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{{InfoboxNeue |
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| indicator = Norse |
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| image = nrs-t-bravery.webp |
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| title = Bravery |
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| subtitle = |
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| section1 = Availability |
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| itemsInSection1 = 4 |
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| col = 2 |
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| label1 = Type |
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| label2 = Civilization |
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| label3 = God |
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| label4 = Age |
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| icon1 = Unit-type-infantry.webp |
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| icon2 = Icon Norse.webp |
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| icon3 = tyr icon.webp |
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| icon4 = Infobox-age4.webp |
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| content1 = |
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| content2 = [[Norse]] |
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| content3 = [[Tyr]] |
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| content4 = [[Mythic Age]] |
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| section2 = Research |
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| itemsInSection2 = 7 |
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| label5 = Researched At |
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| label6 = Food |
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| label7 = Gold |
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| label8 = Wood |
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| label9 = Favor |
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| label10 = Train Limit |
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| label11 = Research Time |
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| icon5 = nrs-bld-hill-fort.webp |
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| icon6 = infobox-food.webp |
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| icon7 = infobox-gold.webp |
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| icon8 = infobox-wood.webp |
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| icon9 = infobox-favor.webp |
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| icon10 = infobox-military.webp |
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| icon11 = infobox-time.webp |
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| content5 = [[Hill Fort]] |
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| content6 = 250 |
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| content7 = |
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| content8 = |
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| content9 = 22 |
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| content10 = |
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| content11 = 40 seconds |
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}} |
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{{Quote|Tyr drives Huskarls to do more damage, especially to buildings.|In-game description}} |
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Bravery is a Norse myth technology in Age of Mythology that is available to worshipers of Tyr and can be researched at the Hill Fort. Once researched, it makes Huskarls deal more damage, particularly against buildings. |
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==Effects== |
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* Huskarl: +20% attack* and +1.25 damage multiplier against buildings. |
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{| class="wikitable" |
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|- |
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! Affects !! Effect |
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|- |
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| [[File:egp-r-villager-egyptian.webp|40px]] [[Laborer]] || -30% hack and pierce vulnerability |
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|} |
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==History== |
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{{Quote|The first recorded Viking raid was an AD 793 surprise attack on the monastery of Lindisfarne, England. The raiders looted the monastery, killed any monks who got in the way, then loaded up their ships and sailed home to Scandinavia. Within 100 years, they were sailing all the way to the Mediterranean to attack Italy and sailing down the Volga to raid the Black Sea. |
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"I have, in all, the death-stroke given to foes of mine at least eleven; Two more, perhaps, if I remember, may yet be added to this number, I prize myself upon these deeds, my people such examples needs. Bright gold itself they would despise, or healing leek-herb underprize, if not still brought before their eyes." |
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-- King Harald Hardraade|In-game compendium}} |
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==Myth Tech== |
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{{Myth tech}} |
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__NOEDITSECTION__ |
Latest revision as of 01:22, 6 November 2024
"Tyr drives Huskarls to do more damage, especially to buildings."
In-game description
Bravery is a Norse myth technology in Age of Mythology that is available to worshipers of Tyr and can be researched at the Hill Fort. Once researched, it makes Huskarls deal more damage, particularly against buildings.
Effects
- Huskarl: +20% attack* and +1.25 damage multiplier against buildings.
Affects | Effect |
---|---|
Laborer | -30% hack and pierce vulnerability |
History
"The first recorded Viking raid was an AD 793 surprise attack on the monastery of Lindisfarne, England. The raiders looted the monastery, killed any monks who got in the way, then loaded up their ships and sailed home to Scandinavia. Within 100 years, they were sailing all the way to the Mediterranean to attack Italy and sailing down the Volga to raid the Black Sea.
"I have, in all, the death-stroke given to foes of mine at least eleven; Two more, perhaps, if I remember, may yet be added to this number, I prize myself upon these deeds, my people such examples needs. Bright gold itself they would despise, or healing leek-herb underprize, if not still brought before their eyes."
-- King Harald Hardraade"
In-game compendium
Myth Tech