More actions
No edit summary |
m Text replacement - ".png" to ".webp" |
||
Line 13: | Line 13: | ||
| label3 = God |
| label3 = God |
||
| label4 = Age |
| label4 = Age |
||
| icon1 = Unit-type-hero. |
| icon1 = Unit-type-hero.webp |
||
| icon2 = Icon Egyptian. |
| icon2 = Icon Egyptian.webp |
||
| icon3 = Grk-god-hades-icon-round. |
| icon3 = Grk-god-hades-icon-round.webp |
||
| icon4 = Infobox-age1. |
| icon4 = Infobox-age1.webp |
||
| content1 = Hero |
| content1 = Hero |
||
| content2 = Egyptian |
| content2 = Egyptian |
||
Line 31: | Line 31: | ||
| label10 = Train Limit |
| label10 = Train Limit |
||
| label11 = Training Time |
| label11 = Training Time |
||
| icon5 = infobox-trained. |
| icon5 = infobox-trained.webp |
||
| icon6 = Shared-bld-temple. |
| icon6 = Shared-bld-temple.webp |
||
| icon7 = infobox-gold. |
| icon7 = infobox-gold.webp |
||
| icon8 = infobox-favor. |
| icon8 = infobox-favor.webp |
||
| icon9 = infobox-pop. |
| icon9 = infobox-pop.webp |
||
| icon10 = infobox-military. |
| icon10 = infobox-military.webp |
||
| icon11 = infobox-time. |
| icon11 = infobox-time.webp |
||
| content5 = [[Temple]] [[Town Center]] |
| content5 = [[Temple]] [[Town Center]] |
||
| content6 = |
| content6 = |
||
Line 57: | Line 57: | ||
| label19 = Scourge of the Skies |
| label19 = Scourge of the Skies |
||
| label20 = Petrification |
| label20 = Petrification |
||
| icon12 = infobox-hp. |
| icon12 = infobox-hp.webp |
||
| icon13 = infobox-speed. |
| icon13 = infobox-speed.webp |
||
| icon14 = infobox-los. |
| icon14 = infobox-los.webp |
||
| icon15 = infobox-hack-armor. |
| icon15 = infobox-hack-armor.webp |
||
| icon16 = infobox-pierce-armor. |
| icon16 = infobox-pierce-armor.webp |
||
| icon17 = infobox-crush-armor. |
| icon17 = infobox-crush-armor.webp |
||
| icon18 = shared-abl-sacred-hands. |
| icon18 = shared-abl-sacred-hands.webp |
||
| icon19 = grk-abl-scourge-of-the-skies. |
| icon19 = grk-abl-scourge-of-the-skies.webp |
||
| icon20 = grk-abl-medusa. |
| icon20 = grk-abl-medusa.webp |
||
| content12 = 400 |
| content12 = 400 |
||
| content13 = 4.3 |
| content13 = 4.3 |
||
Line 83: | Line 83: | ||
| label24 = Rate of Fire |
| label24 = Rate of Fire |
||
| label25 = Attack Range |
| label25 = Attack Range |
||
| icon21 = infobox-hack-dmg. |
| icon21 = infobox-hack-dmg.webp |
||
| icon22 = infobox-divine-dmg. |
| icon22 = infobox-divine-dmg.webp |
||
| icon23 = unit-type-myth-unit. |
| icon23 = unit-type-myth-unit.webp |
||
| icon24 = infobox-rof. |
| icon24 = infobox-rof.webp |
||
| icon25 = infobox-range. |
| icon25 = infobox-range.webp |
||
| content21 = 18 |
| content21 = 18 |
||
| content22 = 9 |
| content22 = 9 |
||
Line 100: | Line 100: | ||
| label28 = Rate of Fire |
| label28 = Rate of Fire |
||
| label29 = Attack Range |
| label29 = Attack Range |
||
| icon26 = infobox-pierce-dmg. |
| icon26 = infobox-pierce-dmg.webp |
||
| icon27 = unit-type-myth-unit. |
| icon27 = unit-type-myth-unit.webp |
||
| icon28 = infobox-rof. |
| icon28 = infobox-rof.webp |
||
| icon29 = infobox-range. |
| icon29 = infobox-range.webp |
||
| content26 = 7 |
| content26 = 7 |
||
| content27 = Myth Unit: 7x |
| content27 = Myth Unit: 7x |
||
Line 124: | Line 124: | ||
| [[File:egp-abl-empower-abllity.webp|50px]] || [[Empower]] || Can empower buildings to boost resource income, construction speed, productivity, and number of projectiles fired |
| [[File:egp-abl-empower-abllity.webp|50px]] || [[Empower]] || Can empower buildings to boost resource income, construction speed, productivity, and number of projectiles fired |
||
|- |
|- |
||
| [[File:shared-abl-sacred-hands. |
| [[File:shared-abl-sacred-hands.webp|50px]] || [[Sacred Hands]] || Can pick up Relics and drop them off at a Temple |
||
|- |
|- |
||
| [[File:egp-abl-heka.webp|50px]] || [[Heka]] || Inflicts [[Divine Damage|divine damage]] when fighting myth units |
| [[File:egp-abl-heka.webp|50px]] || [[Heka]] || Inflicts [[Divine Damage|divine damage]] when fighting myth units |
||
Line 145: | Line 145: | ||
| [[File:egp-t-hands-of-the-pharaoh.webp|40px]] || [[Hands of the Pharaoh]] || +6 attack |
| [[File:egp-t-hands-of-the-pharaoh.webp|40px]] || [[Hands of the Pharaoh]] || +6 attack |
||
|- |
|- |
||
| [[File:shared-t-copper-weapons. |
| [[File:shared-t-copper-weapons.webp|40px]] || [[Copper Weapons]] || +10% damage |
||
|- |
|- |
||
| [[File:shared-t-bronze-weapons. |
| [[File:shared-t-bronze-weapons.webp|40px]] || [[Bronze Weapons]] || +10% damage |
||
|- |
|- |
||
| [[File:shared-t-iron-weapons. |
| [[File:shared-t-iron-weapons.webp|40px]] || [[Iron Weapons]] || +10% damage |
||
|} |
|} |
||
Line 158: | Line 158: | ||
! Image !! Name !! Description |
! Image !! Name !! Description |
||
|- |
|- |
||
| [[File:shared-t-copper-armor. |
| [[File:shared-t-copper-armor.webp|40px]] || [[Copper Armor]]|| -15% Hack Vulnerability |
||
|- |
|- |
||
| [[File:shared-t-bronze-armor. |
| [[File:shared-t-bronze-armor.webp|40px]] || [[Bronze Armor]] || -15% Hack Vulnerability |
||
|- |
|- |
||
| [[File:shared-t-iron-armor. |
| [[File:shared-t-iron-armor.webp|40px]] || [[Iron Armor]] || -15% Hack Vulnerability |
||
|- |
|- |
||
| [[File:shared-t-copper-shields. |
| [[File:shared-t-copper-shields.webp|40px]] || [[Copper Shields]] || -15% Pierce Vulnerability |
||
|- |
|- |
||
| [[File:shared-t-bronze-shields. |
| [[File:shared-t-bronze-shields.webp|40px]] || [[Bronze Shields]] || -15% Pierce Vulnerability |
||
|- |
|- |
||
| [[File:shared-t-iron-shields. |
| [[File:shared-t-iron-shields.webp|40px]] || [[Iron Shields]] || -15% Pierce Vulnerability |
||
|} |
|} |
||
Line 241: | Line 241: | ||
|subtitle=List of |
|subtitle=List of |
||
|title= Heroes |
|title= Heroes |
||
|header1 = [[File:Icon Greek. |
|header1 = [[File:Icon Greek.webp|55px]] [[Greeks]] |
||
|label2 = God |
|label2 = God |
||
|list2 = [[Heroes]] |
|list2 = [[Heroes]] |
||
Line 253: | Line 253: | ||
|list6 = [[The Argo]] |
|list6 = [[The Argo]] |
||
|header7 = [[File:Icon Egyptian. |
|header7 = [[File:Icon Egyptian.webp|55px]] [[Egyptians]] |
||
|label8 = All |
|label8 = All |
||
|list8 = [[Pharaoh]] ● [[Priest]] |
|list8 = [[Pharaoh]] ● [[Priest]] |
||
Line 259: | Line 259: | ||
|list9 = [[Son of Osiris]] ● [[Pharaoh]] |
|list9 = [[Son of Osiris]] ● [[Pharaoh]] |
||
|header10 = [[File:Icon Norse. |
|header10 = [[File:Icon Norse.webp|55px]] [[Norse]] |
||
|label11 = All |
|label11 = All |
||
|list11 = [[Hersir]] ● [[Godi]] |
|list11 = [[Hersir]] ● [[Godi]] |
||
Line 267: | Line 267: | ||
|list13 = [[Hero of Ragnarok]] |
|list13 = [[Hero of Ragnarok]] |
||
|header14 = [[File:Icon Atlantean. |
|header14 = [[File:Icon Atlantean.webp|55px]] [[Atlanteans]] |
||
|label15 = All |
|label15 = All |
||
|list15 = [[Citizen Hero]] ● [[Oracle Hero]] ● [[Murmillo Hero]] ● [[Katapeltes Hero]] ● [[Turma Hero]] ● [[Cheiroballista Hero]] ● [[Arcus Hero]] ● [[Contarius Hero]] ● [[Destroyer Hero]] ● [[Fanatic Hero]] |
|list15 = [[Citizen Hero]] ● [[Oracle Hero]] ● [[Murmillo Hero]] ● [[Katapeltes Hero]] ● [[Turma Hero]] ● [[Cheiroballista Hero]] ● [[Arcus Hero]] ● [[Contarius Hero]] ● [[Destroyer Hero]] ● [[Fanatic Hero]] |
Latest revision as of 01:24, 6 November 2024
"Hero. Has a ranged attack that is strong against myth units, heals allied units, and constructs Obelisks. Priests' combat ability increases in later ages."
In-game description
The Priest is the one of the two standard Egyptian heroes. He is in essence a lesser version of the Pharaoh, though a player can have any number of Priests. Like other heroes, the Priest has a large attack bonus against myth units. He is also their scout unit, and can construct Obelisks and be set to Auto Scout. Though he does not start with the ability to pick up Relics, he can do so after Hands of the Pharaoh has been researched.
Special Abilities
Image | Name | Description |
---|---|---|
Heal | Heal an injured allied unit | |
Empower | Can empower buildings to boost resource income, construction speed, productivity, and number of projectiles fired | |
Sacred Hands | Can pick up Relics and drop them off at a Temple | |
Heka | Inflicts divine damage when fighting myth units | |
Animal of Set | Set only: Can summon Animals of Set |
Set
Isis
Ra
Technologies
General Technologies
Offense
Image | Name | Description |
---|---|---|
Hands of the Pharaoh | +6 attack | |
Copper Weapons | +10% damage | |
Bronze Weapons | +10% damage | |
Iron Weapons | +10% damage |
Defense
Image | Name | Description |
---|---|---|
Copper Armor | -15% Hack Vulnerability | |
Bronze Armor | -15% Hack Vulnerability | |
Iron Armor | -15% Hack Vulnerability | |
Copper Shields | -15% Pierce Vulnerability | |
Bronze Shields | -15% Pierce Vulnerability | |
Iron Shields | -15% Pierce Vulnerability |
Myth Technologies
Image | Name | God | Description |
---|---|---|---|
Spirit of Maat | Nephthys | +50% healing speed | |
Funeral Rites | Nephthys | Refunds 5 gold on death | |
New Kingdom | Osiris | Grants a second Pharaoh |
Bonuses
Age Bonuses
Age | Attack | HP | Range | LOS |
---|---|---|---|---|
Archaic Age | 1.2 | 100 | 3 | 18 |
God Bonuses
Image | Name | Description |
---|---|---|
Archaic Age | 1.2 | 100 |
Relic Bonuses
Image | Name | Description |
---|---|---|
Arrows of Heracles | +5% attack | |
Hermes' Winged Sandals | +10% movement speed | |
The Khopesh of Horus | +1.0 attack bonus multiplier vs. myth units | |
Pelt of Argus | +6 Line of Sight | |
Thundercloud Shawl | -5% pierce vulnerability | |
Tyrfing, Angantyr's Sword | Regenerate +10% of damage dealt |
Gameplay
In battle, Priests function mainly as ranged support units as they are fragile and weak against human soldiers. However, they still form a crucial part of any Egyptian army: they are the Egyptians' main answer to myth units and their ability to heal prolongs an army's life. From the Classical Age, Priests have a long ranged attack; this improves further in later Ages.
Priests are also the Egyptians' designated scout. They can be used as such, at least in the Archaic Age when there is no real alternative. Although they are slow and have poor line of sight in the early game, they can build Obelisks: cheap but fragile structures that provide broad Line of Sight until they are destroyed. Though Priests are still useful at building Obelisks in later ages, other units such as Spearmen are better at scouting as they are cheaper and much faster.
History
Gallery
Trivia
- If a Heka attack (made when targeting a myth unit) misses and hits another unit, including a non-myth unit, it still deals the stated divine damage.
- Originally the Priest had the ability to convert human soldiers and buildings. This feature was removed as it was considered unbalanced - it potentially granted the Egyptians access to all human units.
- The Priest is one of the most accurate units. He can hit moving targets, such as the Camel Rider and Raiding Cavalry, with a maximum speed of 6.00.
- When attacking myth units, the Priest's projectile is a white glowing magic missile. When attacking other units, the Priest fires a projectile in the form of a rock similar to the projectiles thrown by Slingers.
- The Priest was originally intended to be both melee and ranged, much like the Immortal. His ranged attack animation was the melee attack animation. The Priest still has his original ranged attack animation. The animation is shared with Setna.
Video
List of Heroes