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{{InfoboxNeue |
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| indicator = Building |
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| image = egp-bld-monument-to-villagers.webp |
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| title = Sky Passage |
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| subtitle = |
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| section1 = Building Information |
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| itemsInSection1 = 6 |
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| col = 2 |
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| label1 = Type |
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| label2 = Civilization |
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| label3 = Civilization |
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| label4 = Age |
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| label5 = God |
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| label6 = |
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| icon1 = unit-type-building.webp |
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| icon2 = icon Egyptian.webp |
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| icon3 = icon Egyptian.webp |
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| icon4 = infobox-age1.webp |
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| icon5 = atl-god-oranos-icon.webp |
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| icon6 = |
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| content1 = Economic |
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| content2 = [[Egyptians]] |
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| content3 = |
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| content4 = [[Archaic Age]] |
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| content5 = |
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| content6 = |
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| section2 = Usage |
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| itemsInSection2 = 1 |
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| section-col2 = 1 |
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| label7 = |
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| icon7 = |
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| content7 = Generates favor. |
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| section3 = Construction |
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| itemsInSection3 = 6 |
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| label8 = Wood |
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| label9 = Food |
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| label10 = Favor |
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| label11 = Build Time |
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| label12 = Build Limit |
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| label13 = Built By |
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| icon8 = infobox-wood.webp |
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| icon9 = infobox-food.webp |
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| icon10 = infobox-favor.webp |
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| icon11 = infobox-time.webp |
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| icon12 = Icon_Building.webp |
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| icon13 = unit-type-villager.webp |
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| content8 = |
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| content9 = |
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| content10 = |
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| content11 = |
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| content12 = 5 - One of each type |
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| content13 = |
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| section4 = Statistics |
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| itemsInSection4 = 11 |
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| label14 = Hit Points |
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| label15 = Hack Armor |
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| label16 = Pierce Armor |
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| label17 = Crush Armor |
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| label18 = Line of Sight |
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| label19 = Garrison |
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| label20 = Attack |
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| label21 = Projectiles |
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| label22 = Range |
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| label23 = Rate of Fire |
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| label24 = Accuracy |
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| icon14 = infobox-hp.webp |
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| icon15 = infobox-hack-armor.webp |
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| icon16 = infobox-pierce-armor.webp |
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| icon17 = infobox-crush-armor.webp |
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| icon18 = infobox-los.webp |
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| icon19 = infobox-garrison.webp |
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| icon20 = infobox-pierce-dmg.webp |
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| icon21 = infobox-projectile.webp |
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| icon22 = infobox-range.webp |
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| icon23 = infobox-rof.webp |
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| icon24 = infobox-range.webp |
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| content14 = |
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| content15 = 5% |
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| content16 = 90% |
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| content17 = 5% |
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| content18 = 9 |
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| content19 = |
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| content20 = |
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| content21 = |
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| content22 = |
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| content23 = |
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| content24 = |
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| section5 = Building Evolution |
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| itemsInSection5 = 1 |
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| label25 = Upgrades to |
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| icon25 = |
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| content25 = |
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}} |
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{{Quote|Units that can be garrisoned can travel from one Sky Passage to another.|In-game description}} |
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Monuments are economic buildings in Age of Mythology that are only available to the Egyptians. They are the Egyptian means of generating favor. There are five Monuments in total and the more a player builds, the faster the total favor generation rate. Each subsequent Monument costs more resources to build. In order to build a Monument, all previous Monuments must be standing. |
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The Monument to Gods, which is the final Monument, is the most expensive, durable, and generates double the favor of any of the earlier Monuments. |
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==Monument to Villagers== |
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[[File:egp-bld-monument-to-villagers.webp|right|150px]] |
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===Construction=== |
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Cost: |
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50 [[File:infobox-food.webp|20px]] Food</br>50 [[File:infobox-gold.webp|20px]] Gold |
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Build Time: |
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[[File:infobox-time.webp|20px]] 26.67 seconds |
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===Stats=== |
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Hit Points: |
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[[File:infobox-hp.webp|20px]] 450 |
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Favor generation: |
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[[File:infobox-favor.webp|20px]] 6.6 per minute |
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==Monument to Soldiers== |
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[[File:egp-bld-monument-to-soldiers.webp|right|150px]] |
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===Construction=== |
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Cost: |
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100 [[File:infobox-food.webp|20px]] Food</br>100 [[File:infobox-gold.webp|20px]] Gold |
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Build Time: |
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[[File:infobox-time.webp|20px]] 40 seconds |
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===Stats=== |
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Hit Points: |
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[[File:infobox-hp.webp|20px]] 450 |
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Favor generation: |
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[[File:infobox-favor.webp|20px]] 6.6 per minute |
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==Monument to Priests== |
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[[File:egp-bld-monument-to-priests.webp|right|150px]] |
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===Construction=== |
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Cost: |
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150 [[File:infobox-food.webp|20px]] Food</br>150 [[File:infobox-gold.webp|20px]] Gold |
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Build Time: |
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[[File:infobox-time.webp|20px]] 53.33 seconds |
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===Stats=== |
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Hit Points: |
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[[File:infobox-hp.webp|20px]] 450 |
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Favor generation: |
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[[File:infobox-favor.webp|20px]] 6.6 per minute |
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==Monument to Pharaohs== |
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[[File:egp-bld-monument-to-pharaohs.webp|right|150px]] |
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===Construction=== |
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Cost: |
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200 [[File:infobox-food.webp|20px]] Food</br>200 [[File:infobox-gold.webp|20px]] Gold |
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Build Time: |
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[[File:infobox-time.webp|20px]] 66.67 seconds |
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===Stats=== |
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Hit Points: |
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[[File:infobox-hp.webp|20px]] 450 |
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Favor generation: |
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[[File:infobox-favor.webp|20px]] 6.6 per minute |
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==Monument to Gods== |
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[[File:egp-bld-monument-to-gods.webp|right|150px]] |
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===Construction=== |
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Cost: |
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700 [[File:infobox-food.webp|20px]] Food</br>700 [[File:infobox-gold.webp|20px]] Gold |
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Build Time: |
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[[File:infobox-time.webp|20px]] 80 seconds |
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===Stats=== |
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Hit Points: |
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[[File:infobox-hp.webp|20px]] 800 |
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Favor generation: |
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[[File:infobox-favor.webp|20px]] 13.2 per minute |
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==History== |
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{{Quote|Ancient Egypt was a wealthy civilization largely isolated from external enemies, which allowed lavish expenditures for Monuments and other edifices that glorified gods and pharaohs. For several thousand years, major construction projects were almost continually underway, for the glorification of some god or ruler. The Nile Valley is still dotted with monuments of all sizes. The most famous of these are the Great Pyramids of Giza and the Great Sphinx.|In-game compendium}} |
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==Trivia== |
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* On the box art of the original Age of Mythology, there is what appears to be beta textures and new models for the Monuments. The Monument's textures are much like other Egyptian buildings, and it appears that a sphinx and an arch was planned to be included in the final game as Monuments. |
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* The model of the Monument to Gods differs for each Egyptian major god, but before Retold all of them had an icon showing Isis. Since Retold, the icon shows the base rather than any specific god. |
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==Relevant Lists== |
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{{Shared buildings}} |
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{{Unique buildings}} |
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__NOEDITSECTION__ |
Revision as of 05:22, 26 November 2024
"Units that can be garrisoned can travel from one Sky Passage to another."
In-game description
Monuments are economic buildings in Age of Mythology that are only available to the Egyptians. They are the Egyptian means of generating favor. There are five Monuments in total and the more a player builds, the faster the total favor generation rate. Each subsequent Monument costs more resources to build. In order to build a Monument, all previous Monuments must be standing. The Monument to Gods, which is the final Monument, is the most expensive, durable, and generates double the favor of any of the earlier Monuments.
Monument to Villagers
Construction
Cost:
Build Time:
Stats
Hit Points:
Favor generation:
Monument to Soldiers
Construction
Cost:
Build Time:
Stats
Hit Points:
Favor generation:
Monument to Priests
Construction
Cost:
Build Time:
Stats
Hit Points:
Favor generation:
Monument to Pharaohs
Construction
Cost:
Build Time:
Stats
Hit Points:
Favor generation:
Monument to Gods
Construction
Cost:
Build Time:
Stats
Hit Points:
Favor generation:
History
"Ancient Egypt was a wealthy civilization largely isolated from external enemies, which allowed lavish expenditures for Monuments and other edifices that glorified gods and pharaohs. For several thousand years, major construction projects were almost continually underway, for the glorification of some god or ruler. The Nile Valley is still dotted with monuments of all sizes. The most famous of these are the Great Pyramids of Giza and the Great Sphinx."
In-game compendium
Trivia
- On the box art of the original Age of Mythology, there is what appears to be beta textures and new models for the Monuments. The Monument's textures are much like other Egyptian buildings, and it appears that a sphinx and an arch was planned to be included in the final game as Monuments.
- The model of the Monument to Gods differs for each Egyptian major god, but before Retold all of them had an icon showing Isis. Since Retold, the icon shows the base rather than any specific god.
Relevant Lists