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{{InfoboxNeue |
{{InfoboxNeue |
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| indicator = Greek |
| indicator = Greek |
||
| image = Grk-h-villager. |
| image = Grk-h-villager.webp |
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| title = Villager |
| title = Villager |
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Line 13: | Line 13: | ||
| label3 = God |
| label3 = God |
||
| label4 = Age |
| label4 = Age |
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| icon1 = Unit-type- |
| icon1 = Unit-type-villager.webp |
||
| icon2 = Icon Greek. |
| icon2 = Icon Greek.webp |
||
| icon3 = Grk-god-zeus-icon-round. |
| icon3 = Grk-god-zeus-icon-round.webp |
||
| icon4 = Infobox-age1. |
| icon4 = Infobox-age1.webp |
||
| content1 = Villager |
| content1 = Villager |
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| content2 = Greek |
| content2 = Greek |
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| label10 = Train Limit |
| label10 = Train Limit |
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| label11 = Training Time |
| label11 = Training Time |
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| icon5 = infobox-trained. |
| icon5 = infobox-trained.webp |
||
| icon6 = Shared-bld-temple. |
| icon6 = Shared-bld-temple.webp |
||
| icon7 = infobox-food. |
| icon7 = infobox-food.webp |
||
| icon8 = infobox-wood. |
| icon8 = infobox-wood.webp |
||
| |
| icon9 = infobox-pop.webp |
||
| |
| icon10 = infobox-military.webp |
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| icon11 = infobox-time.webp |
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| content5 = [[Town Center]] |
| content5 = [[Town Center]] |
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| content7 = 50 |
| content7 = 50 |
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| label16 = Pierce Armor |
| label16 = Pierce Armor |
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| label17 = Crush Armor |
| label17 = Crush Armor |
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| icon12 = infobox-hp. |
| icon12 = infobox-hp.webp |
||
| icon13 = infobox-speed. |
| icon13 = infobox-speed.webp |
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| icon14 = infobox-los. |
| icon14 = infobox-los.webp |
||
| icon15 = infobox-hack-armor. |
| icon15 = infobox-hack-armor.webp |
||
| icon16 = infobox-pierce-armor. |
| icon16 = infobox-pierce-armor.webp |
||
| icon17 = infobox-crush-armor. |
| icon17 = infobox-crush-armor.webp |
||
| content12 = 200 |
| content12 = 200 |
||
| content13 = 4.3 |
| content13 = 4.3 |
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| itemsInSection4 = 5 |
| itemsInSection4 = 5 |
||
| label21 = Hack |
| label21 = Hack |
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| label22 = Multiplier |
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| label23 = Multiplier |
| label23 = Multiplier |
||
| label24 = Rate of Fire |
| label24 = Rate of Fire |
||
| label25 = Attack Range |
| label25 = Attack Range |
||
| icon21 = infobox-hack-dmg. |
| icon21 = infobox-hack-dmg.webp |
||
| icon22 = |
| icon22 = unit-type-siege-weapon.webp |
||
| icon23 = |
| icon23 = unit-type-tower.webp |
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| icon24 = infobox-rof. |
| icon24 = infobox-rof.webp |
||
| icon25 = infobox-range. |
| icon25 = infobox-range.webp |
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| content21 = 9 |
| content21 = 9 |
||
| |
| content22 = Siege: 2x |
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| content23 = Tower: 2x |
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| content24 = 1.5 |
| content24 = 1.5 |
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| content25 = 0.75 |
| content25 = 0.75 |
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| label28 = Rate of Fire |
| label28 = Rate of Fire |
||
| label29 = Attack Range |
| label29 = Attack Range |
||
| icon26 = infobox-pierce-dmg. |
| icon26 = infobox-pierce-dmg.webp |
||
| icon28 = infobox-rof. |
| icon28 = infobox-rof.webp |
||
| icon29 = infobox-range. |
| icon29 = infobox-range.webp |
||
| content26 = 4 |
| content26 = 4 |
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| content28 = 1 |
| content28 = 1 |
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}} |
}} |
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{{Quote| |
{{Quote|Villagers gather resources and construct buildings.|In-game description}} |
||
The Villager is a worker unit in Age of Mythology: Retold that is only available to the [[Greeks]]. Villagers are essential in gathering the resources with which to develop the player's army and build structures to expand your empire. A strong empire has many Villagers. In times of emergency, Villagers are fair fighters, but they are best left to what they do well - gathering resources and constructing buildings. |
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The player can only have up to 100 Villagers at any given time regardless of the population cap status. |
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==Tasks== |
==Tasks== |
||
Villagers are usually used to gather resources to fund the player's many technological upgrades and unit creation in addition to building and repairing structures. |
Villagers are usually used to gather resources to fund the player's many technological upgrades and unit creation in addition to building and repairing structures. |
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! Role!! Resource !! Source !! Gathering Rate per second !! Gathering Rate per minute |
! Role!! Resource !! Source !! Gathering Rate per second !! Gathering Rate per minute |
||
|- |
|- |
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| Hunter || [[File:infobox-food. |
| Hunter || [[File:infobox-food.webp|40px]] Food || Hunt || 1 || 60 |
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|- |
|- |
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| Herdsman || [[File:infobox-food. |
| Herdsman || [[File:infobox-food.webp|40px]] Food || Livestock Chicken || 0.9 || 54 |
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|- |
|- |
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| Forager || [[File:infobox-food. |
| Forager || [[File:infobox-food.webp|40px]] Food || Berry Bush || 0.8 || 48 |
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|- |
|- |
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| Farmer || [[File:infobox-food. |
| Farmer || [[File:infobox-food.webp|40px]] Food || Farm || 0.7 || 42 |
||
|- |
|- |
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| Lumberjack || [[File:infobox-wood. |
| Lumberjack || [[File:infobox-wood.webp|40px]] Wood || Tree || 1 || 60 |
||
⚫ | |||
⚫ | |||
| |
| Lumberjack || [[File:infobox-wood.webp|40px]] Wood || Gaia Tree || 1.05 || 63 |
||
⚫ | |||
⚫ | |||
|} |
|} |
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====Favor Generation==== |
====Favor Generation==== |
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{| class="wikitable" |
{| class="wikitable" |
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|- |
|- |
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! [[File:infobox-age1. |
! [[File:infobox-age1.webp|40px]] [[Archaic Age]]!! [[File:infobox-age2.webp|40px]] [[Classical Age]]!! [[File:infobox-age3.webp|40px]] [[Heroic Age]] !! [[File:infobox-age4.webp|40px]] [[Mythic Age]] |
||
|- |
|- |
||
| [[File:shared-bld-house. |
| [[File:shared-bld-house.webp|40px]] [[House]]|| [[File:grk-b-archery.webp|40px]] [[Archery Range]] || [[File:grk-b-fortress.webp|40px]] [[Fortress]]|| [[File:shared-bld-titan gate.webp|40px]] [[Titan Gate]] |
||
⚫ | |||
| [[File:shared-bld-granary.webp|40px]] [[Granary]]|| [[File:shared-bld-armory.webp|40px]] [[Armory]] || [[File:shared-bld-market.webp|40px]] [[Market]]|| [[File:shared-bld-wonder.webp|40px]] [[Wonder]] |
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⚫ | |||
| [[File:grk-b-storehouse.webp|40px]] [[Storehouse]]|| [[File:shared-bld-farm.webp|40px]] [[Farm]] |
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⚫ | |||
| [[File:shared-bld-dock.webp|40px]] [[Dock]]|| [[File:grk-b-military.webp|40px]] [[Military Academy]] |
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⚫ | |||
| [[File:shared-bld-temple.webp|40px]] [[Temple]]|| [[File:shared-bld-sentry tower.webp|40px]] [[Sentry Tower]] |
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|- |
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| [[File:grk-b-town.webp|40px]] [[Town Center]]|| [[File:grk-b-stable.webp|40px]] [[Stable]] |
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|- |
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| [[File:shared-bld-wooden wall.webp|40px]] [[Wooden Wall]]||[[File:grk-b-town.webp|40px]] [[Town Center]] +1 |
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|} |
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⚫ | |||
=====God Bonuses===== |
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⚫ | |||
|- |
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|[[File:grk-god-zeus-icon.webp|40px]] [[Zeus]]: Villagers generate favor 20% faster. |
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|} |
|} |
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==Technologies & Relic Bonuses== |
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=====General Technologies===== |
=====General Technologies===== |
||
======[[Storehouse]]====== |
|||
{| class="wikitable" |
{| class="wikitable" |
||
|+ Offense |
|||
⚫ | |||
! Image !! Name !! Description |
! Image !! Name !! Description |
||
|- |
|- |
||
| [[File:shared-t- |
| [[File:shared-t-hand-axe.webp|40px]] || [[Hand Axe]] || +10% wood gather rate, +50% carrying capacity |
||
|- |
|- |
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| [[File:shared-t- |
| [[File:shared-t-bow-saw.webp|40px]] || [[Bow Saw]] || +10% wood gather rate, +50% carrying capacity |
||
|- |
|- |
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| [[File:shared-t- |
| [[File:shared-t-carpenters.webp|40px]] || [[Carpenters]] || +10% wood gather rate, +50% carrying capacity |
||
|- |
|- |
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| [[File:shared-t- |
| [[File:shared-t-pickaxe.webp|40px]] || [[Pickaxe]] || +10% gold gather rate, +50% carrying capacity |
||
|- |
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|[[File:shared-t-shaft-mine.webp|40px]] || [[Shaft Mine]] || +10% gold gather rate, +50% carrying capacity |
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|- |
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|[[File:shared-t-quarry.webp|40px]] || [[Quarry]] || +10% gold gather rate, +50% carrying capacity |
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|} |
|} |
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======[[Granary]]====== |
|||
{| class="wikitable" |
{| class="wikitable" |
||
⚫ | |||
⚫ | |||
! Image !! Name !! Description |
! Image !! Name !! Description |
||
|- |
|- |
||
| [[File:shared-t- |
| [[File:shared-t-husbandry.webp|40px]] || [[Husbandry]] || +20% [[Herdable|herdable]] food gather rate, 2× food carry capacity (of all types) |
||
|- |
|- |
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| [[File:shared-t- |
| [[File:shared-t-plow.webp|40px]] || [[Plow]] || +10% food gather rate from [[Farms]] |
||
|- |
|- |
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| [[File:shared-t- |
| [[File:shared-t-irrigation.webp|40px]] || [[Irrigation]] || +10% food gather rate from [[Farms]] |
||
|- |
|- |
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| [[File:shared-t- |
| [[File:shared-t-flood-control.webp|40px]] || [[Flood Control]] || +10% food gather rate from [[Farms]] |
||
⚫ | |||
| [[File:shared-t-bronze-shields.png|40px]] || Bronze Shields || -15% Pierce Vulnerability |
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⚫ | |||
| [[File:shared-t-iron-shields.png|40px]] || Iron Shields|| -15% Pierce Vulnerability |
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|} |
|} |
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! Image !! Name !! God !! Description |
! Image !! Name !! God !! Description |
||
|- |
|- |
||
| [[File:grk-t- |
| [[File:grk-t-golden-apples.webp|40px]] || [[Golden Apples]] || [[Aphrodite]] || 15% favor generation. Researched at the [[Town Center]] |
||
|- |
|- |
||
| [[File:grk-t- |
| [[File:grk-t-divine-blood.webp|40px]] || [[Divine Blood]] || Aphrodite || +20% movement speed, construct +15% faster, Villagers carry +10 food, wood, and gold. Researched at the Town Center |
||
|- |
|- |
||
| [[File:grk-t-sun-ray. |
| [[File:grk-t-sun-ray.webp|40px]] || [[Sun Ray]] || [[Apollo]] || +6 Line of Sight. Researched at the [[Temple]] |
||
|- |
|- |
||
| [[File:grk-t-dionysia. |
| [[File:grk-t-dionysia.webp|40px]] || [[Dionysia]] || [[Dionysus]] || +5% hit points. Researched at the Temple |
||
|} |
|} |
||
===== |
=====Relic Bonuses===== |
||
{| class="wikitable" |
{| class="wikitable" |
||
⚫ | |||
|- |
|- |
||
! Image !! Name !! Description |
! Image !! Name !! Description |
||
|- |
|- |
||
| [[File: |
| [[File:shared-r-vase.webp|40px]] || [[Black Lotus]]|| +10% farming rate |
||
|- |
|- |
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| [[File: |
| [[File:shared-r-jewelry.webp|40px]] || [[Blue Crystal Shard]] || +5% gold and wood gathering rates |
||
|- |
|- |
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| [[File: |
| [[File:shared-r-coins.webp|40px]] || [[Charon's Obol]]|| 50% cost refunded on death |
||
|- |
|- |
||
| [[File: |
| [[File:shared-r-chains.webp|40px]] || [[Fetters of Fenrir]] || +20% attack |
||
⚫ | |||
⚫ | |||
⚫ | |||
|+ Defense |
|||
|- |
|- |
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| [[File:shared-r-jewelry.webp|40px]] || [[Harmonia's Necklace]] || +10% gold gathering rate |
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! Image !! Name !! Description |
|||
|- |
|- |
||
| [[File:shared-r- |
| [[File:shared-r-torch.webp|40px]] || [[Hestia's Hearth]] || -5% training time |
||
|- |
|- |
||
| [[File:shared-r- |
| [[File:shared-r-music-instruments.webp|40px]] || [[Kithara of Apollo]] || +10% movement speed |
||
⚫ | |||
| [[File:shared-r-khopesh.webp|40px]] || [[The Khopesh of Horus]]|| +1.0 attack bonus multiplier vs. myth units |
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|- |
|- |
||
| [[File:shared-r-fur.webp|40px]] || [[Pelt of Argus]] || +6 [[Line of Sight]] |
| [[File:shared-r-fur.webp|40px]] || [[Pelt of Argus]] || +6 [[Line of Sight]] |
||
|- |
|- |
||
| [[File:shared-r- |
| [[File:shared-r-statue-man.webp|40px]] || [[Pygmalion's Statue]] || +40% hit points |
||
|- |
|- |
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| [[File:shared-r- |
| [[File:shared-r-music-instruments.webp|40px]] || [[Sistrum of Bast]] || -15% cost |
||
|- |
|||
| [[File:shared-r-staff.webp|40px]] || [[Staff of Dionysus]] || Regenerate 0.5 hit points per second |
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|} |
|} |
||
== |
==History== |
||
{{Quote|Villagers form the basis of your economy. Make sure that you have enough Villagers to generate a steady flow of resources, but remember that they are weak in combat. Task a Greek Villager on a Temple to generate Favor. A mixture of freemen and slaves performed the bulk of the food production and other labor in the lands surrounding the Aegean Sea that constituted ancient Greece. Because the land here was not agriculturally rich, the typical freeman villager became adept at a variety of crafts and was a more independent thinker than more specialized peasants elsewhere. Free Greek villagers also formed the bulk of the Greek soldiery, the best in the world at the time, and were at the forefront of Greek expansion through colonization and trade.|In-game compendium}} |
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Like all [[Greeks|Greek]] heroes, Jason is strong against myth units, but can tackle most units on the battlefield. As the first available hero for Zeus, he is critical in fighting off myth units early in the game, and for poaching early Relics. |
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==Mythology== |
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{{Quote|◆ <b>Age</b> -- 22</br> ◆ <b>Homeland</b> -- Iolcos, later Corinth </br> ◆ <b>Occupation</b> -- Leader of the Argonauts </br>In fear of a prophecy that Jason would someday kill him, King Pelias of Iolcos sent the hero on the impossible quest to obtain the Golden Fleece from the distant country of Colchis. Jason ordered the construction of the great ship Argo and gathered a host of heroes, thereafter known as the Argonauts, to accompany him. After a number of adventures, including the first passage of the Symplegades (the Bosphorus), the Argonauts arrived at Colchis, believed to be somewhere on the edge of the Black Sea. King Aeetes of Colchis demanded that Jason fulfill a number of tasks to obtain the fleece, including plowing a field with fire-breathing oxen, sowing the teeth of a dragon in a field and fighting the army that rose up from them, and finally defeating the dragon that guarded the fleece itself. With the fleece in hand, Jason fled with Aeetes' daughter Medea and had many adventures on the return journey. Medea engineered the death of King Pelias, fulfilling the old prophecy. When their marriage failed, Medea took a terrible revenge, killing their sons as well as Jason's new bride Creusa. Jason was killed many years later by a timber that fell from the Argo.|In-game compendium}} |
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==Gallery== |
==Gallery== |
||
==Trivia== |
==Trivia== |
||
* Jason's in-game model wears only one sandal. This is a reference to the story of King Pelias, mentioned in the Mythology section, who was told by an oracle to "beware of the man wearing a single sandal". Jason lost a sandal while helping [[Hera]], who was disguised as an old woman, cross a river. |
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==Video== |
==Video== |
||
==List of Heroes== |
==List of Heroes== |
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|subtitle=List of |
|subtitle=List of |
||
|title= Heroes |
|title= Heroes |
||
|header1 = [[File:Icon Greek. |
|header1 = [[File:Icon Greek.webp|55px]] [[Greeks]] |
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|label2 = God |
|label2 = God |
||
|list2 = [[Heroes]] |
|list2 = [[Heroes]] |
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|list6 = [[The Argo]] |
|list6 = [[The Argo]] |
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|header7 = [[File:Icon Egyptian. |
|header7 = [[File:Icon Egyptian.webp|55px]] [[Egyptians]] |
||
|label8 = All |
|label8 = All |
||
|list8 = [[Pharaoh]] ● [[Priest]] |
|list8 = [[Pharaoh]] ● [[Priest]] |
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|list9 = [[Son of Osiris]] ● [[Pharaoh]] |
|list9 = [[Son of Osiris]] ● [[Pharaoh]] |
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|header10 = [[File:Icon Norse. |
|header10 = [[File:Icon Norse.webp|55px]] [[Norse]] |
||
|label11 = All |
|label11 = All |
||
|list11 = [[Hersir]] ● [[Godi]] |
|list11 = [[Hersir]] ● [[Godi]] |
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|list13 = [[Hero of Ragnarok]] |
|list13 = [[Hero of Ragnarok]] |
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|header14 = [[File:Icon Atlantean. |
|header14 = [[File:Icon Atlantean.webp|55px]] [[Atlanteans]] |
||
|label15 = All |
|label15 = All |
||
|list15 = [[Citizen Hero]] ● [[Oracle Hero]] ● [[Murmillo Hero]] ● [[Katapeltes Hero]] ● [[Turma Hero]] ● [[Cheiroballista Hero]] ● [[Arcus Hero]] ● [[Contarius Hero]] ● [[Destroyer Hero]] ● [[Fanatic Hero]] |
|list15 = [[Citizen Hero]] ● [[Oracle Hero]] ● [[Murmillo Hero]] ● [[Katapeltes Hero]] ● [[Turma Hero]] ● [[Cheiroballista Hero]] ● [[Arcus Hero]] ● [[Contarius Hero]] ● [[Destroyer Hero]] ● [[Fanatic Hero]] |
Latest revision as of 01:25, 6 November 2024
"Villagers gather resources and construct buildings."
In-game description
The Villager is a worker unit in Age of Mythology: Retold that is only available to the Greeks. Villagers are essential in gathering the resources with which to develop the player's army and build structures to expand your empire. A strong empire has many Villagers. In times of emergency, Villagers are fair fighters, but they are best left to what they do well - gathering resources and constructing buildings.
The player can only have up to 100 Villagers at any given time regardless of the population cap status.
Tasks
Villagers are usually used to gather resources to fund the player's many technological upgrades and unit creation in addition to building and repairing structures.
Assigning Villagers to Temples will slowly generate favor. The more Villagers are praying at a Temple, the more favor is generated, though the benefit decreases with each additional Villager.
Gather Rates
Villagers gather resources from different sources at a different speed. The table below shows all gathering rates in descending order.
Favor Generation
Villagers can also gain favor by praying at Temples. However, the efficiency of favor generation is lower with each Villager (across all Temples). For example, one Villager generates 6 favor per minute, five Villagers with a -4.6% penalty generate 21 (25 for Zeus) favor per minute, and twenty-five Villagers with a -17.6% penalty generate 50 (55 for Zeus) favor per minute.
Buildings
Villagers can construct the following buildings:
Statistical Bonuses
God Bonuses
Zeus: Villagers generate favor 20% faster. |
General Technologies
Storehouse
Image | Name | Description |
---|---|---|
Hand Axe | +10% wood gather rate, +50% carrying capacity | |
Bow Saw | +10% wood gather rate, +50% carrying capacity | |
Carpenters | +10% wood gather rate, +50% carrying capacity | |
Pickaxe | +10% gold gather rate, +50% carrying capacity | |
Shaft Mine | +10% gold gather rate, +50% carrying capacity | |
Quarry | +10% gold gather rate, +50% carrying capacity |
Granary
Image | Name | Description |
---|---|---|
Husbandry | +20% herdable food gather rate, 2× food carry capacity (of all types) | |
Plow | +10% food gather rate from Farms | |
Irrigation | +10% food gather rate from Farms | |
Flood Control | +10% food gather rate from Farms |
Myth Technologies
Image | Name | God | Description |
---|---|---|---|
Golden Apples | Aphrodite | 15% favor generation. Researched at the Town Center | |
Divine Blood | Aphrodite | +20% movement speed, construct +15% faster, Villagers carry +10 food, wood, and gold. Researched at the Town Center | |
Sun Ray | Apollo | +6 Line of Sight. Researched at the Temple | |
Dionysia | Dionysus | +5% hit points. Researched at the Temple |
Relic Bonuses
Image | Name | Description |
---|---|---|
Black Lotus | +10% farming rate | |
Blue Crystal Shard | +5% gold and wood gathering rates | |
Charon's Obol | 50% cost refunded on death | |
Fetters of Fenrir | +20% attack | |
Harmonia's Necklace | +10% gold gathering rate | |
Hestia's Hearth | -5% training time | |
Kithara of Apollo | +10% movement speed | |
Pelt of Argus | +6 Line of Sight | |
Pygmalion's Statue | +40% hit points | |
Sistrum of Bast | -15% cost | |
Staff of Dionysus | Regenerate 0.5 hit points per second |
History
"Villagers form the basis of your economy. Make sure that you have enough Villagers to generate a steady flow of resources, but remember that they are weak in combat. Task a Greek Villager on a Temple to generate Favor. A mixture of freemen and slaves performed the bulk of the food production and other labor in the lands surrounding the Aegean Sea that constituted ancient Greece. Because the land here was not agriculturally rich, the typical freeman villager became adept at a variety of crafts and was a more independent thinker than more specialized peasants elsewhere. Free Greek villagers also formed the bulk of the Greek soldiery, the best in the world at the time, and were at the forefront of Greek expansion through colonization and trade."
In-game compendium
Gallery
Trivia
Video
List of Heroes