk-b-town.png  Town Center +1

Statistical Bonuses

God Bonuses
Zeus: Villagers generate favor 20% faster.
General Technologies
Storehouse
Image Name Description
File:Shared-t-hand-axe.png Hand Axe +10% wood gather rate, +50% carrying capacity
File:Shared-t-bow-saw.png Bow Saw +10% wood gather rate, +50% carrying capacity
File:Shared-t-carpenters.png Carpenters +10% wood gather rate, +50% carrying capacity
File:Shared-t-pickaxe.png Pickaxe +10% gold gather rate, +50% carrying capacity
File:Shared-t-shaft-mine.png Shaft Mine +10% gold gather rate, +50% carrying capacity
File:Shared-t-quarry.png Quarry +10% gold gather rate, +50% carrying capacity
Granary
Image Name Description
File:Shared-t-husbandry.png Husbandry +20% herdable food gather rate, 2× food carry capacity (of all types)
File:Shared-t-plow.png Plow +10% food gather rate from Farms
File:Shared-t-irrigation.png Irrigation +10% food gather rate from Farms
File:Shared-t-flood-control.png Flood Control +10% food gather rate from Farms
Myth Technologies
Image Name God Description
File:Grk-t-golden-apples.png Golden Apples Aphrodite 15% favor generation. Researched at the Town Center
File:Grk-t-divine-blood.png Divine Blood Aphrodite +20% movement speed, construct +15% faster, Villagers carry +10 food, wood, and gold. Researched at the Town Center
File:Grk-t-sun-ray.png Sun Ray Apollo +6 Line of Sight. Researched at the Temple
File:Grk-t-dionysia.png Dionysia Dionysus +5% hit points. Researched at the Temple
Relic Bonuses
Defense
Image Name Description
Black Lotus +10% farming rate
Blue Crystal Shard +5% gold and wood gathering rates
Charon's Obol 50% cost refunded on death
Fetters of Fenrir +20% attack
Harmonia's Necklace +10% gold gathering rate
Hestia's Hearth -5% training time
Kithara of Apollo +10% movement speed
Pelt of Argus +6 Line of Sight
Pygmalion's Statue +40% hit points
Sistrum of Bast -15% cost
Staff of Dionysus Regenerate 0.5 hit points per second

History

"Villagers form the basis of your economy. Make sure that you have enough Villagers to generate a steady flow of resources, but remember that they are weak in combat. Task a Greek Villager on a Temple to generate Favor. A mixture of freemen and slaves performed the bulk of the food production and other labor in the lands surrounding the Aegean Sea that constituted ancient Greece. Because the land here was not agriculturally rich, the typical freeman villager became adept at a variety of crafts and was a more independent thinker than more specialized peasants elsewhere. Free Greek villagers also formed the bulk of the Greek soldiery, the best in the world at the time, and were at the forefront of Greek expansion through colonization and trade."
In-game compendium

Gallery

Trivia

Video

List of Heroes



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