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| title = Citizen
| title = Citizen
| subtitle = Worker
| subtitle = Villager Hero


| section1 = Unit Information
| section1 = Unit Information
Line 96: Line 96:
}}
}}


Like Atlantean human soldiers, Citizens can also be upgraded into [[Heroes|heroes]] which allows them to work more effectively. Also, any Citizen promoted to a hero can then be replaced with a normal Citizen. The Atlanteans can have a total of 50 Citizens and Hero Citizens. Before Retold, with a Hero Citizen build limit of 10 and Citizen limit of 25, [[Atlanteans]] could effectively train 35 workers. Although Hero Citizens are faster, stronger, and benefit from [[Armory]] upgrades and [[Hyperion]]'s Heroic Renewal technology, they only gather and build 10% faster than an ordinary Citizen. Consequently, the hero promotion should be used with care, such as if exceeding the 25 Citizen limit is essential, to fend off enemy myth unit attacks, or in several scenarios in "The New Atlantis" campaign where Citizen availability is severely limited.
{{Quote|Villagers gather resources and construct buildings.|In-game description}}
In addition to the technologies and [[Relic]]s listed for regular Citizens, the following also apply:
The Villager is a worker unit in Age of Mythology: Retold that is only available to the [[Greeks]]. Villagers are essential in gathering the resources with which to develop the player's army and build structures to expand your empire. A strong empire has many Villagers. In times of emergency, Villagers are fair fighters, but they are best left to what they do well - gathering resources and constructing buildings.


==Technologies==
The player can only have up to 100 Villagers at any given time regardless of the population cap status.
====General Technologies====
==Tasks==
=====Offense=====
Villagers are usually used to gather resources to fund the player's many technological upgrades and unit creation in addition to building and repairing structures.

Assigning Villagers to Temples will slowly generate favor. The more Villagers are praying at a Temple, the more favor is generated, though the benefit decreases with each additional Villager.
====Gather Rates====
Villagers gather resources from different sources at a different speed. The table below shows all gathering rates in descending order.
{| class="wikitable"
{| class="wikitable"
|-
|-
! Image !! Name !! Description
! Role!! Resource !! Source !! Gathering Rate per second !! Gathering Rate per minute
|-
|-
| Hunter || [[File:infobox-food.png|40px]] Food || Hunt || 1 || 60
| [[File:shared-t-copper-weapons.png|40px]] || Copper Weapons || +10% damage
|-
|-
| Herdsman || [[File:infobox-food.png|40px]] Food || Livestock   Chicken || 0.9 || 54
| [[File:shared-t-bronze-weapons.png|40px]] || Bronze Weapons || +10% damage
|-
|-
| Forager || [[File:infobox-food.png|40px]] Food || Berry Bush || 0.8 || 48
| [[File:shared-t-iron-weapons.png|40px]] || Iron Weapons || +10% damage
|-
|-
| Farmer || [[File:infobox-food.png|40px]] Food || Farm || 0.7 || 42
| [[File:shared-t-ballistics.png|40px]] || Ballistics || Fires more accurately at moving targets.
|-
| Lumberjack || [[File:infobox-wood.png|40px]] Wood || Tree || 1 || 60
|-
| Lumberjack || [[File:infobox-wood.png|40px]] Wood || Gaia Tree || 1.05 || 63
|-
| Miner || [[File:infobox-gold.png|40px]] Gold || Gold Mine || 0.85 || 51
|}
|}
====Favor Generation====
Villagers can also gain favor by praying at Temples. However, the efficiency of favor generation is lower with each Villager (across all Temples). For example, one Villager generates 6 favor per minute, five Villagers with a -4.6% penalty generate 21 (25 for Zeus) favor per minute, and twenty-five Villagers with a -17.6% penalty generate 50 (55 for Zeus) favor per minute.


==Buildings==
=====Defense=====
Villagers can construct the following buildings:
{| class="wikitable"
|-
! [[File:infobox-age1.png|40px]]  [[Archaic Age]]!! [[File:infobox-age2.png|40px]]  [[Classical Age]]!! [[File:infobox-age3.png|40px]]  [[Heroic Age]] !! [[File:infobox-age4.png|40px]]  [[Mythic Age]]
|-
| [[File:shared-bld-house.png|40px]]  [[House]]|| [[File:grk-b-archery.png|40px]]  [[Archery Range]] || [[File:grk-b-fortress.png|40px]]  [[Fortress]]|| [[File:shared-bld-titan gate.png|40px]]  [[Titan Gate]]
|-
| [[File:shared-bld-granary.png|40px]]  [[Granary]]|| [[File:shared-bld-armory.png|40px]]  [[Armory]] || [[File:shared-bld-market.png|40px]]  [[Market]]|| [[File:shared-bld-wonder.png|40px]]  [[Wonder]]
|-
| [[File:grk-b-storehouse.png|40px]]  [[Storehouse]]|| [[File:shared-bld-farm.png|40px]]  [[Farm]]
|-
| [[File:shared-bld-dock.png|40px]]  [[Dock]]|| [[File:grk-b-military.png|40px]]  [[Military Academy]]
|-
| [[File:shared-bld-temple.png|40px]]  [[Temple]]|| [[File:shared-bld-sentry tower.png|40px]]  [[Sentry Tower]]
|-
| [[File:grk-b-town.png|40px]]  [[Town Center]]|| [[File:grk-b-stable.png|40px]]  [[Stable]]
|-
| [[File:shared-bld-wooden wall.png|40px]]  [[Wooden Wall]]||[[File:grk-b-town.png|40px]]  [[Town Center]] +1
|}


==Statistical Bonuses==
=====God Bonuses=====
{| class="wikitable"
{| class="wikitable"
|-
|-
|[[File:grk-god-zeus-icon.webp|40px]] [[Zeus]]: Villagers generate favor 20% faster.
|}
=====General Technologies=====
======[[Storehouse]]======
{| class="wikitable"
! Image !! Name !! Description
! Image !! Name !! Description
|-
|-
| [[File:shared-t-hand-axe.png|40px]] || [[Hand Axe]] || +10% wood gather rate, +50% carrying capacity
| [[File:shared-t-copper-armor.png|40px]] || Copper Armor|| -15% Hack Vulnerability
|-
|-
| [[File:shared-t-bow-saw.png|40px]] || [[Bow Saw]] || +10% wood gather rate, +50% carrying capacity
| [[File:shared-t-bronze-armor.png|40px]] || Bronze Armor|| -15% Hack Vulnerability
|-
|-
| [[File:shared-t-carpenters.png|40px]] || [[Carpenters]] || +10% wood gather rate, +50% carrying capacity
| [[File:shared-t-iron-armor.png|40px]] || Iron Armor|| -15% Hack Vulnerability
|-
|-
| [[File:shared-t-pickaxe.png|40px]] || [[Pickaxe]] || +10% gold gather rate, +50% carrying capacity
| [[File:shared-t-copper-shields.png|40px]] || Copper Shields|| -15% Pierce Vulnerability
|-
|[[File:shared-t-shaft-mine.png|40px]] || [[Shaft Mine]] || +10% gold gather rate, +50% carrying capacity
|-
|-
|[[File:shared-t-quarry.png|40px]] || [[Quarry]] || +10% gold gather rate, +50% carrying capacity
| [[File:shared-t-bronze-shields.png|40px]] || Bronze Shields || -15% Pierce Vulnerability
|}
======[[Granary]]======
{| class="wikitable"
! Image !! Name !! Description
|-
| [[File:shared-t-husbandry.png|40px]] || [[Husbandry]] || +20% [[Herdable|herdable]] food gather rate, 2× food carry capacity (of all types)
|-
| [[File:shared-t-plow.png|40px]] || [[Plow]] || +10% food gather rate from [[Farms]]
|-
| [[File:shared-t-irrigation.png|40px]] || [[Irrigation]] || +10% food gather rate from [[Farms]]
|-
|-
| [[File:shared-t-flood-control.png|40px]] || [[Flood Control]] || +10% food gather rate from [[Farms]]
| [[File:shared-t-iron-shields.png|40px]] || Iron Shields|| -15% Pierce Vulnerability
|}
|}


=====Myth Technologies=====
====Myth Technologies====


{| class="wikitable"
{| class="wikitable"
Line 190: Line 140:
! Image !! Name !! God !! Description
! Image !! Name !! God !! Description
|-
|-
| [[File:grk-t-golden-apples.png|40px]] || [[Golden Apples]] || [[Aphrodite]] || 15% favor generation. Researched at the [[Town Center]]
| [[File:grk-t-oracle.png|40px]] || [[Oracle]] || [[Apollo]] || +4 Line of Sight
|-
|-
| [[File:grk-t-divine-blood.png|40px]] || [[Divine Blood]] || Aphrodite || +20% movement speed, construct +15% faster, Villagers carry +10 food, wood, and gold. Researched at the Town Center
| [[File:grk-t-sun-ray.png|40px]] || [[Sun Ray]] || Apollo || +10% anti-flying damage, projectiles reveal the surrounding area
|-
|-
| [[File:grk-t-sun-ray.png|40px]] || [[Sun Ray]] || [[Apollo]] || +6 Line of Sight. Researched at the [[Temple]]
| [[File:grk-t-dionysia.png|40px]] || [[Dionysia]] || [[Dionysus]] || +5% hit points
|-
|-
| [[File:grk-t-dionysia.png|40px]] || [[Dionysia]] || [[Dionysus]] || +5% hit points. Researched at the Temple
| [[File:grk-t-beast-slayer.png|40px]] || [[Beast Slayer]] || [[Artemis]] || +2 damage multiplier against myth units
|}
|}


=====Relic Bonuses=====
==Relic Bonuses==


{| class="wikitable"
{| class="wikitable"
|+ Defense
|-
|-
! Image !! Name !! Description
! Image !! Name !! Description
|-
|-
| [[File:shared-r-vase.webp|40px]] || [[Black Lotus]]|| +10% farming rate
| [[File:shared-r-bow.webp|40px]] || [[Arrows of Heracles]]|| +5% attack
|-
|-
| [[File:shared-r-jewelry.webp|40px]] || [[Blue Crystal Shard]] || +5% gold and wood gathering rates
| [[File:shared-r-horseshoe.webp|40px]] || [[Hermes' Winged Sandals]] || +10% movement speed
|-
|-
| [[File:shared-r-coins.webp|40px]] || [[Charon's Obol]]|| 50% cost refunded on death
| [[File:shared-r-khopesh.webp|40px]] || [[The Khopesh of Horus]]|| +1.0 attack bonus multiplier vs. myth units
|-
| [[File:shared-r-chains.webp|40px]] || [[Fetters of Fenrir]] || +20% attack
|-
| [[File:shared-r-jewelry.webp|40px]] || [[Harmonia's Necklace]] || +10% gold gathering rate
|-
| [[File:shared-r-torch.webp|40px]] || [[Hestia's Hearth]] || -5% training time
|-
| [[File:shared-r-music-instruments.webp|40px]] || [[Kithara of Apollo]] || +10% movement speed
|-
|-
| [[File:shared-r-fur.webp|40px]] || [[Pelt of Argus]] || +6 [[Line of Sight]]
| [[File:shared-r-fur.webp|40px]] || [[Pelt of Argus]] || +6 [[Line of Sight]]
|-
|-
| [[File:shared-r-statue-man.webp|40px]] || [[Pygmalion's Statue]] || +40% hit points
| [[File:shared-r-blanket.webp|40px]] || [[Thundercloud Shawl]] || -5% pierce vulnerability
|-
|-
| [[File:shared-r-music-instruments.webp|40px]] || [[Sistrum of Bast]] || -15% cost
| [[File:shared-r-sword.webp|40px]] || [[Tyrfing, Angantyr's Sword]] || Regenerate +10% of damage dealt
|-
| [[File:shared-r-staff.webp|40px]] || [[Staff of Dionysus]] || Regenerate 0.5 hit points per second
|}
|}

==Gameplay==
Perseus is really good against myth units, just like any other hero. Since he’s a Greek hero, he’s also pretty strong against regular units too, even though his attack is the weakest out of all the Greek heroes. But his special ability makes up for that.</br>His special attack lets him use [[Medusa]]’s head to turn enemy units into stone, causing 300 damage. This attack is best used if you focus it on the strongest myth units like [[Fafnir]], or [[Colossus]] in the enemy’s army.


==History==
==History==
{{Quote|Citizens form the basis of your economy. Make sure you have enough Citizens to generate a steady inflow of resources. They are tougher than other resource gatherers, but not as tough as soldiers. Building and holding a Settlement will generate Favor.
{{Quote|Villagers form the basis of your economy. Make sure that you have enough Villagers to generate a steady flow of resources, but remember that they are weak in combat. Task a Greek Villager on a Temple to generate Favor. A mixture of freemen and slaves performed the bulk of the food production and other labor in the lands surrounding the Aegean Sea that constituted ancient Greece. Because the land here was not agriculturally rich, the typical freeman villager became adept at a variety of crafts and was a more independent thinker than more specialized peasants elsewhere. Free Greek villagers also formed the bulk of the Greek soldiery, the best in the world at the time, and were at the forefront of Greek expansion through colonization and trade.|In-game compendium}}

The greatness of Atlantis was built upon the backs of its remarkable citizenry. Citizens were skilled, educated, very independent and moved freely between the different classes of Atlantean society. In desperate times, Atlantean citizens dropped everything to defend Atlantis.|In-game compendium}}
==Gallery==
==Gallery==
==Trivia==
==Trivia==
* According to the animation file of the Citizen, they have different rates depending on their gender: Male Citizens will chop down trees faster (by a second) than female Citizens; however, female Citizens gather from Farms 0.5 seconds faster than their male equivalents. This system is not present in any other Villager-type units, however, its inclusion may have been an orphaned test, or balance due to the lack of needing a dropsite.
* Despite appearing to use a donkey, the game files state that it is a Pony.
* The concept in which Citizens do not require drop-off points for resource-gathering was later applied to all Villager-type units in Age of Empires III.
* The clothing the Citizens wear is visually similar to the traditional clothing of the Basque people.
** This is most likely a reference to the common hypothesis that the Basques are descendants of Atlantean people that survived the sinking of Atlantis.
==Video==
==Video==
==List of Heroes==
==List of Heroes==

Revision as of 08:30, 23 October 2024

Quick Facts:
Citizen Hero
Atlantean
Citizen
Villager Hero
Unit Information
Melee Attack
Ranged Attack

Like Atlantean human soldiers, Citizens can also be upgraded into heroes which allows them to work more effectively. Also, any Citizen promoted to a hero can then be replaced with a normal Citizen. The Atlanteans can have a total of 50 Citizens and Hero Citizens. Before Retold, with a Hero Citizen build limit of 10 and Citizen limit of 25, Atlanteans could effectively train 35 workers. Although Hero Citizens are faster, stronger, and benefit from Armory upgrades and Hyperion's Heroic Renewal technology, they only gather and build 10% faster than an ordinary Citizen. Consequently, the hero promotion should be used with care, such as if exceeding the 25 Citizen limit is essential, to fend off enemy myth unit attacks, or in several scenarios in "The New Atlantis" campaign where Citizen availability is severely limited. In addition to the technologies and Relics listed for regular Citizens, the following also apply:

Technologies

General Technologies

Offense
Image Name Description
File:Shared-t-copper-weapons.png Copper Weapons +10% damage
File:Shared-t-bronze-weapons.png Bronze Weapons +10% damage
File:Shared-t-iron-weapons.png Iron Weapons +10% damage
File:Shared-t-ballistics.png Ballistics Fires more accurately at moving targets.
Defense
Image Name Description
File:Shared-t-copper-armor.png Copper Armor -15% Hack Vulnerability
File:Shared-t-bronze-armor.png Bronze Armor -15% Hack Vulnerability
File:Shared-t-iron-armor.png Iron Armor -15% Hack Vulnerability
File:Shared-t-copper-shields.png Copper Shields -15% Pierce Vulnerability
File:Shared-t-bronze-shields.png Bronze Shields -15% Pierce Vulnerability
File:Shared-t-iron-shields.png Iron Shields -15% Pierce Vulnerability

Myth Technologies

Image Name God Description
File:Grk-t-oracle.png Oracle Apollo +4 Line of Sight
File:Grk-t-sun-ray.png Sun Ray Apollo +10% anti-flying damage, projectiles reveal the surrounding area
File:Grk-t-dionysia.png Dionysia Dionysus +5% hit points
File:Grk-t-beast-slayer.png Beast Slayer Artemis +2 damage multiplier against myth units

Relic Bonuses

Image Name Description
Arrows of Heracles +5% attack
Hermes' Winged Sandals +10% movement speed
The Khopesh of Horus +1.0 attack bonus multiplier vs. myth units
Pelt of Argus +6 Line of Sight
Thundercloud Shawl -5% pierce vulnerability
Tyrfing, Angantyr's Sword Regenerate +10% of damage dealt

Gameplay

Perseus is really good against myth units, just like any other hero. Since he’s a Greek hero, he’s also pretty strong against regular units too, even though his attack is the weakest out of all the Greek heroes. But his special ability makes up for that.
His special attack lets him use Medusa’s head to turn enemy units into stone, causing 300 damage. This attack is best used if you focus it on the strongest myth units like Fafnir, or Colossus in the enemy’s army.

History

"Citizens form the basis of your economy. Make sure you have enough Citizens to generate a steady inflow of resources. They are tougher than other resource gatherers, but not as tough as soldiers. Building and holding a Settlement will generate Favor. The greatness of Atlantis was built upon the backs of its remarkable citizenry. Citizens were skilled, educated, very independent and moved freely between the different classes of Atlantean society. In desperate times, Atlantean citizens dropped everything to defend Atlantis."
In-game compendium

Gallery

Trivia

  • According to the animation file of the Citizen, they have different rates depending on their gender: Male Citizens will chop down trees faster (by a second) than female Citizens; however, female Citizens gather from Farms 0.5 seconds faster than their male equivalents. This system is not present in any other Villager-type units, however, its inclusion may have been an orphaned test, or balance due to the lack of needing a dropsite.
  • Despite appearing to use a donkey, the game files state that it is a Pony.
  • The concept in which Citizens do not require drop-off points for resource-gathering was later applied to all Villager-type units in Age of Empires III.
  • The clothing the Citizens wear is visually similar to the traditional clothing of the Basque people.
    • This is most likely a reference to the common hypothesis that the Basques are descendants of Atlantean people that survived the sinking of Atlantis.

Video

List of Heroes



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