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{{InfoboxNeue |
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| indicator = Building |
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| image = grk-b-archery.webp |
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| title = Archery Range |
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| subtitle = |
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| section1 = Building Information |
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| itemsInSection1 = 6 |
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| col = 2 |
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| label1 = Type |
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| label2 = Civilization |
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| label3 = Civilization |
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| label4 = Age |
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| label5 = |
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| label6 = |
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| icon1 = unit-type-building.webp |
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| icon2 = icon Greek.webp |
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| icon3 = icon Egyptian.webp |
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| icon4 = infobox-age2.webp |
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| icon5 = infobox-unkwn.webp |
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| icon6 = |
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| content1 = Military |
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| content2 = [[Greeks]] |
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| content3 = |
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| content4 = [[Classical Age]] |
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| content5 = |
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| content6 = |
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| section2 = Usage |
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| itemsInSection2 = 1 |
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| section-col2 = 1 |
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| label7 = |
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| icon7 = |
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| content7 = Trains ranged soldiers. |
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| section3 = Construction |
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| itemsInSection3 = 6 |
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| label8 = Wood |
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| label9 = Food |
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| label10 = Gold |
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| label11 = Build Time |
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| label12 = Build Limit |
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| label13 = Built By |
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| icon8 = infobox-wood.webp |
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| icon9 = infobox-food.webp |
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| icon10 = infobox-gold.webp |
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| icon11 = infobox-time.webp |
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| icon12 = Icon_Building.webp |
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| icon13 = unit-type-villager.webp |
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| content8 = 100 |
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| content9 = |
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| content10 = |
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| content11 = 25 seconds |
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| content12 = |
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| content13 = |
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| section4 = Statistics |
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| itemsInSection4 = 11 |
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| label14 = Hit Points |
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| label15 = Hack Armor |
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| label16 = Pierce Armor |
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| label17 = Crush Armor |
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| label18 = Line of Sight |
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| label19 = Garrison |
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| label20 = Attack |
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| label21 = Projectiles |
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| label22 = Range |
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| label23 = Rate of Fire |
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| label24 = Accuracy |
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| icon14 = infobox-hp.webp |
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| icon15 = infobox-hack-armor.webp |
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| icon16 = infobox-pierce-armor.webp |
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| icon17 = infobox-crush-armor.webp |
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| icon18 = infobox-los.webp |
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| icon19 = infobox-garrison.webp |
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| icon20 = infobox-pierce-dmg.webp |
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| icon21 = infobox-projectile.webp |
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| icon22 = infobox-range.webp |
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| icon23 = infobox-rof.webp |
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| icon24 = infobox-range.webp |
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| content14 = 1,200 |
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| content15 = 30% |
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| content16 = 90% |
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| content17 = 5% |
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| content18 = 9 |
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| content19 = |
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| content20 = |
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| content21 = |
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| content22 = |
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| content23 = |
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| content24 = |
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| section5 = Building Evolution |
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| itemsInSection5 = 1 |
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| label25 = Upgrades to |
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| icon25 = |
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| content25 = |
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}} |
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{{Quote|Greek Archery Ranges train archer and counter-archer units.|In-game description}} |
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The Archery Range is a Greek building in Age of Mythology that can be built once the Classical Age is reached. It is where ranged soldiers are trained and technologies that improve them are researched. |
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In the original game, Hades players have a unique archer unit, the Gastraphetoros, but it could only be trained at the Fortress. The Titans enables this unit to be trained at the Archery Range as well. |
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==History== |
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{{Quote|In Age of Mythology, Greek civilizations may produce at the Archery Range soldiers trained to fight with missile weapons. They may also raise the quality of these units and research improvements to make them more effective. |
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By the time of Philip and Alexander of Macedon, pure Hoplite infantry armies were at a major disadvantage when fighting against mixed armies of infantry, archers, and cavalry. Thereafter, most effective ancient armies combined all arms. Soldiers using missile weapons like the bow and javelin required substantial skill and training to be effective, however. To reach a minimum level of proficiency they practiced at the Archery Range.|In-game compendium}} |
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==Trivia== |
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* Much like the Stable and Siege Works, the Archery Range was intended to be available to all civilizations, where a basic archer unit could be trained, along with a counter-archer unit. |
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==Relevant Lists== |
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{{Shared buildings}} |
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{{Unique buildings}} |
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__NOEDITSECTION__ |
Latest revision as of 04:14, 26 November 2024
"Greek Archery Ranges train archer and counter-archer units."
In-game description
The Archery Range is a Greek building in Age of Mythology that can be built once the Classical Age is reached. It is where ranged soldiers are trained and technologies that improve them are researched.
In the original game, Hades players have a unique archer unit, the Gastraphetoros, but it could only be trained at the Fortress. The Titans enables this unit to be trained at the Archery Range as well.
History
"In Age of Mythology, Greek civilizations may produce at the Archery Range soldiers trained to fight with missile weapons. They may also raise the quality of these units and research improvements to make them more effective. By the time of Philip and Alexander of Macedon, pure Hoplite infantry armies were at a major disadvantage when fighting against mixed armies of infantry, archers, and cavalry. Thereafter, most effective ancient armies combined all arms. Soldiers using missile weapons like the bow and javelin required substantial skill and training to be effective, however. To reach a minimum level of proficiency they practiced at the Archery Range."
In-game compendium
Trivia
- Much like the Stable and Siege Works, the Archery Range was intended to be available to all civilizations, where a basic archer unit could be trained, along with a counter-archer unit.
Relevant Lists