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{{InfoboxNeue
{{InfoboxNeue
| indicator = Greek
| indicator = Greek
| image = Grk-h-villager.png
| image = Grk-h-villager.webp


| title = Villager
| title = Villager
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| label3 = God
| label3 = God
| label4 = Age
| label4 = Age
| icon1 = Unit-type-hero.png
| icon1 = Unit-type-villager.webp
| icon2 = Icon Greek.png
| icon2 = Icon Greek.webp
| icon3 = Grk-god-zeus-icon-round.png
| icon3 = Grk-god-zeus-icon-round.webp
| icon4 = Infobox-age1.png
| icon4 = Infobox-age1.webp
| content1 = Villager
| content1 = Villager
| content2 = Greek
| content2 = Greek
Line 30: Line 30:
| label10 = Train Limit
| label10 = Train Limit
| label11 = Training Time
| label11 = Training Time
| icon5 = infobox-trained.png
| icon5 = infobox-trained.webp
| icon6 = Shared-bld-temple.png
| icon6 = Shared-bld-temple.webp
| icon7 = infobox-food.png
| icon7 = infobox-food.webp
| icon8 = infobox-wood.png
| icon8 = infobox-wood.webp
| icon10 = infobox-military.png
| icon9 = infobox-pop.webp
| icon11 = infobox-time.png
| icon10 = infobox-military.webp
| icon11 = infobox-time.webp
| content5 = [[Town Center]]
| content5 = [[Town Center]]
| content7 = 50
| content7 = 50
Line 51: Line 52:
| label16 = Pierce Armor
| label16 = Pierce Armor
| label17 = Crush Armor
| label17 = Crush Armor
| icon12 = infobox-hp.png
| icon12 = infobox-hp.webp
| icon13 = infobox-speed.png
| icon13 = infobox-speed.webp
| icon14 = infobox-los.png
| icon14 = infobox-los.webp
| icon15 = infobox-hack-armor.png
| icon15 = infobox-hack-armor.webp
| icon16 = infobox-pierce-armor.png
| icon16 = infobox-pierce-armor.webp
| icon17 = infobox-crush-armor.png
| icon17 = infobox-crush-armor.webp
| content12 = 200
| content12 = 200
| content13 = 4.3
| content13 = 4.3
Line 67: Line 68:
| itemsInSection4 = 5
| itemsInSection4 = 5
| label21 = Hack
| label21 = Hack
| label22 = Multiplier
| label23 = Multiplier
| label23 = Multiplier
| label24 = Rate of Fire
| label24 = Rate of Fire
| label25 = Attack Range
| label25 = Attack Range
| icon21 = infobox-hack-dmg.png
| icon21 = infobox-hack-dmg.webp
| icon22 = infobox-divine-dmg.png
| icon22 = unit-type-siege-weapon.webp
| icon23 = grk-bld-tower.png
| icon23 = unit-type-tower.webp
| icon24 = infobox-rof.png
| icon24 = infobox-rof.webp
| icon25 = infobox-range.png
| icon25 = infobox-range.webp
| content21 = 9
| content21 = 9
| content23 = Myth Unit: 2x
| content22 = Siege: 2x
| content23 = Tower: 2x
| content24 = 1.5
| content24 = 1.5
| content25 = 0.75
| content25 = 0.75
Line 85: Line 88:
| label28 = Rate of Fire
| label28 = Rate of Fire
| label29 = Attack Range
| label29 = Attack Range
| icon26 = infobox-pierce-dmg.png
| icon26 = infobox-pierce-dmg.webp
| icon28 = infobox-rof.png
| icon28 = infobox-rof.webp
| icon29 = infobox-range.png
| icon29 = infobox-range.webp
| content26 = 4
| content26 = 4
| content28 = 1
| content28 = 1
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}}
}}


{{Quote|Hero. Good against myth units. Switches to a ranged attack to fight flying units. Collects Relics.|In-game description}}
{{Quote|Villagers gather resources and construct buildings.|In-game description}}
The Villager is a worker unit in Age of Mythology: Retold that is only available to the [[Greeks]]. Villagers are essential in gathering the resources with which to develop the player's army and build structures to expand your empire. A strong empire has many Villagers. In times of emergency, Villagers are fair fighters, but they are best left to what they do well - gathering resources and constructing buildings.


The player can only have up to 100 Villagers at any given time regardless of the population cap status.
==Tasks==
==Tasks==
Villagers are usually used to gather resources to fund the player's many technological upgrades and unit creation in addition to building and repairing structures.
Villagers are usually used to gather resources to fund the player's many technological upgrades and unit creation in addition to building and repairing structures.
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! Role!! Resource !! Source !! Gathering Rate per second !! Gathering Rate per minute
! Role!! Resource !! Source !! Gathering Rate per second !! Gathering Rate per minute
|-
|-
| Hunter || [[File:infobox-food.png|40px]] Food || Hunt || 1 || 60
| Hunter || [[File:infobox-food.webp|40px]] Food || Hunt || 1 || 60
|-
|-
| Herdsman || [[File:infobox-food.png|40px]] Food || Livestock   Chicken || 0.9 || 54
| Herdsman || [[File:infobox-food.webp|40px]] Food || Livestock   Chicken || 0.9 || 54
|-
|-
| Forager || [[File:infobox-food.png|40px]] Food || Berry Bush || 0.8 || 48
| Forager || [[File:infobox-food.webp|40px]] Food || Berry Bush || 0.8 || 48
|-
|-
| Farmer || [[File:infobox-food.png|40px]] Food || Farm || 0.7 || 42
| Farmer || [[File:infobox-food.webp|40px]] Food || Farm || 0.7 || 42
|-
|-
| Lumberjack || [[File:infobox-wood.png|40px]] Wood || Tree || 1 || 60
| Lumberjack || [[File:infobox-wood.webp|40px]] Wood || Tree || 1 || 60
|-
|-
| Lumberjack || [[File:infobox-wood.png|40px]] Wood || Gaia Tree || 1.05 || 63
| Lumberjack || [[File:infobox-wood.webp|40px]] Wood || Gaia Tree || 1.05 || 63
|-
|-
| Miner || [[File:infobox-gold.png|40px]] Gold || Gold Mine || 0.85 || 51
| Miner || [[File:infobox-gold.webp|40px]] Gold || Gold Mine || 0.85 || 51
|}
|}
====Favor Generation====
====Favor Generation====
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{| class="wikitable"
{| class="wikitable"
|-
|-
! [[File:infobox-age1.png|40px]]  [[Archaic Age]]!! [[File:infobox-age2.png|40px]]  [[Classical Age]]!! [[File:infobox-age3.png|40px]]  [[Heroic Age]] !! [[File:infobox-age4.png|40px]]  [[Mythic Age]]
! [[File:infobox-age1.webp|40px]]  [[Archaic Age]]!! [[File:infobox-age2.webp|40px]]  [[Classical Age]]!! [[File:infobox-age3.webp|40px]]  [[Heroic Age]] !! [[File:infobox-age4.webp|40px]]  [[Mythic Age]]
|-
|-
| [[File:shared-bld-house.png|40px]]  [[House]]|| [[File:grk-b-archery.png|40px]]  [[Archery Range]] || [[File:grk-b-fortress.png|40px]]  [[Fortress]]|| [[File:shared-bld-titan gate.png|40px]]  [[Titan Gate]]
| [[File:shared-bld-house.webp|40px]]  [[House]]|| [[File:grk-b-archery.webp|40px]]  [[Archery Range]] || [[File:grk-b-fortress.webp|40px]]  [[Fortress]]|| [[File:shared-bld-titan gate.webp|40px]]  [[Titan Gate]]
|-
|-
| [[File:shared-bld-granary.png|40px]]  [[Granary]]|| [[File:shared-bld-armory.png|40px]]  [[Armory]] || [[File:shared-bld-market.png|40px]]  [[Market]]|| [[File:shared-bld-wonder.png|40px]]  [[Wonder]]
| [[File:shared-bld-granary.webp|40px]]  [[Granary]]|| [[File:shared-bld-armory.webp|40px]]  [[Armory]] || [[File:shared-bld-market.webp|40px]]  [[Market]]|| [[File:shared-bld-wonder.webp|40px]]  [[Wonder]]
|-
|-
| [[File:grk-b-storehouse.png|40px]]  [[Storehouse]]|| [[File:shared-bld-farm.png|40px]]  [[Farm]]
| [[File:grk-b-storehouse.webp|40px]]  [[Storehouse]]|| [[File:shared-bld-farm.webp|40px]]  [[Farm]]
|-
|-
| [[File:shared-bld-dock.png|40px]]  [[Dock]]|| [[File:grk-b-military.png|40px]]  [[Military Academy]]
| [[File:shared-bld-dock.webp|40px]]  [[Dock]]|| [[File:grk-b-military.webp|40px]]  [[Military Academy]]
|-
|-
| [[File:shared-bld-temple.png|40px]]  [[Temple]]|| [[File:shared-bld-sentry tower.png|40px]]  [[Sentry Tower]]
| [[File:shared-bld-temple.webp|40px]]  [[Temple]]|| [[File:shared-bld-sentry tower.webp|40px]]  [[Sentry Tower]]
|-
|-
| [[File:grk-b-town.png|40px]]  [[Town Center]]|| [[File:grk-b-stable.png|40px]]  [[Stable]]
| [[File:grk-b-town.webp|40px]]  [[Town Center]]|| [[File:grk-b-stable.webp|40px]]  [[Stable]]
|-
|-
| [[File:shared-bld-wooden wall.png|40px]]  [[Wooden Wall]]||[[File:grk-b-town.png|40px]]  [[Town Center]] +1
| [[File:shared-bld-wooden wall.webp|40px]]  [[Wooden Wall]]||[[File:grk-b-town.webp|40px]]  [[Town Center]] +1
|}
|}


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|}
|}
=====General Technologies=====
=====General Technologies=====
======[[Storehouse]]======

{| class="wikitable"
{| class="wikitable"
! Image !! Name !! Description
|+ Storehouse
|-
| [[File:shared-t-hand-axe.webp|40px]] || [[Hand Axe]] || +10% wood gather rate, +50% carrying capacity
|-
| [[File:shared-t-bow-saw.webp|40px]] || [[Bow Saw]] || +10% wood gather rate, +50% carrying capacity
|-
|-
| [[File:shared-t-hand-axe.png|40px]] [[Hand Axe]], [[File:shared-t-bow-saw.png|40px]] [[Bow Saw]], [[File:shared-t-carpenters.png|40px]] [[Carpenters]]: </br></br>+10% wood gather rate, +50% carrying capacity.
| [[File:shared-t-carpenters.webp|40px]] || [[Carpenters]] || +10% wood gather rate, +50% carrying capacity
|-
|-
| [[File:shared-t-pickaxe.png|40px]] [[Pickaxe]], [[File:shared-t-shaft-mine.png|40px]] [[Shaft Mine]], [[File:shared-t-quarry.png|40px]] [[Quarry]]: </br></br>+10% gold gather rate, +50% carrying capacity.
| [[File:shared-t-pickaxe.webp|40px]] || [[Pickaxe]] || +10% gold gather rate, +50% carrying capacity
|-
|[[File:shared-t-shaft-mine.webp|40px]] || [[Shaft Mine]] || +10% gold gather rate, +50% carrying capacity
|-
|[[File:shared-t-quarry.webp|40px]] || [[Quarry]] || +10% gold gather rate, +50% carrying capacity
|}
|}
======[[Granary]]======


{| class="wikitable"
{| class="wikitable"
|+ Defense
|-
! Image !! Name !! Description
! Image !! Name !! Description
|-
|-
| [[File:shared-t-copper-armor.png|40px]] || Copper Armor|| -15% Hack Vulnerability
| [[File:shared-t-husbandry.webp|40px]] || [[Husbandry]] || +20% [[Herdable|herdable]] food gather rate, 2× food carry capacity (of all types)
|-
|-
| [[File:shared-t-bronze-armor.png|40px]] || Bronze Armor|| -15% Hack Vulnerability
| [[File:shared-t-plow.webp|40px]] || [[Plow]] || +10% food gather rate from [[Farms]]
|-
|-
| [[File:shared-t-iron-armor.png|40px]] || Iron Armor|| -15% Hack Vulnerability
| [[File:shared-t-irrigation.webp|40px]] || [[Irrigation]] || +10% food gather rate from [[Farms]]
|-
|-
| [[File:shared-t-copper-shields.png|40px]] || Copper Shields|| -15% Pierce Vulnerability
| [[File:shared-t-flood-control.webp|40px]] || [[Flood Control]] || +10% food gather rate from [[Farms]]
|-
| [[File:shared-t-bronze-shields.png|40px]] || Bronze Shields || -15% Pierce Vulnerability
|-
| [[File:shared-t-iron-shields.png|40px]] || Iron Shields|| -15% Pierce Vulnerability
|}
|}


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! Image !! Name !! God !! Description
! Image !! Name !! God !! Description
|-
|-
| [[File:grk-t-beast-slayer.png|40px]] || [[Olympian Parentage]] || [[Zeus]] || +25% hit points, -50% training time
| [[File:grk-t-golden-apples.webp|40px]] || [[Golden Apples]] || [[Aphrodite]] || 15% favor generation. Researched at the [[Town Center]]
|-
|-
| [[File:grk-t-oracle.png|40px]] || [[Oracle]] || [[Apollo]] || +4 [[Line of Sight]]
| [[File:grk-t-divine-blood.webp|40px]] || [[Divine Blood]] || Aphrodite || +20% movement speed, construct +15% faster, Villagers carry +10 food, wood, and gold. Researched at the Town Center
|-
|-
| [[File:grk-t-sun-ray.png|40px]] || [[Sun Ray]] || Apollo || +10% anti-flying damage, projectiles reveal the surrounding area
| [[File:grk-t-sun-ray.webp|40px]] || [[Sun Ray]] || [[Apollo]] || +6 Line of Sight. Researched at the [[Temple]]
|-
|-
| [[File:grk-t-dionysia.png|40px]] || [[Dionysia]] || [[Dionysus]] || +5% hit points
| [[File:grk-t-dionysia.webp|40px]] || [[Dionysia]] || [[Dionysus]] || +5% hit points. Researched at the Temple
|}
|}


=====Age Bonuses=====
=====Relic Bonuses=====


{| class="wikitable"
{| class="wikitable"
|+ Defense
|-
|-
! Image !! Name !! Description
! Image !! Name !! Description
|-
|-
| [[File:Infobox-age1.png|40px]] || [[Archaic Age]] || -75% damage
| [[File:shared-r-vase.webp|40px]] || [[Black Lotus]]|| +10% farming rate
|-
|-
| [[File:Infobox-age2.png|40px]] || [[Classical Age]] || +10% hit points, +10% damage (damage resets to base).
| [[File:shared-r-jewelry.webp|40px]] || [[Blue Crystal Shard]] || +5% gold and wood gathering rates
|-
|-
| [[File:Infobox-age3.png|40px]] || [[Heroic Age]] || +15% hit points, +20% damage, +1 damage multiplier against myth units.
| [[File:shared-r-coins.webp|40px]] || [[Charon's Obol]]|| 50% cost refunded on death
|-
|-
| [[File:Infobox-age4.png|40px]] || [[Mythic Age]] || +20% hit points, +30% damage, +1 damage multiplier against myth units.
| [[File:shared-r-chains.webp|40px]] || [[Fetters of Fenrir]] || +20% attack
|}
=====Relic Bonuses=====

{| class="wikitable"
|+ Defense
|-
|-
| [[File:shared-r-jewelry.webp|40px]] || [[Harmonia's Necklace]] || +10% gold gathering rate
! Image !! Name !! Description
|-
|-
| [[File:shared-r-bow.webp|40px]] || [[Arrows of Heracles]]|| +5% attack
| [[File:shared-r-torch.webp|40px]] || [[Hestia's Hearth]] || -5% training time
|-
|-
| [[File:shared-r-horseshoe.webp|40px]] || [[Hermes' Winged Sandals]] || +10% movement speed
| [[File:shared-r-music-instruments.webp|40px]] || [[Kithara of Apollo]] || +10% movement speed
|-
| [[File:shared-r-khopesh.webp|40px]] || [[The Khopesh of Horus]]|| +1.0 attack bonus multiplier vs. myth units
|-
|-
| [[File:shared-r-fur.webp|40px]] || [[Pelt of Argus]] || +6 [[Line of Sight]]
| [[File:shared-r-fur.webp|40px]] || [[Pelt of Argus]] || +6 [[Line of Sight]]
|-
|-
| [[File:shared-r-blanket.webp|40px]] || [[Thundercloud Shawl]] || -5% pierce vulnerability
| [[File:shared-r-statue-man.webp|40px]] || [[Pygmalion's Statue]] || +40% hit points
|-
|-
| [[File:shared-r-sword.webp|40px]] || [[Tyrfing, Angantyr's Sword]] || Regenerate +10% of damage dealt
| [[File:shared-r-music-instruments.webp|40px]] || [[Sistrum of Bast]] || -15% cost
|-
| [[File:shared-r-staff.webp|40px]] || [[Staff of Dionysus]] || Regenerate 0.5 hit points per second
|}
|}


==Gameplay==
==History==
{{Quote|Villagers form the basis of your economy. Make sure that you have enough Villagers to generate a steady flow of resources, but remember that they are weak in combat. Task a Greek Villager on a Temple to generate Favor. A mixture of freemen and slaves performed the bulk of the food production and other labor in the lands surrounding the Aegean Sea that constituted ancient Greece. Because the land here was not agriculturally rich, the typical freeman villager became adept at a variety of crafts and was a more independent thinker than more specialized peasants elsewhere. Free Greek villagers also formed the bulk of the Greek soldiery, the best in the world at the time, and were at the forefront of Greek expansion through colonization and trade.|In-game compendium}}
Like all [[Greeks|Greek]] heroes, Jason is strong against myth units, but can tackle most units on the battlefield. As the first available hero for Zeus, he is critical in fighting off myth units early in the game, and for poaching early Relics.

==Mythology==
{{Quote|◆ <b>Age</b> -- 22</br>&nbsp;◆ <b>Homeland</b> -- Iolcos, later Corinth </br>&nbsp;◆ <b>Occupation</b> -- Leader of the Argonauts </br>In fear of a prophecy that Jason would someday kill him, King Pelias of Iolcos sent the hero on the impossible quest to obtain the Golden Fleece from the distant country of Colchis. Jason ordered the construction of the great ship Argo and gathered a host of heroes, thereafter known as the Argonauts, to accompany him. After a number of adventures, including the first passage of the Symplegades (the Bosphorus), the Argonauts arrived at Colchis, believed to be somewhere on the edge of the Black Sea. King Aeetes of Colchis demanded that Jason fulfill a number of tasks to obtain the fleece, including plowing a field with fire-breathing oxen, sowing the teeth of a dragon in a field and fighting the army that rose up from them, and finally defeating the dragon that guarded the fleece itself. With the fleece in hand, Jason fled with Aeetes' daughter Medea and had many adventures on the return journey. Medea engineered the death of King Pelias, fulfilling the old prophecy. When their marriage failed, Medea took a terrible revenge, killing their sons as well as Jason's new bride Creusa. Jason was killed many years later by a timber that fell from the Argo.|In-game compendium}}
==Gallery==
==Gallery==
==Trivia==
==Trivia==
* Jason's in-game model wears only one sandal. This is a reference to the story of King Pelias, mentioned in the Mythology section, who was told by an oracle to "beware of the man wearing a single sandal". Jason lost a sandal while helping [[Hera]], who was disguised as an old woman, cross a river.
==Video==
==Video==
==List of Heroes==
==List of Heroes==
Line 241: Line 239:
|subtitle=List of
|subtitle=List of
|title= Heroes
|title= Heroes
|header1 = [[File:Icon Greek.png|55px]] [[Greeks]]
|header1 = [[File:Icon Greek.webp|55px]] [[Greeks]]
|label2 = God
|label2 = God
|list2 = [[Heroes]]
|list2 = [[Heroes]]
Line 253: Line 251:
|list6 = [[The Argo]]
|list6 = [[The Argo]]


|header7 = [[File:Icon Egyptian.png|55px]] [[Egyptians]]
|header7 = [[File:Icon Egyptian.webp|55px]] [[Egyptians]]
|label8 = All
|label8 = All
|list8 = [[Pharaoh]] ● [[Priest]]
|list8 = [[Pharaoh]] ● [[Priest]]
Line 259: Line 257:
|list9 = [[Son of Osiris]] ● [[Pharaoh]]
|list9 = [[Son of Osiris]] ● [[Pharaoh]]


|header10 = [[File:Icon Norse.png|55px]] [[Norse]]
|header10 = [[File:Icon Norse.webp|55px]] [[Norse]]
|label11 = All
|label11 = All
|list11 = [[Hersir]] ● [[Godi]]
|list11 = [[Hersir]] ● [[Godi]]
Line 267: Line 265:
|list13 = [[Hero of Ragnarok]]
|list13 = [[Hero of Ragnarok]]


|header14 = [[File:Icon Atlantean.png|55px]] [[Atlanteans]]
|header14 = [[File:Icon Atlantean.webp|55px]] [[Atlanteans]]
|label15 = All
|label15 = All
|list15 = [[Citizen Hero]] ● [[Oracle Hero]] ● [[Murmillo Hero]] ● [[Katapeltes Hero]] ● [[Turma Hero]] ● [[Cheiroballista Hero]] ● [[Arcus Hero]] ● [[Contarius Hero]] ● [[Destroyer Hero]] ● [[Fanatic Hero]]
|list15 = [[Citizen Hero]] ● [[Oracle Hero]] ● [[Murmillo Hero]] ● [[Katapeltes Hero]] ● [[Turma Hero]] ● [[Cheiroballista Hero]] ● [[Arcus Hero]] ● [[Contarius Hero]] ● [[Destroyer Hero]] ● [[Fanatic Hero]]

Latest revision as of 01:25, 6 November 2024

Quick Facts:
Villager Greek
Greek
Villager
Unit Information
Type
Villager
Civilization
Greek
Age
Archaic Age
Creation
Trained At
Food
50
Population
1
Training Time
15 seconds
Statistics
Hit Points
200
Speed
4.3
Line of Sight
16
Hack Armor
35%
Pierce Armor
35%
Crush Armor
99%
Melee Attack
Hack
9
Multiplier
Siege: 2x
Multiplier
Tower: 2x
Rate of Fire
1.5
Attack Range
0.75
Ranged Attack
Pierce
4
Rate of Fire
1
Attack Range
12

"Villagers gather resources and construct buildings."
In-game description

The Villager is a worker unit in Age of Mythology: Retold that is only available to the Greeks. Villagers are essential in gathering the resources with which to develop the player's army and build structures to expand your empire. A strong empire has many Villagers. In times of emergency, Villagers are fair fighters, but they are best left to what they do well - gathering resources and constructing buildings.

The player can only have up to 100 Villagers at any given time regardless of the population cap status.

Tasks

Villagers are usually used to gather resources to fund the player's many technological upgrades and unit creation in addition to building and repairing structures.

Assigning Villagers to Temples will slowly generate favor. The more Villagers are praying at a Temple, the more favor is generated, though the benefit decreases with each additional Villager.

Gather Rates

Villagers gather resources from different sources at a different speed. The table below shows all gathering rates in descending order.

Role Resource Source Gathering Rate per second Gathering Rate per minute
Hunter Food Hunt 1 60
Herdsman Food Livestock   Chicken 0.9 54
Forager Food Berry Bush 0.8 48
Farmer Food Farm 0.7 42
Lumberjack Wood Tree 1 60
Lumberjack Wood Gaia Tree 1.05 63
Miner Gold Gold Mine 0.85 51

Favor Generation

Villagers can also gain favor by praying at Temples. However, the efficiency of favor generation is lower with each Villager (across all Temples). For example, one Villager generates 6 favor per minute, five Villagers with a -4.6% penalty generate 21 (25 for Zeus) favor per minute, and twenty-five Villagers with a -17.6% penalty generate 50 (55 for Zeus) favor per minute.

Buildings

Villagers can construct the following buildings:

  Archaic Age   Classical Age   Heroic Age   Mythic Age
  House   Archery Range   Fortress   Titan Gate
  Granary   Armory   Market   Wonder
  Storehouse   Farm
  Dock   Military Academy
  Temple   Sentry Tower
  Town Center   Stable
  Wooden Wall   Town Center +1

Statistical Bonuses

God Bonuses
Zeus: Villagers generate favor 20% faster.
General Technologies
Storehouse
Image Name Description
Hand Axe +10% wood gather rate, +50% carrying capacity
Bow Saw +10% wood gather rate, +50% carrying capacity
Carpenters +10% wood gather rate, +50% carrying capacity
Pickaxe +10% gold gather rate, +50% carrying capacity
Shaft Mine +10% gold gather rate, +50% carrying capacity
Quarry +10% gold gather rate, +50% carrying capacity
Granary
Image Name Description
Husbandry +20% herdable food gather rate, 2× food carry capacity (of all types)
Plow +10% food gather rate from Farms
Irrigation +10% food gather rate from Farms
Flood Control +10% food gather rate from Farms
Myth Technologies
Image Name God Description
Golden Apples Aphrodite 15% favor generation. Researched at the Town Center
Divine Blood Aphrodite +20% movement speed, construct +15% faster, Villagers carry +10 food, wood, and gold. Researched at the Town Center
Sun Ray Apollo +6 Line of Sight. Researched at the Temple
Dionysia Dionysus +5% hit points. Researched at the Temple
Relic Bonuses
Defense
Image Name Description
Black Lotus +10% farming rate
Blue Crystal Shard +5% gold and wood gathering rates
Charon's Obol 50% cost refunded on death
Fetters of Fenrir +20% attack
Harmonia's Necklace +10% gold gathering rate
Hestia's Hearth -5% training time
Kithara of Apollo +10% movement speed
Pelt of Argus +6 Line of Sight
Pygmalion's Statue +40% hit points
Sistrum of Bast -15% cost
Staff of Dionysus Regenerate 0.5 hit points per second

History

"Villagers form the basis of your economy. Make sure that you have enough Villagers to generate a steady flow of resources, but remember that they are weak in combat. Task a Greek Villager on a Temple to generate Favor. A mixture of freemen and slaves performed the bulk of the food production and other labor in the lands surrounding the Aegean Sea that constituted ancient Greece. Because the land here was not agriculturally rich, the typical freeman villager became adept at a variety of crafts and was a more independent thinker than more specialized peasants elsewhere. Free Greek villagers also formed the bulk of the Greek soldiery, the best in the world at the time, and were at the forefront of Greek expansion through colonization and trade."
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