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Manor

From AoM Retold
Revision as of 05:01, 26 November 2024 by Adam (talk | contribs)
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Quick Facts:
Manor
Building
Manor
Building Information
Type
Economic
Civilization
Population
20
Usage
 
Provides population.
Construction
Wood
80
Gold
25
Build Time
16.66 seconds
Build Limit
8
Statistics
Hit Points
800
Hack Armor
30%
Pierce Armor
90%
Crush Armor
5%
Line of Sight
9
Garrison
2

The Manor is an Archaic Age building in Age of Mythology: The Titans, only available to the Atlanteans. Manors replace the House that other civilizations build, and support 20 population and have a built limit of eight, while Houses support 10 population and have a build limit of 16. This has both pros and cons. Fewer Manors have to be built in order to maximize population space, but when one is destroyed, 20 population slots are lost rather than just ten. Manors cost a little more than Houses, but have more hit points. A Manor would occupy a lager portion of the player's base, but they have a lower build limit. Unlike Houses, Manors can garrison two foot units. This refers to any land units which are not cavalry, myth units, or siege weapons. This is particularly useful to protect just a few Citizens in case of a sudden raid, as they move slower than other workers.

History

"When agriculture made possible a less nomadic lifestyle, humans began creating more permanent living quarters near their farms, rather than occupying transitory camp sites near hunting grounds or natural shelters like caves. At its height, Atlantis was home to millions. Atlanteans built sturdy homes of wood, stone, and plaster. These houses were large family Manors and several generations of Atlanteans would live together under one roof. Between campaigns Atlantean soldiery were taken in, fed, clothed, and treated as family."
In-game compendium

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