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Colossus

From AoM Retold
Revision as of 01:22, 19 October 2024 by Adam (talk | contribs)
Quick Facts:
Colossus
Greek
Colossus
Mythical
Unit Information
Civilization
Greek
God
Hephaestus

"Myth unit. This titanic construct can eat trees or mines to heal itself. Good against human soldiers."
In-game description

The Colossus (plural: Colossi) is a myth unit available to the Greeks in the Mythic Age if they worship Hephaestus.

Special Ability

Colossus Ability
Image Name Description
File:Grk-abl-colossus.png Colossal Hunger Regains 15 hit points per second by consuming trees and Gold Mines

Technologies, Upgrades, & Bonuses

Upgrades

Name God Upgrades from Upgrades to Effect
File:Grk-t-hand-of-talos.png Hand of Talos Hephaestus Colossus Silver Colossus +25% hit points
File:Grk-t-shoulder-of-talos.png Shoulder of Talos Hephaestus Silver Colossus Gold Colossus +25% hit points and -20% hack vulnerability

God Bonuses

Image God Bonus
Zeus -1 population cost
Hades +15% hit points
Poseidon +0.4 speed

Myth Technologies

Image Name God Description
File:Grk-t-oracle.png Oracle Apollo +4 Line of Sight
File:Grk-t-dionysia.png Dionysia Dionysus +5% hit points

Age Bonus

Image Name Description
File:Infobox-age5.png Wonder Age +100% hit points, +100% damage, +20% speed
Relic Bonuses
Image Name Description
Scales of a Catoblepas -15% Pierce vulnerability
Pandora's Box -20% favor cost
Pelt of Argus +6 Line of Sight
Scales of a Echidna -15% cost except favor

Gameplay

he Colossus is a powerful myth unit and is very strong against buildings due to its high crush attack. It is also strong against almost anything else, but is the most effective if it is put to use against buildings or regular human soldiers. When fully-upgraded prior to Tale of the Dragon, it had the most hit points of all non-Titan, trainable myth units (tied with that of a Mountain Giant with Granite Blood, although the Colossus is still more durable due to its higher armor ratings), but this is balanced by the Colossus being the slowest myth unit in the game. As with all myth units, heroes will defeat them (Colossi can actually defeat most non-Greek heroes one-on-one, but they will still take much more damage than what they deal and will also usually be outnumbered), though the durability of the Colossi means they can usually survive until backup arrives.
The Colossus can be upgraded by the Hand of Talos and Shoulder of Talos technologies, each of which increases the Colossus' maximum hit points by a large amount. It can regenerate by eating trees or Gold Mines. Hit points regenerated this way are equal to the amount of the resource consumed. This can be a useful strategy provided the Colossus eats a Gold Mine or tree in the enemy's territory.

Mythology

"◆ Scientific Name -- None (Artificial Construct)
 ◆ Size -- Over 50' high
 ◆ Diet -- Trees and Gold
The Great Colossus at Rhodes was one of the Seven Wonders of the Ancient World. It stood over 150 ft. high on a 50 ft. white marble base. It was mostly hollow, with a skin of bronze welded to a skeleton frame of stone and metal. Though it was destroyed by an earthquake after standing for only about fifty years, its size was such that people came to Rhodes just to see its ruins, just as people today visit the ruins of other Greek monuments, buildings, and temples."
In-game compendium

Gallery

Trivia

  • The Colossus, as referenced by its specific technologies, is based on Talos, a giant, bronze Automaton who patrolled the island of Crete.
  • The Colossus is named after one of the Seven Wonders of the Ancient World, the Colossus of Rhodes, a giant bronze-plated statue of the sun god Helios.
  • The Colossus originally had the second highest number of hit points of any myth unit that can be trained at a Temple. As of Tale of the Dragon, it only has the third-highest hit points.
  • During development, the Colossus did not exist, and its role was instead filled by the Golem.

Video

List of Myth Units



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