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{{InfoboxNeue |
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| indicator = Building |
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| image = shared-bld-dock.webp |
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| title = Dock |
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| subtitle = |
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| section1 = Building Information |
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| itemsInSection1 = 6 |
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| col = 2 |
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| label1 = Type |
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| label2 = Civilization |
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| label3 = Age |
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| label4 = Population |
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| label5 = Use |
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| label6 = |
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| icon1 = unit-type-building.webp |
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| icon2 = Infobox-unkwn.webp |
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| icon3 = infobox-age1.webp |
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| icon4 = infobox-pop.webp |
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| icon5 = infobox-unkwn.webp |
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| icon6 = |
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| content1 = Economic, Military |
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| content2 = All |
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| content3 = [[Archaic Age]] |
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| content4 = |
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| content5 = |
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| content6 = |
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| section2 = Usage |
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| itemsInSection2 = 1 |
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| section-col2 = 1 |
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| label7 = |
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| icon7 = |
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| content7 = Build naval units, Drop off resources, Research techs |
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| section3 = Construction |
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| itemsInSection3 = 6 |
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| label8 = Wood |
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| label9 = Food |
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| label10 = Gold |
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| label11 = Build Time |
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| label12 = Build Limit |
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| label13 = Built By |
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| icon8 = infobox-wood.webp |
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| icon9 = infobox-food.webp |
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| icon10 = infobox-gold.webp |
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| icon11 = infobox-time.webp |
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| icon12 = Icon_Building.webp |
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| icon13 = unit-type-villager.webp |
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| content8 = 100 |
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| content9 = |
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| content10 = |
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| content11 = 30 seconds |
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| content12 = |
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| content13 = [[Villager]] |
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| section4 = Statistics |
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| itemsInSection4 = 7 |
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| label14 = Hit Points |
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| label15 = Hack Armor |
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| label16 = Pierce Armor |
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| label17 = Crush Armor |
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| label18 = Line of Sight |
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| label19 = Garrison |
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| label20 = |
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| icon14 = infobox-hp.webp |
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| icon15 = infobox-hack-armor.webp |
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| icon16 = infobox-pierce-armor.webp |
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| icon17 = infobox-crush-armor.webp |
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| icon18 = infobox-los.webp |
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| icon19 = infobox-garrison.webp |
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| icon20 = |
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| content14 = 1,600 |
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| content15 = 30% |
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| content16 = 90% |
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| content17 = 5% |
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| content18 = 22 |
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| content19 = 10 [[Fishing Ship]]s only |
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| content20 = |
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| section5 = Ranged Attack |
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| itemsInSection5 = 3 |
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| label21 = Damage |
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| label22 = Range |
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| label23 = Rate of Fire |
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| icon21 = infobox-pierce-dmg.webp |
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| icon22 = infobox-range.webp |
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| icon23 = infobox-rof.webp |
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| content21 = 8 (×2) |
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| content22 = 18 |
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| content23 = 1 |
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}} |
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{{Quote|Constructs ships and naval myth units, and serve as drop sites for fish. Must be built near water.|In-game description}} |
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The Dock is a building in Age of Mythology. It is where all naval units are built, and technologies which improve them are researched. It also acts as a food drop-off point for fishing ships – and as a harbor, since they can garrison there at any time. |
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As with other buildings, Docks are built by workers and Norse infantry; additionally, Egyptian Fishing Ships can build them, albeit slowly. The Dock is available to all civilizations. |
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Since The Titans, when a player completes an Age advancement, naval myth units specific to the worshipped minor god appear at the Dock, if applicable. For example, Njord worshipers gain a Kraken. |
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Since The Titans, Docks have a ranged attack that activates when Fishing Ships are garrisoned inside. When garrisoned, they cannot attack land or airborne units, only naval units. Without any Armory upgrades, the damage scales from 9 (1 Fishing Ship garrisoned) to 16 (10 Fishing Ships garrisoned). It can only target enemy warships, Transport Ships and naval myth units. |
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==History== |
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{{Quote|Long before written history begins, humans were building boats and venturing out onto the seas to trade and fish. Boat building became an important skill for civilizations that had access to the sea for commerce and food gathering. Boat building was usually centered at waterside workshops in sheltered harbors. Here also the fishing boats would unload their catch.|In-game compendium}} |
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==Relevant Lists== |
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{{Shared buildings}} |
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{{Unique buildings}} |
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__NOEDITSECTION__ |
Latest revision as of 00:12, 26 November 2024
"Constructs ships and naval myth units, and serve as drop sites for fish. Must be built near water."
In-game description
The Dock is a building in Age of Mythology. It is where all naval units are built, and technologies which improve them are researched. It also acts as a food drop-off point for fishing ships – and as a harbor, since they can garrison there at any time.
As with other buildings, Docks are built by workers and Norse infantry; additionally, Egyptian Fishing Ships can build them, albeit slowly. The Dock is available to all civilizations.
Since The Titans, when a player completes an Age advancement, naval myth units specific to the worshipped minor god appear at the Dock, if applicable. For example, Njord worshipers gain a Kraken.
Since The Titans, Docks have a ranged attack that activates when Fishing Ships are garrisoned inside. When garrisoned, they cannot attack land or airborne units, only naval units. Without any Armory upgrades, the damage scales from 9 (1 Fishing Ship garrisoned) to 16 (10 Fishing Ships garrisoned). It can only target enemy warships, Transport Ships and naval myth units.
History
"Long before written history begins, humans were building boats and venturing out onto the seas to trade and fish. Boat building became an important skill for civilizations that had access to the sea for commerce and food gathering. Boat building was usually centered at waterside workshops in sheltered harbors. Here also the fishing boats would unload their catch."
In-game compendium
Relevant Lists