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Fishing Ship

From AoM Retold
Revision as of 20:45, 18 October 2024 by Adam (talk | contribs)
Quick Facts:
Fishing Ship
Greek
Fishing Ship
Gathers fish
Unit Information
          Civilization
            All
Age
Archaic Age
Statistics

"Gathers fish."
In-game description

"Gathers fish and can build a few buildings."
In-game description, Egyptian Fishing Ship

Fishing Ships in Age of Mythology are economic ships that are used to gather fish, providing food. They are trained at the Dock from the Archaic Age and are available to all civilizations.

As fishing grounds in Age of Mythology yield unlimited fish, Fishing Ships provide a steady source of food throughout the game, as long as they are not disturbed by enemy warships. They also make decent naval scouts in the early game. They are completely defenseless, and as such, should never go too close to enemy-controlled waters.

For protection, Fishing Ships can garrison in Docks, which also allows them to return fire at enemy ships and naval myth units.

Ability

Egyptian Fishing Ships can also build Obelisks and Lighthouses, albeit much slower than Priests/Laborers.

Gathering Rates

Civilization Bonuses Resource Gathering Rate per second Gathering Rate per minute
File:Icon Greek.png Greeks N/A File:Infobox-food.png Food 0.5 30
File:Icon Norse.png Norse N/A File:Infobox-food.png Food 0.5 30
File:Icon Atlantean.png Atlanteans N/A File:Infobox-food.png Food 0.5 30
File:Icon Egyptian.png Egyptians N/A File:Infobox-food.png Food 0.5 30
File:Icon Egyptian.png Egyptians Dock empowered by Ra, Priest, or Monument File:Infobox-food.png Food 0.51 30.78
File:Icon Egyptian.png Egyptians Dock empowered by Pharaoh File:Infobox-food.png Food 0.54 32.4

The base carry capacity of the Fishing Ship is 10.

Statistical Bonuses

Specific Technologies

Image Name Description
File:Shared-t-purse-seine.png Purse Seine +30% fish food gather rate
File:Shared-t-salt-amphora.png Salt Amphora +30% fish food gather rate, doubled carry capacity

General Technologies

Defense
Image Name Description
File:Shared-t-copper-armor.png Copper Armor -10% Hack & crush Vulnerability
File:Shared-t-bronze-armor.png Bronze Armor -10% Hack & crush Vulnerability
File:Shared-t-iron-armor.png Iron Armor -10% Hack & crush Vulnerability
File:Shared-t-copper-shields.png Copper Shields -10% Pierce Vulnerability
File:Shared-t-bronze-shields.png Bronze Shields -10% Pierce Vulnerability
File:Shared-t-iron-shields.png Iron Shields -10% Pierce Vulnerability

Myth Technologies

Image Name God Description
File:Grk-t-oracle.png Oracle Apollo +4 Line of Sight
File:Grk-t-dionysia.png Dionysia Dionysus +5% hit points
File:Atl-t-volcanic-forge.png Volcanic Forge Leto -15% pierce vulnerability

Relics

Defense
Image Name Description
Pelt of Argus +6 Line of Sight

History

"The seas off Egypt, Greece, and Scandinavia were important sources of food and had been harvested since prehistoric times. The technology of boats and further improvements in nets, navigation, boat capacity, traps, etc., all improved the efficiency and production of fishermen. We know from wall murals that Greek fishermen were taking bluefin tuna in Mycenaean times, a thousand years before the classical Greek age. The Norse were also great sea hunters and fishermen. Salted and dried fish could be stored for many months and was an important source of protein before the days of refrigeration."
In-game compendium

Trivia

  • In the original game, Fishing Ships can force drop gathered food on Granaries, Storage Pits, Ox Carts, and Town Centers if these are situated close enough to the shore. They automatically drop off food at the nearest Dock or food drop site close to the shore in Retold, without requiring force dropping.

Gallery

Video

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